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Related papers: ForcePinch: Force-Responsive Spatial Interaction f…

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This work presents the design, build, control, and preliminary user data of a locomotion interface called ForceBot. It delivers lower-body haptic interaction in virtual reality (VR), enabling users to walk in VR while interacting with…

Robotics · Computer Science 2025-03-04 An-Chi He , Jungsoo Park , Benjamin Beiter , Bhaben Kalita , Alexander Leonessa

Fine-grained and contact-rich manipulation remain challenging for robots, largely due to the underutilization of tactile feedback. To address this, we introduce TouchGuide, a novel cross-policy visuo-tactile fusion paradigm that fuses…

Force estimation in human-object interactions is crucial for various fields like ergonomics, physical therapy, and sports science. Traditional methods depend on specialized equipment such as force plates and sensors, which makes accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Nandakishor M , Vrinda Govind , Anuradha Puthalath , Anzy L , Swathi P S , Aswathi R , Devaprabha A R , Varsha Raj , Midhuna Krishnan K , Akhila Anilkumar T , Yamuna P

Hands are dexterous and highly versatile manipulators that are central to how humans interact with objects and their environment. Consequently, modeling realistic hand-object interactions, including the subtle motion of individual fingers,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Omid Taheri , Yi Zhou , Dimitrios Tzionas , Yang Zhou , Duygu Ceylan , Soren Pirk , Michael J. Black

We present a controlled, quantitative study with 12 participants comparing interaction with a haptically enhanced mixing board against interaction with a mouse in an abstract task that is motivated by several practical parameter space…

Human-Computer Interaction · Computer Science 2011-10-13 Steven Bergner , Matthew Crider , Arthur E. Kirkpatrick , Torsten Möller

The recent development of novel aerial vehicles capable of physically interacting with the environment leads to new applications such as contact-based inspection. These tasks require the robotic system to exchange forces with…

Robotics · Computer Science 2022-07-06 Weixuan Zhang , Lionel Ott , Marco Tognon , Roland Siegwart

Magnetic rolling microrobots enable gentle manipulation in confined microfluidic environments, yet autonomy for contact-rich behaviors such as cell pushing and multi-target assembly remains difficult to develop and evaluate reproducibly. We…

Robotics · Computer Science 2026-03-02 Yanda Yang , Sambeeta Das

This paper introduces a pair of low-cost, light-weight and compliant force-sensing gripping pads used for manipulating box-like objects with smaller-sized humanoid robots. These pads measure normal gripping forces and center of pressure…

Robotics · Computer Science 2024-06-03 Yuanfeng Han , Boren Jiang , Gregory S. Chirikjian

High fidelity digital 3D environments have been proposed in recent years, however, it remains extremely challenging to automatically equip such environment with realistic human bodies. Existing work utilizes images, depth or semantic maps…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Siwei Zhang , Yan Zhang , Qianli Ma , Michael J. Black , Siyu Tang

Pushing is a simple yet effective skill for robots to interact with and further change the environment. Related work has been mostly focused on utilizing it as a non-prehensile manipulation primitive for a robotic manipulator. However, it…

Robotics · Computer Science 2025-10-15 Zili Tang , Yuming Feng , Meng Guo

Developing robotic manipulation policies is iterative and hypothesis-driven: researchers test tactile sensing, gripper geometries, and sensor placements through real-world data collection and training. Yet even minor end-effector changes…

Robotics · Computer Science 2026-02-09 Zi Yin , Fanhong Li , Shurui Zheng , Jia Liu

The gaze-and-pinch framework offers a high-fidelity interaction modality for spatial computing in virtual reality (VR), yet it remains vulnerable to coordination errors--timing misalignments between gaze fixation and pinch gestures. These…

Human-Computer Interaction · Computer Science 2026-03-30 Jazmin Collins , Prasanthi Gurumurthy , Eric J. Gonzalez , Mar Gonzalez-Franco

Force modulation of robotic manipulators has been extensively studied for several decades but is not yet commonly used in safety-critical applications due to a lack of accurate interaction contact modeling and weak performance guarantees -…

Robotics · Computer Science 2020-08-06 Lasitha Wijayarathne , Qie Sima , Ziyi Zhou , Ye Zhao , Frank L. Hammond

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

While shared autonomy offers significant potential for assistive robotics, key questions remain about how to effectively map 2D control inputs to 6D robot motions. An intuitive framework should allow users to input commands effortlessly,…

Robotics · Computer Science 2025-01-29 Shalutha Rajapakshe , Jean-Marc Odobez , Emmanuel Senft

A well-designed control-to-display gain function can improve pointing performance with indirect pointing devices like trackpads. However, the design of gain functions is challenging and mostly based on trial and error. AutoGain is a novel…

Human-Computer Interaction · Computer Science 2020-01-13 Byungjoo Lee , Mathieu Nancel , Sunjun Kim , Antti Oulasvirta

Grasp User Interfaces (grasp UIs) enable dual-tasking in XR by allowing interaction with digital content while holding physical objects. However, current grasp UI design practices face a fundamental challenge: existing approaches either…

Human-Computer Interaction · Computer Science 2025-09-11 Arthur Caetano , Yunhao Luo , Adwait Sharma , Misha Sra

This paper presents environment-adaptive pinch-lifting built on a slot-constrained adaptive linkage (SCAL) and instantiated in two complementary fingers: SCAL-R, a rotational-drive design with an active fingertip that folds inward after…

Robotics · Computer Science 2025-10-28 Wentao Guo , Wenzeng Zhang

On-orbit servicing represents a critical frontier in future aerospace engineering, with the manipulation of dynamic non-cooperative targets serving as a key technology. In microgravity environments, objects are typically free-floating,…

Robotics · Computer Science 2026-03-31 Siyi Lang , Hongyi Gao , Yingxin Zhang , Zihao Liu , Hanlin Dong , Zhaoke Ning , Zhiqiang Ma , Panfeng Huang

Physics-based understanding of object interactions from sensory observations is an essential capability in augmented reality and robotics. It enables to capture the properties of a scene for simulation and control. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Rama Krishna Kandukuri , Michael Strecke , Joerg Stueckler
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