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In this paper, we present a novel massively parallel algorithm for accelerating the decision tree building procedure on GPUs (Graphics Processing Units), which is a crucial step in Gradient Boosted Decision Tree (GBDT) and random forests…

Machine Learning · Statistics 2017-06-27 Huan Zhang , Si Si , Cho-Jui Hsieh

While modern parallel computing systems offer high performance, utilizing these powerful computing resources to the highest possible extent demands advanced knowledge of various hardware architectures and parallel programming models.…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-03 Suejb Memeti , Sabri Pllana , Alecio Binotto , Joanna Kolodziej , Ivona Brandic

This paper introduces a search algorithm for index structures based on a B+ tree, specifically optimized for execution on a field-programmable gate array (FPGA). Our implementation efficiently traverses and reuses tree nodes by processing a…

Hardware Architecture · Computer Science 2026-04-24 Max Tzschoppe , Martin Wilhelm , Sven Groppe , Thilo Pionteck

Constructing a Depth First Search (DFS) tree is a fundamental graph problem, whose parallel complexity is still not settled. Reif showed parallel intractability of lex-first DFS. In contrast, randomized parallel algorithms (and more…

Data Structures and Algorithms · Computer Science 2025-10-09 Archit Chauhan , Samir Datta , M. Praveen

We present a GPU solution for exact maximal clique enumeration (MCE) that performs a search tree traversal following the Bron-Kerbosch algorithm. Prior works on parallelizing MCE on GPUs perform a breadth-first traversal of the tree, which…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-25 Mohammad Almasri , Yen-Hsiang Chang , Izzat El Hajj , Rakesh Nagi , Jinjun Xiong , Wen-mei Hwu

This note recapitulates an algorithmic observation for ordered Depth-First Search (DFS) in directed graphs that immediately leads to a parallel algorithm with linear speed-up for a range of processors for non-sparse graphs. The note extends…

Data Structures and Algorithms · Computer Science 2013-11-13 Jesper Larsson Träff

Finding small vertex covers in a graph has applications in numerous domains. Two common formulations of the problem include: Minimum Vertex Cover, which finds the smallest vertex cover in a graph, and Parameterized Vertex Cover, which finds…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-25 Peter Yamout , Karim Barada , Adnan Jaljuli , Amer E. Mouawad , Izzat El Hajj

Graphs and their traversal is becoming significant as it is applicable to various areas of mathematics, science and technology. Various problems in fields as varied as biochemistry (genomics), electrical engineering (communication…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-11 Anuj Sharma , Syed Mohammed Arshad Zaidi

Heuristic search has traditionally relied on hand-crafted or programmatically derived heuristics. Neural networks (NNs) are newer powerful tools which can be used to learn complex mappings from states to cost-to-go heuristics. However,…

Artificial Intelligence · Computer Science 2022-08-17 Rishi Veerapaneni , Maxim Likhachev

We present GFORS, a GPU-accelerated framework for large binary integer programs. It couples a first-order (PDHG-style) routine that guides the search in the continuous relaxation with a randomized, feasibility-aware sampling module that…

Optimization and Control · Mathematics 2025-11-03 Ningji Wei , Jiaming Liang

Parallel algorithms on CPU and GPU are implemented for the Unified Gas-Kinetic Scheme and their performances are investigated and compared by a two dimensional channel flow case. The parallel CPU algorithm has a one dimensional block…

Computational Physics · Physics 2018-11-02 Jizhou Liu , Fang Q. Hu , Xiaodong Li

Search is a central problem in artificial intelligence, and breadth-first search (BFS) and depth-first search (DFS) are the two most fundamental ways to search. In this paper we derive estimates for average BFS and DFS runtime. The average…

Artificial Intelligence · Computer Science 2018-04-13 Tom Everitt , Marcus Hutter

The Breadth First Search (BFS) algorithm is the foundation and building block of many higher graph-based operations such as spanning trees, shortest paths and betweenness centrality. The importance of this algorithm increases each day due…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-04 Julian Romera

Metaheuristic search methods have proven to be essential tools for tackling complex optimization challenges, but their full potential is often constrained by conventional algorithmic frameworks. In this paper, we introduce a novel approach…

Artificial Intelligence · Computer Science 2024-10-23 Abdel-Rahman Hedar , Alaa E. Abdel-Hakim , Wael Deabes , Youseef Alotaibi , Kheir Eddine Bouazza

Although heuristic search is one of the most successful approaches to classical planning, this planning paradigm does not apply straightforwardly to Generalized Planning (GP). Planning as heuristic search traditionally addresses the…

Artificial Intelligence · Computer Science 2021-03-29 Javier Segovia-Aguas , Sergio Jiménez , Anders Jonsson

In this study, we explore the efficiency of the Monte Carlo Tree Search (MCTS), a prominent decision-making algorithm renowned for its effectiveness in complex decision environments, contingent upon the volume of simulations conducted.…

Artificial Intelligence · Computer Science 2024-03-19 Ye Zhang , Mengran Zhu , Kailin Gui , Jiayue Yu , Yong Hao , Haozhan Sun

The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequential convex hull algorithms exist, and are constantly being…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-27 Alan Keith , Héctor Ferrada , Cristóbal A. Navarro

To assess how future progress in gravitational microlensing computation at high optical depth will rely on both hardware and software solutions, we compare a direct inverse ray-shooting code implemented on a graphics processing unit (GPU)…

Instrumentation and Methods for Astrophysics · Physics 2015-05-19 N. F. Bate , C. J. Fluke , B. R. Barsdell , H. Garsden , G. F. Lewis

The kd-tree is a fundamental tool in computer science. Among other applications, the application of kd-tree search (by the tree method) to the fast evaluation of particle interactions and neighbor search is highly important, since the…

Instrumentation and Methods for Astrophysics · Physics 2011-12-21 Naohito Nakasato

Addressing the complexity of comprehensive information retrieval, this study introduces an innovative, iterative retrieval-augmented generation system. Our approach uniquely integrates a vector-space driven re-ranking mechanism with…

Information Theory · Computer Science 2024-01-04 Arash Shahmansoori