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Although spiking neural networks (SNNs) take benefits from the bio-plausible neural modeling, the low accuracy under the common local synaptic plasticity learning rules limits their application in many practical tasks. Recently, an emerging…
Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…
Reinforcement learning (RL)-based neural architecture search (NAS) generally guarantees better convergence yet suffers from the requirement of huge computational resources compared with gradient-based approaches, due to the rollout…
Panoramic video is a sort of video recorded at the same point of view to record the full scene. With the development of video surveillance and the requirement for 3D converged video surveillance in smart cities, CPU and GPU are required to…
With the rapid advances of autonomous driving, it becomes critical to equip its sensing system with more holistic 3D perception. However, existing works focus on parsing either the objects (e.g. cars and pedestrians) or scenes (e.g. trees…
We propose three novel pruning techniques to improve the cost and results of inference-aware Differentiable Neural Architecture Search (DNAS). First, we introduce Prunode, a stochastic bi-path building block for DNAS, which can search over…
Graph Neural Networks (GNNs) are widely applied to graph learning problems such as node classification. When scaling up the underlying graphs of GNNs to a larger size, we are forced to either train on the complete graph and keep the full…
Generative models for Image Super-Resolution (SR) are increasingly powerful, yet their reliance on self-attention's quadratic complexity (O(N^2)) creates a major computational bottleneck. Linear Attention offers an O(N) solution, but its…
Volumetric data structures typically prioritize data locality, focusing on efficient memory access patterns. This singular focus can neglect other critical performance factors, such as occupancy, communication, and kernel fusion. We…
Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct…
The complexity of event-based object detection (OD) poses considerable challenges. Spiking Neural Networks (SNNs) show promising results and pave the way for efficient event-based OD. Despite this success, the path to efficient SNNs on…
Differentiable architecture search (DARTS) provided a fast solution in finding effective network architectures, but suffered from large memory and computing overheads in jointly training a super-network and searching for an optimal…
Hardware implementations of Spiking Neural Networks (SNNs) represent a promising approach to edge-computing for applications that require low-power and low-latency, and which cannot resort to external cloud-based computing services.…
Spiking Neural Networks (SNNs) are widely deployed to solve complex pattern recognition, function approximation and image classification tasks. With the growing size and complexity of these networks, hardware implementation becomes…
The primate visual cortex exhibits topographic organization, where functionally similar neurons are spatially clustered, a structure widely believed to enhance neural processing efficiency. While prior works have demonstrated that…
Real-time accurate detection of three-dimensional (3D) objects is a fundamental necessity for self-driving vehicles. Most existing computer vision approaches are based on convolutional neural networks (CNNs). Although the CNN-based…
Transformers have become foundational architectures for both natural language and computer vision tasks. However, the high computational cost makes it quite challenging to deploy on resource-constraint devices. This paper investigates the…
The state-of-the-art (SoTA) surface normal estimators (SNEs) generally translate depth images into surface normal maps in an end-to-end fashion. Although such SNEs have greatly minimized the trade-off between efficiency and accuracy, their…
We propose a differentiable rendering algorithm for efficient novel view synthesis. By departing from volume-based representations in favor of a learned point representation, we improve on existing methods more than an order of magnitude in…
We study the problem of single-image 3D object reconstruction. Recent works have diverged into two directions: regression-based modeling and generative modeling. Regression methods efficiently infer visible surfaces, but struggle with…