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Concurrent multi-player mean-payoff games are important models for systems of agents with individual, non-dichotomous preferences. Whilst these games have been extensively studied in terms of their equilibria in non-cooperative settings,…

Computer Science and Game Theory · Computer Science 2023-11-28 Julian Gutierrez , Anthony W. Lin , Muhammad Najib , Thomas Steeples , Michael Wooldridge

Explicit and implicit bias clouds human judgement, leading to discriminatory treatment of minority groups. A fundamental goal of algorithmic fairness is to avoid the pitfalls in human judgement by learning policies that improve the overall…

Machine Learning · Computer Science 2020-11-02 Yuzi He , Keith Burghardt , Siyi Guo , Kristina Lerman

Reinforcement learning (RL) offers significant promise for machinery fault detection (MFD). However, most existing RL-based MFD approaches do not fully exploit RL's sequential decision-making strengths, often treating MFD as a simple…

Machine Learning · Computer Science 2026-02-27 Dhiraj Neupane , Richard Dazeley , Mohamed Reda Bouadjenek , Sunil Aryal

Machine learning algorithms have been increasingly deployed in critical automated decision-making systems that directly affect human lives. When these algorithms are only trained to minimize the training/test error, they could suffer from…

Machine Learning · Computer Science 2023-09-14 Sina Baharlouei , Maher Nouiehed , Ahmad Beirami , Meisam Razaviyayn

The goal of this paper is to propose a new Q-learning algorithm with a dummy adversarial player, which is called dummy adversarial Q-learning (DAQ), that can effectively regulate the overestimation bias in standard Q-learning. With the…

Machine Learning · Computer Science 2024-10-01 HyeAnn Lee , Donghwan Lee

Despite the success on few-shot learning problems, most meta-learned models only focus on achieving good performance on clean examples and thus easily break down when given adversarially perturbed samples. While some recent works have shown…

Machine Learning · Computer Science 2023-10-27 Minseon Kim , Hyeonjeong Ha , Dong Bok Lee , Sung Ju Hwang

Ensuring fairness has emerged as one of the primary concerns in AI and its related algorithms. Over time, the field of machine learning fairness has evolved to address these issues. This paper provides an extensive overview of this field…

Machine Learning · Computer Science 2024-11-15 Quan Zhou

Reinforcement learning (RL) systems typically optimize scalar reward functions that assume precise and reliable evaluation of outcomes. However, real-world objectives--especially those derived from human preferences--are often uncertain,…

Machine Learning · Computer Science 2026-04-30 Disha Singha

Counterfactual fairness is an approach to AI fairness that tries to make decisions based on the outcomes that an individual with some kind of sensitive status would have had without this status. This paper proposes Double Machine Learning…

Machine Learning · Computer Science 2023-03-22 Patrick Rehill

Games are natural models for multi-agent machine learning settings, such as generative adversarial networks (GANs). The desirable outcomes from algorithmic interactions in these games are encoded as game theoretic equilibrium concepts, e.g.…

Computer Science and Game Theory · Computer Science 2022-02-25 Gabriel P. Andrade , Rafael Frongillo , Georgios Piliouras

Existing work on fairness typically focuses on making known machine learning algorithms fairer. Fair variants of classification, clustering, outlier detection and other styles of algorithms exist. However, an understudied area is the topic…

Artificial Intelligence · Computer Science 2022-09-27 Ian Davidson , S. S. Ravi

This paper proposes to revisit the Turing test through the concept of normality. Its core argument is that the Turing test is a test of normal intelligence as assessed by a normal judge. First, in the sense that the Turing test targets…

Computation and Language · Computer Science 2025-11-11 Alexandre Kabbach

There are several forms of irreducibility in computing systems, ranging from undecidability to intractability to nonlinearity. This paper is an exploration of the conceptual issues that have arisen in the course of investigating speed-up…

Computational Complexity · Computer Science 2011-06-24 Hector Zenil , Fernando Soler-Toscano , Joost J. Joosten

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

Deep reinforcement learning (DRL) has effectively enhanced gameplay experiences and game design across various game genres. However, few studies on fighting game agents have focused explicitly on enhancing player enjoyment, a critical…

Artificial Intelligence · Computer Science 2025-04-11 Shouren Wang , Zehua Jiang , Fernando Sliva , Sam Earle , Julian Togelius

The balancing process for game levels in competitive two-player contexts involves a lot of manual work and testing, particularly for non-symmetrical game levels. In this work, we frame game balancing as a procedural content generation task…

Machine Learning · Computer Science 2025-03-25 Florian Rupp , Manuel Eberhardinger , Kai Eckert

Neuroscience has long been an essential driver of progress in artificial intelligence (AI). We propose that to accelerate progress in AI, we must invest in fundamental research in NeuroAI. A core component of this is the embodied Turing…

The balancing process for game levels in a competitive two-player context involves a lot of manual work and testing, particularly in non-symmetrical game levels. In this paper, we propose an architecture for automated balancing of…

Machine Learning · Computer Science 2024-04-08 Florian Rupp , Manuel Eberhardinger , Kai Eckert

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

Machine Learning · Computer Science 2013-02-12 H. Brendan McMahan

As jailbreaks, adversarially crafted inputs that bypass safety constraints, continue to be discovered in Large Language Models, practitioners increasingly rely on fine-tuning as a defensive strategy. Yet the theoretical foundations…

Machine Learning · Computer Science 2026-05-20 Paul Wang , Jade Garcia-Bourrée , Anne-Marie Kermarrec , Vincent Corruble