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Modelling realistic human behaviours in simulation is an ongoing challenge that resides between several fields like social sciences, philosophy, and artificial intelligence. Human movement is a special type of behaviour driven by intent…

Artificial Intelligence · Computer Science 2020-12-14 A. Zonta , S. K. Smit , A. E. Eiben

Tactile sensing is critical to fine-grained, contact-rich manipulation tasks, such as insertion and assembly. Prior research has shown the possibility of learning tactile-guided policy from teleoperated demonstration data. However, to…

Robotics · Computer Science 2025-02-07 Kelin Yu , Yunhai Han , Qixian Wang , Vaibhav Saxena , Danfei Xu , Ye Zhao

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virtual touch feeling has been developed in recent years. Most previous haptic rendering methods strongly rely on data collected by tactile…

Robotics · Computer Science 2023-01-18 Guanqun Cao , Jiaqi Jiang , Ningtao Mao , Danushka Bollegala , Min Li , Shan Luo

To achieve a smooth and safe guiding of a drone formation by a human operator, we propose a novel interaction strategy for a human-swarm communication which combines impedance control and vibrotactile feedback. The presented approach takes…

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

Human demonstrations collected by wearable devices (e.g., tactile gloves) provide fast and dexterous supervision for policy learning, and are guided by rich, natural tactile feedback. However, a key challenge is how to transfer…

The main objective of this study is to investigate whether one can use recordings of human-to-human touch, such as a caress, to improve tactile apparent motion interfaces to make them feel more natural. We report here preliminary recordings…

Human-Computer Interaction · Computer Science 2022-05-05 Basil Duvernoy , Sarah McIntyre

Pointing is a key mode of interaction with robots, yet most prior work has focused on recognition rather than generation. We present a motion capture dataset of human pointing gestures covering diverse styles, handedness, and spatial…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow

Human trajectory data, which plays a crucial role in various applications such as crowd management and epidemic prevention, is challenging to obtain due to practical constraints and privacy concerns. In this context, synthetic human…

Machine Learning · Computer Science 2025-05-20 Bangchao Deng , Xin Jing , Tianyue Yang , Bingqing Qu , Dingqi Yang , Philippe Cudre-Mauroux

Gesture-driven music generation is an emerging human-computer interaction paradigm for touch-free and expressive musical interaction. However, many existing approaches treat the task as isolated gesture classification or map gestures to…

Multimedia · Computer Science 2026-04-29 Rathinaraja Jeyaraj , Barathi Subramanian , Kapilya Gangadharan , Anand Paul

We propose a novel interaction strategy for a human-swarm communication when a human operator guides a formation of quadrotors with impedance control and receives vibrotactile feedback. The presented approach takes into account the human…

Robotics · Computer Science 2019-09-10 Evgeny Tsykunov , Luiza Labazanova , Akerke Tleugazy , Dzmitry Tsetserukou

Text-driven multi-human motion generation with complex interactions remains a challenging problem. Despite progress in performance, existing offline methods that generate fixed-length motions with a fixed number of agents, are inherently…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Mengge Liu , Yan Di , Gu Wang , Yun Qu , Dekai Zhu , Yanyan Li , Xiangyang Ji

Complex manipulation tasks require careful integration of symbolic reasoning and motion planning. This problem, commonly referred to as Task and Motion Planning (TAMP), is even more challenging if the workspace is non-static, e.g. due to…

Robotics · Computer Science 2021-08-31 Nicola Castaman , Enrico Pagello , Emanuele Menegatti , Alberto Pretto

For users navigating travel e-commerce websites, the process of researching products and making a purchase often results in intricate browsing patterns that span numerous sessions over an extended period of time. The resulting clickstream…

Information Retrieval · Computer Science 2024-09-23 William Black , Alexander Manlove , Jack Pennington , Andrea Marchini , Ercument Ilhan , Vilda Markeviciute

The cyclotactor is a novel platform for finger-based tactile interaction research. The operating principle is to track vertical fingerpad position above a freely approachable surface aperture, while directly projecting a force on the same…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong

Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yabiao Wang , Shuo Wang , Jiangning Zhang , Ke Fan , Jiafu Wu , Zhucun Xue , Yong Liu

We present ReTracing, a multi-agent embodied performance art that adopts an archaeological approach to examine how artificial intelligence shapes, constrains, and produces bodily movement. Drawing from science-fiction novels, the project…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Yitong Wang , Yue Yao

Predicting the trajectories of vehicles is crucial for the development of autonomous driving (AD) systems, particularly in complex and dynamic traffic environments. In this study, we introduce HiT (Human-like Trajectory Prediction), a novel…

Robotics · Computer Science 2025-05-29 Haicheng Liao , Zhenning Li , Guohui Zhang , Keqiang Li , Chengzhong Xu

We present advancements in the design and development of in-vehicle infotainment systems that utilize gesture input and ultrasonic mid-air haptic feedback. Such systems employ state-of-the-art hand tracking technology and novel haptic…

Human-Computer Interaction · Computer Science 2020-05-19 Gareth Young , Hamish Milne , Daniel Griffiths , Elliot Padfield , Robert Blenkinsopp , Orestis Georgiou
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