Related papers: Rate-distortion Optimized Point Cloud Preprocessin…
Point cloud based 3D visual representation is becoming popular due to its ability to exhibit the real world in a more comprehensive and immersive way. However, under a limited network bandwidth, it is very challenging to communicate this…
Building on recent advances in video generation, generative video compression has emerged as a new paradigm for achieving visually pleasing reconstructions. However, existing methods exhibit limited exploitation of temporal correlations,…
This work extends the multiscale structure originally developed for point cloud geometry compression to point cloud attribute compression. To losslessly encode the attribute while maintaining a low bitrate, accurate probability prediction…
Cloud-edge collaboration enhances machine perception by combining the strengths of edge and cloud computing. Edge devices capture raw data (e.g., 3D point clouds) and extract salient features, which are sent to the cloud for deeper analysis…
This study develops a unified Point Cloud Geometry (PCG) compression method through the processing of multiscale sparse tensor-based voxelized PCG. We call this compression method SparsePCGC. The proposed SparsePCGC is a low complexity…
Lossy compression of point clouds reduces storage and transmission costs; however, it inevitably leads to irreversible distortion in geometry structure and attribute information. To address these issues, we propose a unified geometry and…
Generative learned image compression methods using Vector Quantization (VQ) have recently shown impressive potential in balancing distortion and perceptual quality. However, these methods typically estimate the entropy of VQ indices using a…
3D point cloud interpretation is a challenging task due to the randomness and sparsity of the component points. Many of the recently proposed methods like PointNet and PointCNN have been focusing on learning shape descriptions from point…
To fill the gap of traditional GS compression method, in this paper, we first propose a simple and effective GS data compression anchor called Graph-based GS Compression (GGSC). GGSC is inspired by graph signal processing theory and uses…
Most existing approaches for image and video compression perform transform coding in the pixel space to reduce redundancy. However, due to the misalignment between the pixel-space distortion and human perception, such schemes often face the…
While MPEG-standardized video-based point cloud compression (VPCC) achieves high compression efficiency for human perception, it struggles with a poor trade-off between bitrate savings and detection accuracy when supporting 3D object…
Time varying sequences of 3D point clouds, or 4D point clouds, are now being acquired at an increasing pace in several applications (e.g., LiDAR in autonomous or assisted driving). In many cases, such volume of data is transmitted, thus…
Despite considerable progress being achieved in point cloud geometry compression, there still remains a challenge in effectively compressing large-scale scenes with sparse surfaces. Another key challenge lies in reducing decoding latency, a…
User generated content (UGC) refers to videos that are uploaded by users and shared over the Internet. UGC may have low quality due to noise and previous compression. When re-encoding UGC for streaming or downloading, a traditional video…
Convolution plays a crucial role in various applications in signal and image processing, analysis, and recognition. It is also the main building block of convolution neural networks (CNNs). Designing appropriate convolution neural networks…
With the great progress of 3D sensing and acquisition technology, the volume of point cloud data has grown dramatically, which urges the development of efficient point cloud compression methods. In this paper, we focus on the task of…
Point cloud processing is a challenging task due to its sparsity and irregularity. Prior works introduce delicate designs on either local feature aggregator or global geometric architecture, but few combine both advantages. We propose…
This paper describes a novel lossless compression method for point cloud geometry, building on a recent lossy compression method that aimed at reconstructing only the bounding volume of a point cloud. The proposed scheme starts by partially…
3D dynamic point cloud (DPC) compression relies on mining its temporal context, which faces significant challenges due to DPC's sparsity and non-uniform structure. Existing methods are limited in capturing sufficient temporal dependencies.…
Pre-training on large-scale unlabeled datasets contribute to the model achieving powerful performance on 3D vision tasks, especially when annotations are limited. However, existing rendering-based self-supervised frameworks are…