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Large Language Model (LLM)-driven digital humans have sparked a series of recent studies on co-speech gesture generation systems. However, existing approaches struggle with real-time synthesis and long-text comprehension. This paper…

Graphics · Computer Science 2025-06-03 Yueqian Guo , Tianzhao Li , Xin Lyu , Jiehaolin Chen , Zhaohan Wang , Sirui Xiao , Yurun Chen , Yezi He , Helin Li , Fan Zhang

Neural video game simulators emerged as powerful tools to generate and edit videos. Their idea is to represent games as the evolution of an environment's state driven by the actions of its agents. While such a paradigm enables users to play…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Willi Menapace , Aliaksandr Siarohin , Stéphane Lathuilière , Panos Achlioptas , Vladislav Golyanik , Sergey Tulyakov , Elisa Ricci

A persistent challenge in sign language video processing, including the task of sign to written language translation, is how we learn representations of sign language in an effective and efficient way that preserves the important attributes…

Computation and Language · Computer Science 2025-06-04 Shester Gueuwou , Xiaodan Du , Greg Shakhnarovich , Karen Livescu

This paper proposes MotionVerse, a unified framework that harnesses the capabilities of Large Language Models (LLMs) to comprehend, generate, and edit human motion in both single-person and multi-person scenarios. To efficiently represent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ruibing Hou , Mingshuang Luo , Hongyu Pan , Hong Chang , Shiguang Shan

Multimodal LLMs (MLLMs) have emerged as an extension of Large Language Models (LLMs), enabling the integration of various modalities. However, Any-to-Any MLLMs are limited to generating pairwise modalities 'Text + X' within a single…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Jinxiang Lai , Jie Zhang , Jun Liu , Jian Li , Xiaocheng Lu , Song Guo

SimDialog is a visual editor for dialog in computer games. This paper presents the design of SimDialog, illustrating how script writers and non-programmers can easily create dialog for video games with complex branching structures and…

Human-Computer Interaction · Computer Science 2008-05-01 C. Owen , F. Biocca , C. Bohil , J. Conley

Data visualizations and narratives are often integrated to convey data stories effectively. Among various data storytelling formats, data videos have been garnering increasing attention. These videos provide an intuitive interpretation of…

Human-Computer Interaction · Computer Science 2023-08-10 Leixian Shen , Yizhi Zhang , Haidong Zhang , Yun Wang

Recent advancements in image and video synthesis have opened up new promise in generative games. One particularly intriguing application is transforming characters from anime films into interactive, playable entities. This allows players to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Junhao Cheng , Yuying Ge , Yixiao Ge , Jing Liao , Ying Shan

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang

One of the factors that have hindered progress in the areas of sign language recognition, translation, and production is the absence of large annotated datasets. Towards this end, we introduce How2Sign, a multimodal and multiview continuous…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Amanda Duarte , Shruti Palaskar , Lucas Ventura , Deepti Ghadiyaram , Kenneth DeHaan , Florian Metze , Jordi Torres , Xavier Giro-i-Nieto

Sign language understanding has made significant strides; however, there is still no viable solution for generating sign sequences directly from entire spoken content, e.g., text or speech. In this paper, we propose a unified framework for…

Computation and Language · Computer Science 2024-07-19 Jian Ma , Wenguan Wang , Yi Yang , Feng Zheng

Large language models (LLMs) support data analysis through conversational user interfaces, as exemplified in OpenAI's ChatGPT (formally known as Advanced Data Analysis or Code Interpreter). Essentially, LLMs produce code for accomplishing…

Human-Computer Interaction · Computer Science 2024-08-06 Liwenhan Xie , Chengbo Zheng , Haijun Xia , Huamin Qu , Chen Zhu-Tian

We develop an iterative assistant we call ChatVis that can synthetically generate Python scripts for data analysis and visualization using a large language model (LLM). The assistant allows a user to specify the operations in natural…

Human-Computer Interaction · Computer Science 2024-10-17 Tanwi Mallick , Orcun Yildiz , David Lenz , Tom Peterka

Sign Language Translation (SLT) is a challenging task that aims to generate spoken language sentences from sign language videos. In this paper, we introduce a lightweight, modular SLT framework, Spotter+GPT, that leverages the power of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Ozge Mercanoglu Sincan , Richard Bowden

Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…

Graphics · Computer Science 2022-06-01 Wenlin Zhuang , Jinwei Qi , Peng Zhang , Bang Zhang , Ping Tan

Sign language translation systems are complex and require many components. As a result, it is very hard to compare methods across publications. We present an open-source implementation of a text-to-gloss-to-pose-to-video pipeline approach,…

Computation and Language · Computer Science 2023-05-30 Amit Moryossef , Mathias Müller , Anne Göhring , Zifan Jiang , Yoav Goldberg , Sarah Ebling

Sign languages are visual languages which convey information by signers' handshape, facial expression, body movement, and so forth. Due to the inherent restriction of combinations of these visual ingredients, there exist a significant…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Ronglai Zuo , Fangyun Wei , Brian Mak

This document presents some early explorations of applying Softly Masked Language Modelling (SMLM) to symbolic music generation. SMLM can be seen as a generalisation of masked language modelling (MLM), where instead of each element of the…

Sound · Computer Science 2023-05-12 Nicolas Jonason , Bob L. T. Sturm

In this paper, we propose SignLLM, a multilingual Sign Language Production (SLP) large language model, which includes two novel multilingual SLP modes MLSF and Prompt2LangGloss that allow sign language gestures generation from query texts…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Sen Fang , Chen Chen , Lei Wang , Ce Zheng , Chunyu Sui , Yapeng Tian

Sign language serves as a non-vocal means of communication, transmitting information and significance through gestures, facial expressions, and bodily movements. The majority of current approaches for sign language recognition (SLR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Mo Guan , Yan Wang , Guangkun Ma , Jiarui Liu , Mingzu Sun