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Many real-world reinforcement learning problems have a hierarchical nature, and often exhibit some degree of partial observability. While hierarchy and partial observability are usually tackled separately (for instance by combining…

Artificial Intelligence · Computer Science 2017-09-13 Denis Steckelmacher , Diederik M. Roijers , Anna Harutyunyan , Peter Vrancx , Hélène Plisnier , Ann Nowé

As prompt engineering research rapidly evolves, evaluations beyond accuracy are crucial for developing cost-effective techniques. We present the Economical Prompting Index (EPI), a novel metric that combines accuracy scores with token…

Computation and Language · Computer Science 2024-12-03 Tyler McDonald , Anthony Colosimo , Yifeng Li , Ali Emami

In syntax-guided synthesis, one of the challenges is to reduce the enormous size of the search space. We observe that most search spaces are not just flat sets of programs, but can be endowed with a structure that we call an oriented…

Programming Languages · Computer Science 2025-12-09 Roland Meyer , Jakob Tepe

We present a machine learning approach for efficiently computing order independent transparency (OIT). Our method is fast, requires a small constant amount of memory (depends only on the screen resolution and not on the number of triangles…

Graphics · Computer Science 2023-05-18 Grigoris Tsopouridis , Andreas-Alexandros Vasilakis , Ioannis Fudos

Finding optimal policies for Partially Observable Markov Decision Processes (POMDPs) is challenging due to their uncountable state spaces when transformed into fully observable Markov Decision Processes (MDPs) using belief states.…

Optimization and Control · Mathematics 2024-09-09 Yunus Emre Demirci , Ali Devran Kara , Serdar Yüksel

We introduce a formal notion of defendability against backdoors using a game between an attacker and a defender. In this game, the attacker modifies a function to behave differently on a particular input known as the "trigger", while…

Machine Learning · Computer Science 2025-02-12 Paul Christiano , Jacob Hilton , Victor Lecomte , Mark Xu

We address scaling up equilibrium computation in Mean Field Games (MFGs) using Online Mirror Descent (OMD). We show that continuous-time OMD provably converges to a Nash equilibrium under a natural and well-motivated set of monotonicity…

Artificial Intelligence · Computer Science 2021-03-02 Julien Perolat , Sarah Perrin , Romuald Elie , Mathieu Laurière , Georgios Piliouras , Matthieu Geist , Karl Tuyls , Olivier Pietquin

First-order model counting (FOMC) is a computational problem that asks to count the models of a sentence in finite-domain first-order logic. In this paper, we argue that the capabilities of FOMC algorithms to date are limited by their…

Logic in Computer Science · Computer Science 2023-06-08 Paulius Dilkas , Vaishak Belle

We determine sufficient conditions under which certain recursively defined functions are well defined for all real inputs. Given a function $f:\mathbb R\to\mathbb R$, call a decreasing sequence $x_1>x_2>x_3>\cdots$ "$f$-bad" if…

Logic · Mathematics 2026-02-09 Gabriel Nivasch , Lior Shiboli

Clinicians need ranking systems that work in real time and still justify their choices. Motivated by the need for a low-latency, decoder-based reranker, we present OG-Rank, a single-decoder approach that pairs a pooled first-token scoring…

Artificial Intelligence · Computer Science 2025-10-21 Praphul Singh , Corey Barrett , Sumana Srivasta , Irfan Bulu , Sri Gadde , Krishnaram Kenthapadi

We investigate the transfinite game values arising in infinite chess, providing both upper and lower bounds on the supremum of these values---the omega one of chess---with two senses depending on whether one considers only finite positions…

Logic · Mathematics 2014-02-25 C. D. A. Evans , Joel David Hamkins

Whether it be in normal form games, or in fair allocations, or in voter preferences in voting systems, a certain pattern of reasoning is common. From a particular profile, an agent or a group of agents may have an incentive to shift to a…

Computer Science and Game Theory · Computer Science 2019-07-23 Ramit Das , R. Ramanujam , Sunil Simon

In reinforcement learning, distributional off-policy evaluation (OPE) focuses on estimating the return distribution of a target policy using offline data collected under a different policy. This work focuses on extending the widely used…

Machine Learning · Statistics 2025-10-21 Sungee Hong , Jiayi Wang , Zhengling Qi , Raymond K. W. Wong

In the past decade, motivated by the putative failure of naive self-play deep reinforcement learning (DRL) in adversarial imperfect-information games, researchers have developed numerous DRL algorithms based on fictitious play (FP), double…

We regard Forcing Notions P adding real numbers and the algebras of P-measurable sets. As for Cohen- and Random-Forcing we can show that each analytic set is P-measurable using Solovay's Unfolding Trick for infinite games. To show this we…

Logic · Mathematics 2016-09-06 Benedikt Loewe

First-order model counting (FOMC) is the problem of counting the number of models of a sentence in first-order logic. Since lifted inference techniques rely on reductions to variants of FOMC, the design of scalable methods for FOMC has…

Logic in Computer Science · Computer Science 2025-06-11 Ananth K. Kidambi , Guramrit Singh , Paulius Dilkas , Kuldeep S. Meel

Sequential reasoning is a complex human ability, with extensive previous research focusing on gaming AI in a single continuous game, round-based decision makings extending to a sequence of games remain less explored. Counter-Strike: Global…

Artificial Intelligence · Computer Science 2020-08-13 Yilei Zeng , Deren Lei , Beichen Li , Gangrong Jiang , Emilio Ferrara , Michael Zyda

Methods for sequential decision-making are often built upon a foundational assumption that the underlying decision process is stationary. This limits the application of such methods because real-world problems are often subject to changes…

Machine Learning · Computer Science 2023-01-26 Yash Chandak , Shiv Shankar , Nathaniel D. Bastian , Bruno Castro da Silva , Emma Brunskil , Philip S. Thomas

Ordinal regression refers to classifying object instances into ordinal categories. Ordinal regression is crucial for applications in various areas like facial age estimation, image aesthetics assessment, and even cancer staging, due to its…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Jinhong Wang , Jintai Chen , Jian Liu , Dongqi Tang , Danny Z. Chen , Jian Wu

We study the problem of full-information online learning in the "bounded recall" setting popular in the study of repeated games. An online learning algorithm $\mathcal{A}$ is $M$-$\textit{bounded-recall}$ if its output at time $t$ can be…

Machine Learning · Computer Science 2024-06-04 Jon Schneider , Kiran Vodrahalli