Related papers: TTMBA: Towards Text To Multiple Sources Binaural A…
Despite progress in video-to-audio generation, the field focuses predominantly on mono output, lacking spatial immersion. Existing binaural approaches remain constrained by a two-stage pipeline that first generates mono audio and then…
Visual and auditory perception are two crucial ways humans experience the world. Text-to-video generation has made remarkable progress over the past year, but the absence of harmonious audio in generated video limits its broader…
Modern Text-to-Speech (TTS) systems increasingly leverage Large Language Model (LLM) architectures to achieve scalable, high-fidelity, zero-shot generation. However, these systems typically rely on fixed-frame-rate acoustic tokenization,…
Recent advances in large language models (LLMs) have attracted significant interest in extending their capabilities to multimodal scenarios, particularly for speech-to-speech conversational systems. However, existing multimodal models…
Sound source localization (SSL) determines the position of sound sources using multi-channel audio data. It is commonly used to improve speech enhancement and separation. Extracting spatial features is crucial for SSL, especially in…
Current Text-to-audio (TTA) models mainly use coarse text descriptions as inputs to generate audio, which hinders models from generating audio with fine-grained control of content and style. Some studies try to improve the granularity by…
Diffusion based Text-To-Music (TTM) models generate music corresponding to text descriptions. Typically UNet based diffusion models condition on text embeddings generated from a pre-trained large language model or from a cross-modality…
Human conversation involves language, speech, and visual cues, with each medium providing complementary information. For instance, speech conveys a vibe or tone not fully captured by text alone. While multimodal LLMs focus on generating…
Text-to-song (TTSong) is a music generation task that synthesizes accompanied singing voices. Current TTSong methods, inherited from singing voice synthesis (SVS), require melody-related information that can sometimes be impractical, such…
Despite recent progress in text-to-audio (TTA) generation, we show that the state-of-the-art models, such as AudioLDM, trained on datasets with an imbalanced class distribution, such as AudioCaps, are biased in their generation performance.…
Existing works have made strides in video generation, but the lack of sound effects (SFX) and background music (BGM) hinders a complete and immersive viewer experience. We introduce a novel semantically consistent v ideo-to-audio generation…
The quality of the text-to-music models has reached new heights due to recent advancements in diffusion models. The controllability of various musical aspects, however, has barely been explored. In this paper, we propose Mustango: a…
How does textual representation of audio relate to the Large Language Model's (LLMs) learning about the audio world? This research investigates the extent to which LLMs can be prompted to generate audio, despite their primary training in…
Text-to-speech (TTS) and text-to-music (TTM) models face significant limitations in instruction-based control. TTS systems usually depend on reference audio for timbre, offer only limited text-level attribute control, and rarely support…
Generative audio modeling has largely been fragmented into specialized tasks, text-to-speech (TTS), text-to-music (TTM), and text-to-audio (TTA), each operating under heterogeneous control paradigms. Unifying these modalities remains a…
We propose a general feedback-driven retrieval-augmented generation (RAG) approach that leverages Large Audio Language Models (LALMs) to address the missing or imperfect synthesis of specific sound events in text-to-audio (TTA) generation.…
Text-based audio generation models have limitations as they cannot encompass all the information in audio, leading to restricted controllability when relying solely on text. To address this issue, we propose a novel model that enhances the…
Binaural audio plays a significant role in constructing immersive augmented and virtual realities. As it is expensive to record binaural audio from the real world, synthesizing them from mono audio has attracted increasing attention. This…
Recently, the application of diffusion models has facilitated the significant development of speech and audio generation. Nevertheless, the quality of samples generated by diffusion models still needs improvement. And the effectiveness of…
Large language models (LLMs) have revolutionized natural language processing (NLP) with impressive performance across various text-based tasks. However, the extension of text-dominant LLMs to with speech generation tasks remains…