Related papers: UniTalker: Conversational Speech-Visual Synthesis
This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…
Though significant progress has been made for speaker-dependent Video-to-Speech (VTS) synthesis, little attention is devoted to multi-speaker VTS that can map silent video to speech, while allowing flexible control of speaker identity, all…
When communicating with elders with cognitive impairment, cognitive stimulation (CS) help to maintain the cognitive health of elders. Data sparsity is the main challenge in building CS-based dialogue systems, particularly in the Chinese…
We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…
Speech-driven 3D facial animation has improved a lot recently while most related works only utilize acoustic modality and neglect the influence of visual and textual cues, leading to unsatisfactory results in terms of precision and…
In face-to-face conversations, individuals need to switch between speaking and listening roles seamlessly. Existing 3D talking head generation models focus solely on speaking or listening, neglecting the natural dynamics of interactive…
In this work, we introduce a framework for cross-lingual speech synthesis, which involves an upstream Voice Conversion (VC) model and a downstream Text-To-Speech (TTS) model. The proposed framework consists of 4 stages. In the first two…
Generating emotional talking faces is a practical yet challenging endeavor. To create a lifelike avatar, we draw upon two critical insights from a human perspective: 1) The connection between audio and the non-deterministic facial dynamics,…
Recent advances in audio-driven talking head generation have achieved impressive results in lip synchronization and emotional expression. However, they largely overlook the crucial task of facial attribute editing. This capability is…
By representing speaker characteristic as a single fixed-length vector extracted solely from speech, we can train a neural multi-speaker speech synthesis model by conditioning the model on those vectors. This model can also be adapted to…
3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the…
Comparing with traditional text-to-speech (TTS) systems, conversational TTS systems are required to synthesize speeches with proper speaking style confirming to the conversational context. However, state-of-the-art context modeling methods…
Spoken Language Understanding (SLU) plays a crucial role in speech-centric multimedia applications, enabling machines to comprehend spoken language in scenarios such as meetings, interviews, and customer service interactions. SLU…
Continuous speech separation (CSS) is a recently proposed framework which aims at separating each speaker from an input mixture signal in a streaming fashion. Hereafter we perform an evaluation study on practical design considerations for a…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
Current co-speech motion generation approaches usually focus on upper body gestures following speech contents only, while lacking supporting the elaborate control of synergistic full-body motion based on text prompts, such as talking while…
Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…
Accent plays a significant role in speech communication, influencing one's capability to understand as well as conveying a person's identity. This paper introduces a novel and efficient framework for accented Text-to-Speech (TTS) synthesis…
We propose GaussianTalker, a novel framework for real-time generation of pose-controllable talking heads. It leverages the fast rendering capabilities of 3D Gaussian Splatting (3DGS) while addressing the challenges of directly controlling…
Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression,…