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This paper tackles the problem of generating representations of underwater 3D terrain. Off-the-shelf generative models, trained on Internet-scale data but not on specialized underwater images, exhibit downgraded realism, as images of the…

Graphics · Computer Science 2025-03-11 Tianyi Zhang , Weiming Zhi , Joshua Mangelson , Matthew Johnson-Roberson

Structural guidance in an image-to-image translation allows intricate control over the shapes of synthesized images. Generating high-quality realistic images from user-specified rough hand-drawn sketches is one such task that aims to impose…

Graphics · Computer Science 2025-02-24 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal , Michael Blumenstein

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement,…

Robotics · Computer Science 2025-08-27 Nicholas Pfaff , Hongkai Dai , Sergey Zakharov , Shun Iwase , Russ Tedrake

Although diffusion models exhibit impressive generative capabilities, existing methods for stylized image generation based on these models often require textual inversion or fine-tuning with style images, which is time-consuming and limits…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Xin Ma , Yaohui Wang , Xinyuan Chen , Tien-Tsin Wong , Cunjian Chen

While diffusion models have revolutionized text-to-image generation with their ability to synthesize realistic and diverse scenes, they continue to struggle to generate consistent and legible text within images. This shortcoming is commonly…

Machine Learning · Computer Science 2025-09-16 Tianyu Zhang , Xinyu Wang , Lu Li , Zhenghan Tai , Jijun Chi , Jingrui Tian , Hailin He , Suyuchen Wang

Geometry- and appearance-controlled full-body human image generation is an interesting but challenging task. Existing solutions are either unconditional or dependent on coarse conditions (e.g., pose, text), thus lacking explicit geometry…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Linzi Qu , Jiaxiang Shang , Hui Ye , Xiaoguang Han , Hongbo Fu

Text-guided scalable vector graphics (SVG) synthesis has broad applications in icon and sketch generation. However, existing text-to-SVG methods often suffer from limited editability, suboptimal visual quality, and low sample diversity. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Ximing Xing , Haitao Zhou , Chuang Wang , Jing Zhang , Dong Xu , Qian Yu

Text-to-motion generation, which translates textual descriptions into human motions, has been challenging in accurately capturing detailed user-imagined motions from simple text inputs. This paper introduces StickMotion, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Tao Wang , Zhihua Wu , Qiaozhi He , Jiaming Chu , Ling Qian , Yu Cheng , Junliang Xing , Jian Zhao , Lei Jin

In the game development process, creating character animations is a vital step that involves several stages. Typically for 2D games, illustrators begin by designing the main character image, which serves as the foundation for all subsequent…

Graphics · Computer Science 2025-03-18 Cheng-An Hsieh , Jing Zhang , Ava Yan

This pictorial presents an ongoing research programme comprising three practice-based Design Research projects conducted through 2024, exploring the affordances of diffusion-based AI image generation systems, specifically Stable Diffusion.…

Human-Computer Interaction · Computer Science 2024-11-21 Joseph Lindley , Roger Whitham

In this work, we investigate the capability of generating images from pre-trained diffusion models at much higher resolutions than the training image sizes. In addition, the generated images should have arbitrary image aspect ratios. When…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Yingqing He , Shaoshu Yang , Haoxin Chen , Xiaodong Cun , Menghan Xia , Yong Zhang , Xintao Wang , Ran He , Qifeng Chen , Ying Shan

In this paper, we propose a generic neural-based hair rendering pipeline that can synthesize photo-realistic images from virtual 3D hair models. Unlike existing supervised translation methods that require model-level similarity to preserve…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Menglei Chai , Jian Ren , Sergey Tulyakov

One highly promising direction for enabling flexible real-time on-device image editing is utilizing data distillation by leveraging large-scale text-to-image diffusion models to generate paired datasets used for training generative…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Yifan Gong , Zheng Zhan , Qing Jin , Yanyu Li , Yerlan Idelbayev , Xian Liu , Andrey Zharkov , Kfir Aberman , Sergey Tulyakov , Yanzhi Wang , Jian Ren

Scene text recognition (STR) suffers from challenges of either less realistic synthetic training data or the difficulty of collecting sufficient high-quality real-world data, limiting the effectiveness of trained models. Meanwhile, despite…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Xingsong Ye , Yongkun Du , Yunbo Tao , Zhineng Chen

Can a text-to-image diffusion model be used as a training objective for adapting a GAN generator to another domain? In this paper, we show that the classifier-free guidance can be leveraged as a critic and enable generators to distill…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Kunpeng Song , Ligong Han , Bingchen Liu , Dimitris Metaxas , Ahmed Elgammal

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jaidev Shriram , Alex Trevithick , Lingjie Liu , Ravi Ramamoorthi

Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as metaverse and games often demand 3D content. On the other…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Zhuo Chen , Xudong Xu , Yichao Yan , Ye Pan , Wenhan Zhu , Wayne Wu , Bo Dai , Xiaokang Yang

Tuning-free diffusion-based models have demonstrated significant potential in the realm of image personalization and customization. However, despite this notable progress, current models continue to grapple with several complex challenges…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Haofan Wang , Matteo Spinelli , Qixun Wang , Xu Bai , Zekui Qin , Anthony Chen

3D modeling of non-linear objects from stylized sketches is a challenge even for experts in Computer Graphics (CG). The extrapolation of objects parameters from a stylized sketch is a very complex and cumbersome task. In the present study,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-11 Gilda Manfredi , Nicola Capece , Ugo Erra , Monica Gruosso

Scene text detection techniques have garnered significant attention due to their wide-ranging applications. However, existing methods have a high demand for training data, and obtaining accurate human annotations is labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Ling Fu , Zijie Wu , Yingying Zhu , Yuliang Liu , Xiang Bai