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Most of current studies on human gaze and saliency modeling have used high-quality stimuli. In real world, however, captured images undergo various types of distortions during the whole acquisition, transmission, and displaying chain. Some…

Computer Vision and Pattern Recognition · Computer Science 2018-10-11 Zhaohui Che , Ali Borji , Guangtao Zhai , Xiongkuo Min

As an indicator of human attention gaze is a subtle behavioral cue which can be exploited in many applications. However, inferring 3D gaze direction is challenging even for deep neural networks given the lack of large amount of data…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Yu Yu , Gang Liu , Jean-Marc Odobez

Cycling delivers significant public-health and environmental benefits, yet its uptake in cities is often limited by perceived safety. When street environments appear unsafe, individuals are less likely to cycle, making perception a key…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Luís Maria Perdigão , Miguel Costa , Carlos Santiago , Manuel Marques

Vision--language models (VLMs) process images as visual tokens, yet their intermediate reasoning is often carried out in text, which can be suboptimal for visually grounded radiology tasks. Radiologists instead diagnose via sequential…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yiwei Li , Zihao Wu , Yanjun Lv , Hanqi Jiang , Weihang You , Zhengliang Liu , Dajiang Zhu , Xiang Li , Quanzheng Li , Tianming Liu , Lin Zhao

When humans perform a task, such as playing a game, they selectively pay attention to certain parts of the visual input, gathering relevant information and sequentially combining it to build a representation from the sensory data. In this…

Artificial Intelligence · Computer Science 2018-07-26 Khimya Khetarpal , Doina Precup

We introduce to VR a novel imperceptible gaze guidance technique from a recent discovery that human gaze can be attracted to a cue that contrasts from the background in its perceptually non-distinctive ocularity, defined as the relative…

Human-Computer Interaction · Computer Science 2024-12-13 Virmarie Maquiling , Li Zhaoping , Enkelejda Kasneci

There is physiological evidence that our ability to interpret human pose and action from 2D visual imagery (binocular or monocular) engages the circuitry of the motor cortices as well as the visual areas of the brain. This implies that the…

Computer Vision and Pattern Recognition · Computer Science 2015-03-31 David W. Arathorn

How people look at visual information reveals fundamental information about themselves, their interests and their state of mind. While previous visual attention models output static 2-dimensional saliency maps, saccadic models aim to…

Computer Vision and Pattern Recognition · Computer Science 2017-02-16 Olivier Le Meur , Antoine Coutrot , Zhi Liu , Adrien Le Roch , Andrea Helo , Pia Rama

Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…

Human-Computer Interaction · Computer Science 2020-10-01 Kuno Kurzhals , Michael Burch , Daniel Weiskopf

Most of computer vision focuses on what is in an image. We propose to train a standalone object-centric context representation to perform the opposite task: seeing what is not there. Given an image, our context model can predict where…

Computer Vision and Pattern Recognition · Computer Science 2017-02-28 Jin Sun , David W. Jacobs

Estimation eye gaze direction is useful in various human-computer interaction tasks. Knowledge of gaze direction can give valuable information regarding users point of attention. Certain patterns of eye movements known as eye accessing cues…

Computer Vision and Pattern Recognition · Computer Science 2016-05-18 Anjith George , Aurobinda Routray

The attention mechanisms in deep neural networks are inspired by human's attention that sequentially focuses on the most relevant parts of the information over time to generate prediction output. The attention parameters in those models are…

Computer Vision and Pattern Recognition · Computer Science 2017-07-20 Youngjae Yu , Jongwook Choi , Yeonhwa Kim , Kyung Yoo , Sang-Hun Lee , Gunhee Kim

Active perception, the ability of a robot to proactively adjust its viewpoint to acquire task-relevant information, is essential for robust operation in unstructured real-world environments. While critical for downstream tasks such as…

Robotics · Computer Science 2026-03-03 Yongxi Huang , Zhuohang Wang , Wenjing Tang , Cewu Lu , Panpan Cai

Predicting gaze behavior in virtual reality environments remains a significant challenge with implications for rendering optimization and interface design. This paper introduces a multimodal approach to VR gaze prediction that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Farhaan Ebadulla , Chiraag Mudlpaur , Shreya Chaurasia , Gaurav BV

Biological vision systems make adaptive use of context to recognize objects in new settings with novel contexts as well as occluded or blurry objects in familiar settings. In this paper, we investigate how vision models adaptively use…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zhuofan Ying , Peter Hase , Mohit Bansal

How do people look at art? Are there any differences between how experienced and inexperienced art viewers look at a painting? We approach these questions by analyzing and modeling eye movement data from a cognitive art research experiment,…

Applications · Statistics 2016-08-12 Anna-Kaisa Ylitalo , Aila Särkkä , Peter Guttorp

We investigated gaze direction during movement observation. The eye movement data were collected during an experiment, in which different models of movement production (based on movement primitives, MPs) were compared in a two alternatives…

Human-Computer Interaction · Computer Science 2025-03-25 Benjamin Knopp , Daniel Auras , Alexander C. Schütz , Dominik Endres

Visual search is an essential part of almost any everyday human goal-directed interaction with the environment. Nowadays, several algorithms are able to predict gaze positions during simple observation, but few models attempt to simulate…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 F. Travi , G. Ruarte , G. Bujia , J. E. Kamienkowski

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Human vision organizes local cues into coherent global forms using Gestalt principles like closure, proximity, and figure-ground assignment -- functions reliant on global spatial structure. We investigate whether modern vision models show…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Tianqin Li , Ziqi Wen , Leiran Song , Jun Liu , Zhi Jing , Tai Sing Lee