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Neural rendering has gained prominence for its high-quality output, which is crucial for AR/VR applications. However, its large voxel grid data size and irregular access patterns challenge real-time processing on edge devices. While…
Existing learning-based surface reconstruction methods from point clouds are still facing challenges in terms of scalability and preservation of details on large-scale point clouds. In this paper, we propose the SSRNet, a novel scalable…
3D Gaussian splatting (3DGS) has emerged as a promising direction for SLAM due to its high-fidelity reconstruction and rapid convergence. However, 3DGS-SLAM algorithms remain impractical for mobile platforms due to their high computational…
Ensuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios. Simulation is a key ingredient for conducting such testing in a cost-effective and scalable way. Neural…
Predicting future 3D LiDAR pointclouds is a challenging task that is useful in many applications in autonomous driving such as trajectory prediction, pose forecasting and decision making. In this work, we propose a new LiDAR prediction…
Modern AI relies on huge matrix multiplications (MatMuls), whose computation poses a scalability problem for inference and training. We propose an alternative, GPU native bilinear operator to MatMuls in neural networks, which offers a…
As deep neural network (NN) methods have matured, there has been increasing interest in deploying NN solutions to "edge computing" platforms such as mobile phones or embedded controllers. These platforms are often resource-constrained,…
Latency and efficiency issues are often overlooked when evaluating IR models based on Pretrained Language Models (PLMs) in reason of multiple hardware and software testing scenarios. Nevertheless, efficiency is an important part of such…
Deep neural networks (DNNs) form the cornerstone of modern AI services, supporting a wide range of applications, including autonomous driving, chatbots, and recommendation systems. As models increase in size and complexity, DNN workloads…
Point cloud is a critical 3D representation with many emerging applications. Because of the point sparsity and irregularity, high-quality rendering of point clouds is challenging and often requires complex computations to recover the…
Contemporary 3D research, particularly in reconstruction and generation, heavily relies on 2D images for inputs or supervision. However, current designs for these 2D-3D mapping are memory-intensive, posing a significant bottleneck for…
Point-Based Neural Rendering (PBNR) is emerging as a promising class of rendering techniques, which are permeating all aspects of society, driven by a growing demand for real-time, photorealistic rendering in AR/VR and digital twins.…
Algorithmic reasoning -- the ability to perform step-by-step logical inference -- has become a core benchmark for evaluating reasoning in graph neural networks (GNNs) and large language models (LLMs). Ideally, one would like to design a…
Differentiable rendering is a technique used in an important emerging class of visual computing applications that involves representing a 3D scene as a model that is trained from 2D images using gradient descent. Recent works (e.g. 3D…
Neuromorphic computing and, in particular, spiking neural networks (SNNs) have become an attractive alternative to deep neural networks for a broad range of signal processing applications, processing static and/or temporal inputs from…
Point cloud architecture design has become a crucial problem for 3D deep learning. Several efforts exist to manually design architectures with high accuracy in point cloud tasks such as classification, segmentation, and detection. Recent…
Autonomous driving in high-speed racing, as opposed to urban environments, presents significant challenges in scene understanding due to rapid changes in the track environment. Traditional sequential network approaches may struggle to meet…
Recent advances in transformer-based foundation models have made them the default choice for many tasks, but their rapidly growing size makes fitting a full model on a single GPU increasingly difficult and their computational cost…
3D Gaussian Splatting (3DGS) has vastly advanced the pace of neural rendering, but it remains computationally demanding on today's mobile SoCs. To address this challenge, we propose Lumina, a hardware-algorithm co-designed system, which…
As Graph Neural Networks (GNNs) increase in popularity for scientific machine learning, their training and inference efficiency is becoming increasingly critical. Additionally, the deep learning field as a whole is trending towards wider…