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Related papers: Towards Consistent Long-Term Pose Generation

200 papers

We address the problem of regressing 3D human pose and shape from a single image, with a focus on 3D accuracy. The current best methods leverage large datasets of 3D pseudo-ground-truth (p-GT) and 2D keypoints, leading to robust…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Sai Kumar Dwivedi , Yu Sun , Priyanka Patel , Yao Feng , Michael J. Black

Text-to-image diffusion generative models can generate high quality images at the cost of tedious prompt engineering. Controllability can be improved by introducing layout conditioning, however existing methods lack layout editing ability…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Alessandro Fontanella , Petru-Daniel Tudosiu , Yongxin Yang , Shifeng Zhang , Sarah Parisot

Contemporary monocular 6D pose estimation methods can only cope with a handful of object instances. This naturally hampers possible applications as, for instance, robots seamlessly integrated in everyday processes necessarily require the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-14 Fabian Manhardt , Gu Wang , Benjamin Busam , Manuel Nickel , Sven Meier , Luca Minciullo , Xiangyang Ji , Nassir Navab

Current state-of-the-art photorealistic generators are computationally expensive, involve unstable training processes, and have real and synthetic distributions that are dissimilar in higher-dimensional spaces. To solve these issues, we…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Badr Belhiti , Justin Milushev , Avinash Gupta , John Breedis , Johnson Dinh , Jesse Pisel , Michael Pyrcz

Visual tokenization remains a core challenge in unifying visual understanding and generation within the autoregressive paradigm. Existing methods typically employ tokenizers in discrete latent spaces to align with the tokens from large…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Ziyuan Huang , DanDan Zheng , Cheng Zou , Rui Liu , Xiaolong Wang , Kaixiang Ji , Weilong Chai , Jianxin Sun , Libin Wang , Yongjie Lv , Taozhi Huang , Jiajia Liu , Qingpei Guo , Ming Yang , Jingdong Chen , Jun Zhou

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

Existing learning-based methods for object pose estimation in RGB images are mostly model-specific or category based. They lack the capability to generalize to new object categories at test time, hence severely hindering their…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 JongMin Lee , Yohann Cabon , Romain Brégier , Sungjoo Yoo , Jerome Revaud

This paper studies the task of full generative modelling of realistic images of humans, guided only by coarse sketch of the pose, while providing control over the specific instance or type of outfit worn by the user. This is a difficult…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Xu Chen , Jie Song , Otmar Hilliges

Video generation models have become increasingly popular in the last few years, however the standard 2D architectures used today lack natural spatio-temporal modelling capabilities. In this paper, we present a network architecture for video…

Computer Vision and Pattern Recognition · Computer Science 2020-11-12 Andres Munoz , Mohammadreza Zolfaghari , Max Argus , Thomas Brox

Recently, it has been demonstrated that deep neural networks can significantly improve the performance of single image super-resolution (SISR). Numerous studies have concentrated on raising the quantitative quality of super-resolved (SR)…

Computer Vision and Pattern Recognition · Computer Science 2020-09-14 Zheng Hui , Jie Li , Xinbo Gao , Xiumei Wang

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

Recovering camera poses from a set of images is a foundational task in 3D computer vision, which powers key applications such as 3D scene/object reconstructions. Classic methods often depend on feature correspondence, such as keypoints,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Hao Tang , Weiyao Wang , Pierre Gleize , Matt Feiszli

Pose transfer refers to the probabilistic image generation of a person with a previously unseen novel pose from another image of that person having a different pose. Due to potential academic and commercial applications, this problem is…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Recently, Vector Quantized AutoRegressive (VQ-AR) models have shown remarkable results in text-to-image synthesis by equally predicting discrete image tokens from the top left to bottom right in the latent space. Although the simple…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Zhengcong Fei , Mingyuan Fan , Li Zhu , Junshi Huang

State-of-the-art methods for 3D hand pose estimation from depth images require large amounts of annotated training data. We propose to model the statistical relationships of 3D hand poses and corresponding depth images using two deep…

Computer Vision and Pattern Recognition · Computer Science 2017-07-20 Chengde Wan , Thomas Probst , Luc Van Gool , Angela Yao

Recent research has demonstrated the ability to estimate gaze on mobile devices by performing inference on the image from the phone's front-facing camera, and without requiring specialized hardware. While this offers wide potential…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Matan Sela , Pingmei Xu , Junfeng He , Vidhya Navalpakkam , Dmitry Lagun

The quality of the latent space in visual tokenizers (e.g., VAEs) is crucial for modern generative models. However, the standard reconstruction-based training paradigm produces a latent space that is biased towards low-level information,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Jingfeng Yao , Yuda Song , Yucong Zhou , Xinggang Wang

In this paper, we introduce novel lightweight generative adversarial networks, which can effectively capture long-range dependencies in the image generation process, and produce high-quality results with a much simpler architecture. To…

Computer Vision and Pattern Recognition · Computer Science 2022-09-09 Bowen Li , Thomas Lukasiewicz

Taking a photo outside, can we predict the immediate future, e.g., how would the cloud move in the sky? We address this problem by presenting a generative adversarial network (GAN) based two-stage approach to generating realistic time-lapse…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Wei Xiong , Wenhan Luo , Lin Ma , Wei Liu , Jiebo Luo
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