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Related papers: Sonify Anything: Towards Context-Aware Sonic Inter…

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Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

Augmented reality (AR) requires the seamless integration of visual, auditory, and linguistic channels for optimized human-computer interaction. While auditory and visual inputs facilitate real-time and contextual user guidance, the…

Computation and Language · Computer Science 2023-10-19 Jing Bi , Nguyen Manh Nguyen , Ali Vosoughi , Chenliang Xu

Mixed-reality (MR) soundscapes blend real-world sound with virtual audio from hearing devices, presenting intricate auditory information that is hard to discern and differentiate. This is particularly challenging for blind or visually…

Human-Computer Interaction · Computer Science 2024-05-28 Ruei-Che Chang , Chia-Sheng Hung , Bing-Yu Chen , Dhruv Jain , Anhong Guo

Recently, a lot of works show promising directions for audio design in augmented reality (AR). These works are mainly focused on how to improve user experience and make AR more realistic. But even though these improvements seem promising,…

Human-Computer Interaction · Computer Science 2022-09-07 Esmée Henrieke Anne de Haas , Lik-Hang Lee

Wearable augmented reality (AR) offers new ways for supporting the interaction between autonomous vehicles (AVs) and pedestrians due to its ability to integrate timely and contextually relevant data into the user's field of view. This…

Human-Computer Interaction · Computer Science 2024-03-13 Tram Thi Minh Tran , Callum Parker , Yiyuan Wang , Martin Tomitsch

Human perception and experience of music is highly context-dependent. Contextual variability contributes to differences in how we interpret and interact with music, challenging the design of robust models for information retrieval.…

Sound · Computer Science 2022-10-31 Kleanthis Avramidis , Shanti Stewart , Shrikanth Narayanan

In today's tech-driven world, significant advancements in artificial intelligence and virtual reality have emerged. These developments drive research into exploring their intersection in the realm of soundscape. Not only do these…

Sound · Computer Science 2025-04-11 Rima Ayoubi , Laurent Lescop , Sang Bum Park

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be available to congregate. To get closer to simulating live events…

Human-Computer Interaction · Computer Science 2025-11-05 You-Jin Kim , Misha Sra , Tobias Höllerer

Learning how objects sound from video is challenging, since they often heavily overlap in a single audio channel. Current methods for visually-guided audio source separation sidestep the issue by training with artificially mixed video…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Ruohan Gao , Kristen Grauman

From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Tingle Li , Yichen Liu , Andrew Owens , Hang Zhao

As embodied agents become central to VR, telepresence, and digital human applications, their motion must go beyond speech-aligned gestures: agents should turn toward users, respond to their movement, and maintain natural gaze. Current…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Evonne Ng , Siwei Zhang , Zhang Chen , Michael Zollhoefer , Alexander Richard

Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Ruohan Gao , Rogerio Feris , Kristen Grauman

The usage of automatic speech recognition (ASR) systems are becoming omnipresent ranging from personal assistant to chatbots, home, and industrial automation systems, etc. Modern robots are also equipped with ASR capabilities for…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-25 Pradip Pramanick , Chayan Sarkar

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Human-Computer Interaction · Computer Science 2022-11-17 Alejandro Martin-Gomez , Alexander Winkler , Rafael de la Tijera Obert , Javad Fotouhi , Daniel Roth , Ulrich Eck , Nassir Navab

This paper introduces Teachable Reality, an augmented reality (AR) prototyping tool for creating interactive tangible AR applications with arbitrary everyday objects. Teachable Reality leverages vision-based interactive machine teaching…

Human-Computer Interaction · Computer Science 2023-02-23 Kyzyl Monteiro , Ritik Vatsal , Neil Chulpongsatorn , Aman Parnami , Ryo Suzuki

The growing adoption of augmented and virtual reality (AR and VR) technologies in industrial training and on-the-job assistance has created new opportunities for intelligent, context-aware support systems. As workers perform complex tasks…

Human-Computer Interaction · Computer Science 2025-11-18 Mahya Qorbani , Kamran Paynabar , Mohsen Moghaddam

The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is…

Computer Vision and Pattern Recognition · Computer Science 2017-08-07 Hassan Abu Alhaija , Siva Karthik Mustikovela , Lars Mescheder , Andreas Geiger , Carsten Rother

Robotic perception is becoming a key technology for navigation aids, especially helping individuals with visual impairments through spatial sonification. This paper introduces a mapping representation that accurately captures scene geometry…

Robotics · Computer Science 2025-04-18 Lan Wu , Craig Jin , Monisha Mushtary Uttsha , Teresa Vidal-Calleja

Autonomous soundscape augmentation systems typically use trained models to pick optimal maskers to effect a desired perceptual change. While acoustic information is paramount to such systems, contextual information, including participant…

Sound · Computer Science 2024-07-03 Kenneth Ooi , Karn N. Watcharasupat , Bhan Lam , Zhen-Ting Ong , Woon-Seng Gan
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