Related papers: LowKeyEMG: Electromyographic typing with a reduced…
We explore surface electromyography (sEMG) as a non-invasive input modality for mapping muscle activity to keyboard inputs, targeting immersive typing in next-generation human-computer interaction (HCI). This is especially relevant for…
Surface electromyography (sEMG) provides a direct neural interface for decoding muscle activity and offers a promising foundation for keyboard-free text input in wearable and mixed-reality systems. Previous sEMG-to-text studies mainly…
Airwriting Recognition refers to the problem of identification of letters written in space with movement of the finger. It can be seen as a special case of dynamic gesture recognition wherein the set of gestures are letters in a particular…
By using a computer keyboard as a finger recording device, we construct the largest existing dataset for gesture recognition via surface electromyography (sEMG), and use deep learning to achieve over 90% character-level accuracy on…
In recent years, brain-computer interfaces have made advances in decoding various motor-related tasks, including gesture recognition and movement classification, utilizing electroencephalogram (EEG) data. These developments are fundamental…
Existing touchscreen software keyboards prevent users from resting their hands, forcing slow and fatiguing index-finger tapping ("chicken typing") instead of familiar hands-down ten-finger typing. We present KeySense, a purely software…
We designed and tested a system for real-time control of a user interface by extracting surface electromyographic (sEMG) activity from eight electrodes in a wrist-band configuration. sEMG data were streamed into a machine-learning algorithm…
Airwriting Recognition is the task of identifying letters written in free space with finger movement. Electromyography (EMG) is a technique used to record electrical activity during muscle contraction and relaxation as a result of movement…
In sensitive scenarios, such as meetings, negotiations, and team sports, messages must be conveyed without detection by non-collaborators. Previous methods, such as encrypting messages, eye contact, and micro-gestures, had problems with…
Brain-computer interfaces (BCIs) offer a pathway to restore communication for individuals with severe motor or speech impairments. Imagined handwriting provides an intuitive paradigm for character-level neural decoding, bridging the gap…
Surface electromyography (sEMG) non-invasively measures signals generated by muscle activity with sufficient sensitivity to detect individual spinal neurons and richness to identify dozens of gestures and their nuances. Wearable wrist-based…
Surface electromyography (sEMG) is a non-invasive method of measuring neuromuscular potentials generated when the brain instructs the body to perform both fine and coarse locomotion. This technique has seen extensive investigation over the…
Electromyography (EMG) is a measure of muscular electrical activity and is used in many clinical/biomedical disciplines and modern human computer interaction. Myo-electric prosthetics analyze and classify the electrical signals recorded…
Electromyography is an unexplored field of study when it comes to alternate input modality while interacting with a computer. However, to make computers understand human emotions is pivotal in the area of human-computer interaction and in…
Brain-machine interfaces (BMIs), particularly those based on electroencephalography (EEG), offer promising solutions for assisting individuals with motor disabilities. However, challenges in reliably interpreting EEG signals for specific…
Unvoiced electromyography (EMG) is an effective communication tool for individuals unable to produce vocal speech. However, most prior methods rely on paired voiced and unvoiced EMG signals, along with speech data, for EMG-to-text…
Objective: The objective of the study is to efficiently increase the expressivity of surface electromyography-based (sEMG) gesture recognition systems. Approach: We use a problem transformation approach, in which actions were subset into…
Surface electromyogram (sEMG), as a bioelectrical signal reflecting the activity of human muscles, has a wide range of applications in the control of prosthetics, human-computer interaction and so on. However, the existing recognition…
Decoding brain activity into natural language is a major challenge in AI with important applications in assistive communication, neurotechnology, and human-computer interaction. Most existing Brain-Computer Interface (BCI) approaches rely…
Gesture recognition based on surface electromyography (sEMG) has been gaining importance in many 3D Interactive Scenes. However, sEMG is easily influenced by various forms of noise in real-world environments, leading to challenges in…