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Related papers: LONG3R: Long Sequence Streaming 3D Reconstruction

200 papers

Single-view 3D reconstruction is currently approached from two dominant perspectives: reconstruction of scenes with limited diversity using 3D data supervision or reconstruction of diverse singular objects using large image priors. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Andreea Ardelean , Mert Özer , Bernhard Egger

In this paper, we propose a new framework for online 3D scene perception. Conventional 3D scene perception methods are offline, i.e., take an already reconstructed 3D scene geometry as input, which is not applicable in robotic applications…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Xiuwei Xu , Chong Xia , Ziwei Wang , Linqing Zhao , Yueqi Duan , Jie Zhou , Jiwen Lu

Research into dynamic 3D scene understanding has primarily focused on short-term change tracking from dense observations, while little attention has been paid to long-term changes with sparse observations. We address this gap with MoRE, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Liyuan Zhu , Shengyu Huang , Konrad Schindler , Iro Armeni

Considering that scene flow estimation has the capability of the spatial domain to focus but lacks the coherence of the temporal domain, this study proposes long-term scene flow estimation (LSFE), a comprehensive task that can…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Bo Wang , Jian Li , Yang Yu , Li Liu , Zhenping Sun , Dewen Hu

Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…

Graphics · Computer Science 2025-08-07 Haodong Zhu , Changbai Li , Yangyang Ren , Zichao Feng , Xuhui Liu , Hanlin Chen , Xiantong Zhen , Baochang Zhang

Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

DUSt3R introduced a novel paradigm in geometric computer vision by proposing a model that can provide dense and unconstrained Stereo 3D Reconstruction of arbitrary image collections with no prior information about camera calibration nor…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Yohann Cabon , Lucas Stoffl , Leonid Antsfeld , Gabriela Csurka , Boris Chidlovskii , Jerome Revaud , Vincent Leroy

We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform motion through higher-order motion modeling, trained solely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Zhicheng Qiu , Jiarui Meng , Tong-an Luo , Yican Huang , Xuan Feng , Xuanfu Li , ZHan Xu

The research on neural radiance fields for new view synthesis has experienced explosive growth with the development of new models and extensions. The NERF algorithm, suitable for underwater scenes or scattering media, is also evolving.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Zhuoyifan Zhang , Lu Zhang , Liang Wang , Haoming Wu

Multimodal large language models (MLLMs) have shown strong performance on offline video understanding, but most are limited to offline inference or have weak online reasoning, making multi-turn interaction over continuously arriving video…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Lu Wang , Zhuoran Jin , Yupu Hao , Yubo Chen , Kang Liu , Yulong Ao , Jun Zhao

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale supervised training has enabled rapid progress, directly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Linyi Jin , Richard Tucker , Zhengqi Li , David Fouhey , Noah Snavely , Aleksander Holynski

Processing long videos with multimodal large language models (MLLMs) poses a significant computational challenge, as the model's self-attention mechanism scales quadratically with the number of video tokens, resulting in high computational…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Kaibin Wang , Mingbao Lin

Generating high-quality 3D content from text, single images, or sparse view images remains a challenging task with broad applications. Existing methods typically employ multi-view diffusion models to synthesize multi-view images, followed…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junlin Han , Jianyuan Wang , Andrea Vedaldi , Philip Torr , Filippos Kokkinos

3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Wei Zhang , Yihang Wu , Songhua Li , Wenjie Ma , Xin Ma , Qiang Li , Qi Wang

This paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Rui Qian , Xiaoyi Dong , Pan Zhang , Yuhang Zang , Shuangrui Ding , Dahua Lin , Jiaqi Wang

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Wenqiang Sun , Haiyu Zhang , Haoyuan Wang , Junta Wu , Zehan Wang , Zhenwei Wang , Yunhong Wang , Jun Zhang , Tengfei Wang , Chunchao Guo

Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Tong Wu , Shuai Yang , Ryan Po , Yinghao Xu , Ziwei Liu , Dahua Lin , Gordon Wetzstein

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

Transformer-based 3D reconstruction has emerged as a powerful paradigm for recovering geometry and appearance from multi-view observations, offering strong performance across challenging visual conditions. As these models scale to larger…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Haoyu Zhang , Zeyu Zhang , Zedong Zhou , Yang Zhao , Hao Tang