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Mesh models have become increasingly accessible for numerous cities; however, the lack of realistic textures restricts their application in virtual urban navigation and autonomous driving. To address this, this paper proposes MeSS…
We introduce MGNet, a multi-task framework for monocular geometric scene understanding. We define monocular geometric scene understanding as the combination of two known tasks: Panoptic segmentation and self-supervised monocular depth…
Under-Display Camera (UDC) has been widely exploited to help smartphones realize full screen display. However, as the screen could inevitably affect the light propagation process, the images captured by the UDC system usually contain flare,…
Diffusion models (DMs) have enabled breakthroughs in image synthesis tasks but lack an intuitive interface for consistent image-to-image (I2I) translation. Various methods have been explored to address this issue, including mask-based…
We propose a method at the intersection of Computer Vision and Computer Graphics fields, which automatically generates RGBD images using neural networks, based on previously seen and synchronized video, depth and pose signals. Since the…
Geometric knowledge has been shown to be beneficial for the stereo matching task. However, prior attempts to integrate geometric insights into stereo matching algorithms have largely focused on geometric knowledge from single images while…
Image set classification (ISC), which can be viewed as a task of comparing similarities between sets consisting of unordered heterogeneous images with variable quantities and qualities, has attracted growing research attention in recent…
Image-to-point cloud registration methods typically follow a coarse-to-fine pipeline, extracting patch-level correspondences and refining them into dense pixel-to-point matches. However, in scenes with repetitive patterns, images often lack…
In this paper, we study the problem of distributing a real-time video sequence to a group of partially connected cooperative wireless devices using instantly decodable network coding (IDNC). In such a scenario, the coding conflicts occur to…
Disparity prediction from stereo images is essential to computer vision applications including autonomous driving, 3D model reconstruction, and object detection. To predict accurate disparity map, we propose a novel deep learning…
While text-to-video diffusion models have made significant strides, many still face challenges in generating videos with temporal consistency. Within diffusion frameworks, guidance techniques have proven effective in enhancing output…
In this paper, we propose our Correlation For Completion Network (CFCNet), an end-to-end deep learning model that uses the correlation between two data sources to perform sparse depth completion. CFCNet learns to capture, to the largest…
This paper tackles the problem of data fusion in the semantic scene completion (SSC) task, which can simultaneously deal with semantic labeling and scene completion. RGB images contain texture details of the object(s) which are vital for…
In this paper, we introduce a novel network, called discriminative feature network (DFNet), to address the unsupervised video object segmentation task. To capture the inherent correlation among video frames, we learn discriminative features…
Video style transfer is getting more attention in AI community for its numerous applications such as augmented reality and animation productions. Compared with traditional image style transfer, performing this task on video presents new…
Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…
Depth cameras have found applications in diverse fields, such as computer vision, artificial intelligence, and video gaming. However, the high latency and low frame rate of existing commodity depth cameras impose limitations on their…
In this paper, we propose VideoFrom3D, a novel framework for synthesizing high-quality 3D scene videos from coarse geometry, a camera trajectory, and a reference image. Our approach streamlines the 3D graphic design workflow, enabling…
D shape generation is a fundamental operation in computer graphics. While significant progress has been made, especially with recent deep generative models, it remains a challenge to synthesize high-quality shapes with rich geometric…
As a common weather, rain streaks adversely degrade the image quality. Hence, removing rains from an image has become an important issue in the field. To handle such an ill-posed single image deraining task, in this paper, we specifically…