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Large Language models (LLM) have demonstrated the capability to handle a variety of generative tasks. This paper presents the UniAudio system, which, unlike prior task-specific approaches, leverages LLM techniques to generate multiple types…

In recent years, text-to-audio systems have achieved remarkable success, enabling the generation of complete audio segments directly from text descriptions. While these systems also facilitate music creation, the element of human creativity…

Sound · Computer Science 2025-04-15 Weixuan Yuan , Qadeer Khan , Vladimir Golkov

Scaling multimodal alignment between video and audio is challenging, particularly due to limited data and the mismatch between text descriptions and frame-level video information. In this work, we tackle the scaling challenge in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Christian Simon , Masato Ishii , Wei-Yao Wang , Koichi Saito , Akio Hayakawa , Dongseok Shim , Zhi Zhong , Shuyang Cui , Shusuke Takahashi , Takashi Shibuya , Yuki Mitsufuji

The pipeline for multi-participant audiobook production primarily consists of three stages: script analysis, character voice timbre selection, and speech synthesis. Among these, script analysis can be automated with high accuracy using NLP…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-22 Ziqi Dai , Yiting Chen , Jiacheng Xu , Liufei Xie , Yuchen Wang , Zhenchuan Yang , Bingsong Bai , Yangsheng Gao , Wenjiang Zhou , Weifeng Zhao , Ruohua Zhou

The latency bottleneck of traditional text-to-speech (TTS) systems fundamentally hinders the potential of streaming large language models (LLMs) in conversational AI. These TTS systems, typically trained and inferenced on complete…

Computation and Language · Computer Science 2025-05-27 Richard He Bai , Zijin Gu , Tatiana Likhomanenko , Navdeep Jaitly

We propose to synthesize high-quality and synchronized audio, given video and optional text conditions, using a novel multimodal joint training framework MMAudio. In contrast to single-modality training conditioned on (limited) video data…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ho Kei Cheng , Masato Ishii , Akio Hayakawa , Takashi Shibuya , Alexander Schwing , Yuki Mitsufuji

Binaural audio gives the listener the feeling of being in the recording place and enhances the immersive experience if coupled with AR/VR. But the problem with binaural audio recording is that it requires a specialized setup which is not…

Sound · Computer Science 2021-08-12 Kranti Kumar Parida , Siddharth Srivastava , Neeraj Matiyali , Gaurav Sharma

With the rapid development of deep learning techniques, the generation and counterfeiting of multimedia material are becoming increasingly straightforward to perform. At the same time, sharing fake content on the web has become so simple…

Multimedia · Computer Science 2022-09-19 Davide Salvi , Brian Hosler , Paolo Bestagini , Matthew C. Stamm , Stefano Tubaro

This paper investigates the capabilities of text-to-audio music generation models in producing long-form music with prompts that change over time, focusing on soundtrack generation for Tabletop Role-Playing Games (TRPGs). We introduce Babel…

Sound · Computer Science 2025-05-23 Felipe Marra , Lucas N. Ferreira

Query-based audio source extraction seeks to recover a target source from a mixture conditioned on a query. Existing approaches are largely confined to single-channel audio, leaving the spatial information in multi-channel recordings…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-16 Chenxin Yu , Hao Ma , Xu Li , Xiao-Lei Zhang , Mingjie Shao , Chi Zhang , Xuelong Li

We introduce MMAudioSep, a generative model for video/text-queried sound separation that is founded on a pretrained video-to-audio model. By leveraging knowledge about the relationship between video/text and audio learned through a…

Sound · Computer Science 2026-04-20 Akira Takahashi , Shusuke Takahashi , Yuki Mitsufuji

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Rishabh Garg , Ruohan Gao , Kristen Grauman

Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Yujin Jeong , Yunji Kim , Sanghyuk Chun , Jiyoung Lee

We introduce an approach to convert mono audio recorded by a 360 video camera into spatial audio, a representation of the distribution of sound over the full viewing sphere. Spatial audio is an important component of immersive 360 video…

Sound · Computer Science 2018-09-10 Pedro Morgado , Nuno Vasconcelos , Timothy Langlois , Oliver Wang

With the emergence of neural audio codecs, which encode multiple streams of discrete tokens from audio, large language models have recently gained attention as a promising approach for zero-shot Text-to-Speech (TTS) synthesis. Despite the…

Audio and Speech Processing · Electrical Eng. & Systems 2024-04-04 Jaehyeon Kim , Keon Lee , Seungjun Chung , Jaewoong Cho

Existing zero-shot text-to-speech (TTS) systems are typically designed to process complete sentences and are constrained by the maximum duration for which they have been trained. However, in many streaming applications, texts arrive…

Sound · Computer Science 2024-10-02 Trung Dang , David Aponte , Dung Tran , Tianyi Chen , Kazuhito Koishida

To enhance immersive experiences, binaural audio offers spatial awareness of sounding objects in AR, VR, and embodied AI applications. While existing audio spatialization methods can generally map any available monaural audio to binaural…

Sound · Computer Science 2025-06-03 Tianrui Pan , Jie Liu , Zewen Huang , Jie Tang , Gangshan Wu

The field of text-to-audio generation has seen significant advancements, and yet the ability to finely control the acoustic characteristics of generated audio remains under-explored. In this paper, we introduce a novel yet simple approach…

Sound · Computer Science 2024-12-16 Sonal Kumar , Prem Seetharaman , Justin Salamon , Dinesh Manocha , Oriol Nieto

Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly…