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Embodied artificial intelligence is rapidly moving from research into real-world systems such as autonomous vehicles, mobile robots, and industrial machines. As these systems become more capable of perceiving, deciding, and acting in…

Robotics · Computer Science 2026-05-12 Jan-Mou Li , Paul Schmitt , Wei Tong , Majed Mohammed , Akshay Chalana , Arpan Kusari , Edward Griffor

Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Jianwei Yang , Zhile Ren , Mingze Xu , Xinlei Chen , David Crandall , Devi Parikh , Dhruv Batra

Despite the growth of e-commerce, brick-and-mortar stores are still the preferred destinations for many people. In this paper, we present ISA, a mobile-based intelligent shopping assistant that is designed to improve shopping experience in…

Computation and Language · Computer Science 2020-09-24 Tuan Manh Lai , Trung Bui , Nedim Lipka

When AI interacts with the physical world -- as a robot or an assistive agent -- new safety challenges emerge beyond those of purely ``digital AI". In such interactions, the potential for physical harm is direct and immediate. How well do…

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

This study compares user behavior between real and virtual supermarket shelves using eye tracking technology to assess behavior in both environments. A sample of 29 participants was randomly assigned to two conditions: a real world…

Human-Computer Interaction · Computer Science 2025-10-21 Francesco Vona , Julia Schorlemmer , Paulina Kaulard , Sebastian Fischer , Jessica Stemann , Jan-Niklas Voigt-Antons

Virtual Reality (VR) provides immersive experiences in the virtual world, but it may reduce users' awareness of physical surroundings and cause safety concerns and psychological discomfort. Hence, there is a need of an ambient information…

Human-Computer Interaction · Computer Science 2018-09-18 Zhenyi He , Fengyuan Zhu , Ken Perlin , Xiaojuan Ma

We introduce Constrained Human-AI Cooperation (CHAIC), an inclusive embodied social intelligence challenge designed to test social perception and cooperation in embodied agents. In CHAIC, the goal is for an embodied agent equipped with…

Artificial Intelligence · Computer Science 2025-06-13 Weihua Du , Qiushi Lyu , Jiaming Shan , Zhenting Qi , Hongxin Zhang , Sunli Chen , Andi Peng , Tianmin Shu , Kwonjoon Lee , Behzad Dariush , Chuang Gan

In this paper, we introduce a concept called ''virtual co-embodiment'', which enables a user to share their virtual avatar with another entity (e.g., another user, robot, or autonomous agent). We describe a proof-of-concept in which two…

Human-Computer Interaction · Computer Science 2020-06-11 Rebecca Fribourg , Nami Ogawa , Ludovic Hoyet , Ferran Argelaguet , Takuji Narumi , Michitaka Hirose , Anatole Lécuyer

Every day life tasks can present significant challenges for neurodivergent individuals, particularly those with Autism Spectrum Disorders (ASD) who are characterized by specific sensitivities. This contribution describes a virtual reality…

Embodied Artificial Intelligence (EAI) is rapidly developing, gradually subverting previous autonomous systems' paradigms from isolated perception to integrated, continuous action. This transition is highly significant for industrial…

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

Human-Computer Interaction · Computer Science 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

Embodied visual tracking is to follow a target object in dynamic 3D environments using an agent's egocentric vision. This is a vital and challenging skill for embodied agents. However, existing methods suffer from inefficient training and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Fangwei Zhong , Kui Wu , Hai Ci , Churan Wang , Hao Chen

We describe a framework for research and evaluation in Embodied AI. Our proposal is based on a canonical task: Rearrangement. A standard task can focus the development of new techniques and serve as a source of trained models that can be…

With almost daily improvements in capabilities of artificial intelligence it is more important than ever to develop safety software for use by the AI research community. Building on our previous work on AI Containment Problem we propose a…

Artificial Intelligence · Computer Science 2017-07-27 James Babcock , Janos Kramar , Roman V. Yampolskiy

Recent works have been exploring the scaling laws in the field of Embodied AI. Given the prohibitive costs of collecting real-world data, we believe the Simulation-to-Real (Sim2Real) paradigm is a crucial step for scaling the learning of…

Embodied agents have shown promising generalization capabilities across diverse physical environments, making them essential for a wide range of real-world applications. However, building versatile embodied agents poses critical challenges…

Robotics · Computer Science 2025-08-12 Shengli Zhou , Xiangchen Wang , Jinrui Zhang , Ruozai Tian , Rongtao Xu , Feng Zheng

Enabling embodied agents to complete complex human instructions from natural language is crucial to autonomous systems in household services. Conventional methods can only accomplish human instructions in the known environment where all…

Robotics · Computer Science 2025-07-03 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Hang Yin , Yinan Liang , Angyuan Ma , Jiwen Lu , Haibin Yan

Millions of blind and visually-impaired (BVI) people navigate urban environments every day, using smartphones for high-level path-planning and white canes or guide dogs for local information. However, many BVI people still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2019-10-30 Martin Weiss , Simon Chamorro , Roger Girgis , Margaux Luck , Samira E. Kahou , Joseph P. Cohen , Derek Nowrouzezahrai , Doina Precup , Florian Golemo , Chris Pal