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3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usually overlooked is expression 'style', as in, how a…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Paulo Gotardo , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

Audio-driven 3D facial animation synthesis has been an active field of research with attention from both academia and industry. While there are promising results in this area, recent approaches largely focus on lip-sync and identity…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Sichun Wu , Kazi Injamamul Haque , Zerrin Yumak

Speech-driven 3D facial animation has improved a lot recently while most related works only utilize acoustic modality and neglect the influence of visual and textual cues, leading to unsatisfactory results in terms of precision and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Tianshun Han , Shengnan Gui , Yiqing Huang , Baihui Li , Lijian Liu , Benjia Zhou , Ning Jiang , Quan Lu , Ruicong Zhi , Yanyan Liang , Du Zhang , Jun Wan

Speech-driven talking face synthesis (TFS) focuses on generating lifelike facial animations from audio input. Current TFS models perform well in English but unsatisfactorily in non-English languages, producing wrong mouth shapes and rigid…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Zibo Su , Kun Wei , Jiahua Li , Xu Yang , Cheng Deng

This paper describes the use of connectionist techniques in phonetic speech recognition with strong latency constraints. The constraints are imposed by the task of deriving the lip movements of a synthetic face in real time from the speech…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-15 Giampiero Salvi

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Yixiang Zhuang , Baoping Cheng , Yao Cheng , Yuntao Jin , Renshuai Liu , Chengyang Li , Xuan Cheng , Jing Liao , Juncong Lin

In recent years, audio-driven 3D facial animation has gained significant attention, particularly in applications such as virtual reality, gaming, and video conferencing. However, accurately modeling the intricate and subtle dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Guinan Su , Yanwu Yang , Zhifeng Li

Speech as a natural signal is composed of three parts - visemes (visual part of speech), phonemes (spoken part of speech), and language (the imposed structure). However, video as a medium for the delivery of speech and a multimedia…

Computation and Language · Computer Science 2020-06-17 Dhruva Sahrawat , Yaman Kumar , Shashwat Aggarwal , Yifang Yin , Rajiv Ratn Shah , Roger Zimmermann

Generating talking head videos through a face image and a piece of speech audio still contains many challenges. ie, unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly because of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Wenxuan Zhang , Xiaodong Cun , Xuan Wang , Yong Zhang , Xi Shen , Yu Guo , Ying Shan , Fei Wang

The existing state-of-the-art method for audio-visual conditioned video prediction uses the latent codes of the audio-visual frames from a multimodal stochastic network and a frame encoder to predict the next visual frame. However, a direct…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Yating Xu , Conghui Hu , Gim Hee Lee

This paper introduces a novel approach to Visual Forced Alignment (VFA), aiming to accurately synchronize utterances with corresponding lip movements, without relying on audio cues. We propose a novel VFA approach that integrates a local…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Yi He , Lei Yang , Shilin Wang

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chang Liu , Qunfen Lin , Zijiao Zeng , Ye Pan

Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Jisoo Kim , Jungbin Cho , Joonho Park , Soonmin Hwang , Da Eun Kim , Geon Kim , Youngjae Yu

Visual Automatic Speech Recognition (V-ASR) is a challenging task that involves interpreting spoken language solely from visual information, such as lip movements and facial expressions. This task is notably challenging due to the absence…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Matthew Kit Khinn Teng , Haibo Zhang , Takeshi Saitoh

Talking-head video editing aims to efficiently insert, delete, and substitute the word of a pre-recorded video through a text transcript editor. The key challenge for this task is obtaining an editing model that generates new talking-head…

Multimedia · Computer Science 2023-09-21 Songlin Yang , Wei Wang , Jun Ling , Bo Peng , Xu Tan , Jing Dong

Speech-driven 3D talking face method should offer both accurate lip synchronization and controllable expressions. Previous methods solely adopt discrete emotion labels to globally control expressions throughout sequences while limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Hejia Chen , Haoxian Zhang , Shoulong Zhang , Xiaoqiang Liu , Sisi Zhuang , Yuan Zhang , Pengfei Wan , Di Zhang , Shuai Li

Recent advancements in speech-driven 3D talking head generation have made significant progress in lip synchronization. However, existing models still struggle to capture the perceptual alignment between varying speech characteristics and…

Graphics · Computer Science 2025-04-01 Lee Chae-Yeon , Oh Hyun-Bin , Han EunGi , Kim Sung-Bin , Suekyeong Nam , Tae-Hyun Oh

Facial animation is a core component for creating digital characters in Computer Graphics (CG) industry. A typical production workflow relies on sparse, semantically meaningful keyframes to precisely control facial expressions. Enabling…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jingchao Wu , Zejian Kang , Haibo Liu , Yuanchen Fei , Xiangru Huang

In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Meidai Xuanyuan , Yuwang Wang , Honglei Guo , Qionghai Dai