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We propose GeoNet, a jointly unsupervised learning framework for monocular depth, optical flow and ego-motion estimation from videos. The three components are coupled by the nature of 3D scene geometry, jointly learned by our framework in…
Geometry and color information provided by the point clouds are both crucial for 3D scene understanding. Two pieces of information characterize the different aspects of point clouds, but existing methods lack an elaborate design for the…
Exposure correction aims to enhance images suffering from improper exposure to achieve satisfactory visual effects. Despite recent progress, existing methods generally mitigate either overexposure or underexposure in input images, and they…
With the growing demand for high-fidelity 3D models from 2D images, existing methods still face significant challenges in accurately reproducing fine-grained geometric details due to limitations in domain gaps and inherent ambiguities in…
Document image rectification aims to eliminate geometric deformation in photographed documents to facilitate text recognition. However, existing methods often neglect the significance of foreground elements, which provide essential…
Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-scene optimization. A key challenge lies in finding an…
During 3D reconstruction, it is often the case that people cannot scan each individual object from all views, resulting in missing geometry in the captured scan. This missing geometry can be fundamentally limiting for many applications,…
Using the raw data from consumer-level RGB-D cameras as input, we propose a deep-learning based approach to efficiently generate RGB-D images with completed information in high resolution. To process the input images in low resolution with…
In this paper, we propose a geometric neural network with edge-aware refinement (GeoNet++) to jointly predict both depth and surface normal maps from a single image. Building on top of two-stream CNNs, GeoNet++ captures the geometric…
For both visible and infrared images have their own advantages and disadvantages, RGBT tracking has attracted more and more attention. The key points of RGBT tracking lie in feature extraction and feature fusion of visible and infrared…
Ground-truth RGBD data are fundamental for a wide range of computer vision applications; however, those labeled samples are difficult to collect and time-consuming to produce. A common solution to overcome this lack of data is to employ…
Up-to-date High-Definition (HD) maps are essential for self-driving cars. To achieve constantly updated HD maps, we present a deep neural network (DNN), Diff-Net, to detect changes in them. Compared to traditional methods based on object…
Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of…
Enhancing the quality of low-light images plays a very important role in many image processing and multimedia applications. In recent years, a variety of deep learning techniques have been developed to address this challenging task. A…
Learning to reconstruct depths in a single image by watching unlabeled videos via deep convolutional network (DCN) is attracting significant attention in recent years. In this paper, we introduce a surface normal representation for…
In this paper, we present CCEdit, a versatile generative video editing framework based on diffusion models. Our approach employs a novel trident network structure that separates structure and appearance control, ensuring precise and…
Monocular geometric scene understanding combines panoptic segmentation and self-supervised depth estimation, focusing on real-time application in autonomous vehicles. We introduce MGNiceNet, a unified approach that uses a linked kernel…
Depth completion in dynamic scenes poses significant challenges due to rapid ego-motion and object motion, which can severely degrade the quality of input modalities such as RGB images and LiDAR measurements. Conventional RGB-D sensors…
Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…
In recent years, Denoising Diffusion Probabilistic Models (DDPMs) have demonstrated exceptional performance in various 2D generative tasks. Following this success, DDPMs have been extended to 3D shape generation, surpassing previous…