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Related papers: On tangible user interfaces, humans and spatiality

200 papers

Research on mobile collocated interactions has been exploring situations where collocated users engage in collaborative activities using their personal mobile devices (e.g., smartphones and tablets), thus going from personal/individual…

Human-Computer Interaction · Computer Science 2017-09-08 Andrés Lucero , Marcos Serrano

Recent technological advancements in small-scale unmanned aerial vehicles (UAVs) have led to the development of companion UAVs. Similar to conventional companion robots, companion UAVs have the potential to assist us in our daily lives and…

Robotics · Computer Science 2020-01-15 Chun Fui Liew , Takehisa Yairi

The perceived similarity between objects has often been attributed to their physical and conceptual features, such as appearance and animacy, and the theoretical framework of object space is accordingly conceived. Here, we extend this…

Neurons and Cognition · Quantitative Biology 2024-08-06 Shan Xu , Xinran Feng , Yuannan Li , Jia Liu

Technological advances continue to redefine the dynamics of human-machine interactions, particularly in task execution. This proposal responds to the advancements in Generative AI by outlining a research plan that probes intent-AI…

Human-Computer Interaction · Computer Science 2024-05-03 Zijian Ding

The aim of this thesis was the design and development of an interactive system enhancing collaborative sensemaking. The system design was based on related work research and preliminary user study. The system is based on multiple…

Human-Computer Interaction · Computer Science 2016-01-11 Przemysław Kucharski

Interacting with data visualizations without an instrument or touch surface is typically characterized by the use of mid-air hand gestures. While mid-air expressions can be quite intuitive for interacting with digital content at a distance,…

Human-Computer Interaction · Computer Science 2023-11-28 Zona Kostic , Catherine Dumas , Sarah Pratt , Johanna Beyer

People form impressions of their dialogue partners, be they other people or machines, based on cues drawn from their communicative style. Recent work has suggested that the gulf between people's expectations and the reality of CUI…

Human-Computer Interaction · Computer Science 2022-06-22 Sophie Becker , Philip Doyle , Justin Edwards

In this position paper we intend to advocate for participatory design methods and mobile social matching apps as ripe contexts for exploring novel human-AI interactions that benefit marginalized groups. Mobile social matching apps like…

Human-Computer Interaction · Computer Science 2022-04-05 Douglas Zytko , Nicholas Furlo , Hanan Aljasim

This paper develops a spatiotemporal model for the visualization of dynamic topologies of hybrid spaces. The visualization of spatiotemporal data is a well-known problem, for example in digital twins in urban planning. There is also a lack…

Computers and Society · Computer Science 2024-03-11 Wolfgang Höhl

Human tactile perception of materials relies on complex multisensory touch cues, yet the relationship between low-level tactile signals and perceptual representations remains poorly understood. This knowledge gap hinders the integration of…

Robotics · Computer Science 2026-05-29 Li Zou , Yasemin Vardar

Consideration of physical dimensions of the user population is essential to design adapted environment. This variability in body dimensions (called "anthropometry") is involved in design tools commonly used today to assess user's…

Other Quantitative Biology · Quantitative Biology 2016-06-14 Mathieu Delangle , Émilie Poirson , Jean François Petiot

As AI systems enter into a growing number of societal domains, these systems increasingly shape and are shaped by user preferences, opinions, and behaviors. However, the design of AI systems rarely accounts for how AI and users shape one…

Machine Learning · Computer Science 2024-04-19 Sarah Dean , Evan Dong , Meena Jagadeesan , Liu Leqi

Collective Adaptive Systems often consist of many heterogeneous components typically organised in groups. These entities interact with each other by adapting their behaviour to pursue individual or collective goals. In these systems, the…

Logic in Computer Science · Computer Science 2024-02-14 Michele Loreti , Michela Quadrini

This study explores the design of Intelligent User Interfaces (IUIs) to address the profound existential loneliness of terminally ill individuals. While Human-Computer Interaction (HCI) has made inroads in "Thanatechnology," current…

Human-Computer Interaction · Computer Science 2025-11-26 Yibo Meng , Rong Fu , Lyumanshan Ye , Zhiming Liu , Zhixin Cai , Xiaolan Ding , Yan Guan

The personal spatial structure of an observer is introduced as a central element in the positioning of objects in space. The link between a reference frame used by an observer and his personal spatial structure is discussed. Research on…

General Physics · Physics 2007-05-23 D. M. Snyder

We present our game, Cube2Pipes, as an attempt to investigate a unique gameplay design where we use a tangible 3D spatial puzzle, in the form of a 2X2 Rubik's Cube, as an interface to a tabletop mobile augmented reality (AR) game. The game…

Human-Computer Interaction · Computer Science 2024-07-19 Sukanya Bhattacharjee , Parag Chaudhuri

Human Computer Symbiosis is similar to Human Computer Interaction in the sense that it is about how humans and computer interact with each other. For this interaction to be made there needs to be a symbiotic relationship between man and…

Human-Computer Interaction · Computer Science 2016-01-19 Eluyefa Olanrewaju Andrew

Modern technology driven information systems are part of our daily lives. However, this deep integration poses new challenges to the human computer interaction (HCI) professionals. With the rapid growth of mobile and cloud computing and the…

Human-Computer Interaction · Computer Science 2026-03-30 Rajan Das Gupta , Ashikur Rahman , Md Imrul Hasan Showmick , Md. Yeasin Rahat , Md. Jakir Hossen

Interaction with virtual objects displayed in Optical See-through Augmented Reality is still mostly done with controllers or hand gestures. A much more intuitive way of interacting with virtual content is to use physical proxy objects to…

Human-Computer Interaction · Computer Science 2023-08-14 Denise Kahl , Antonio Krüger

Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene perception. Although prior approaches have advanced each capability…