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While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and…

Robotics · Computer Science 2025-11-24 Yifan Li , Lichi Li , Anh Dao , Xinyu Zhou , Yicheng Qiao , Zheda Mai , Daeun Lee , Zichen Chen , Zhen Tan , Mohit Bansal , Yu Kong

The recent rapid development of Large Vision-Language Models (LVLMs) has indicated their potential for embodied tasks.However, the critical skill of spatial understanding in embodied environments has not been thoroughly evaluated, leaving…

Artificial Intelligence · Computer Science 2024-06-11 Mengfei Du , Binhao Wu , Zejun Li , Xuanjing Huang , Zhongyu Wei

The remarkable progress of Multimodal Large Language Models (MLLMs) has attracted increasing attention to extend them to physical entities like legged robot. This typically requires MLLMs to not only grasp multimodal understanding…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Gen Luo , Ganlin Yang , Ziyang Gong , Guanzhou Chen , Haonan Duan , Erfei Cui , Ronglei Tong , Zhi Hou , Tianyi Zhang , Zhe Chen , Shenglong Ye , Lewei Lu , Jingbo Wang , Wenhai Wang , Jifeng Dai , Yu Qiao , Rongrong Ji , Xizhou Zhu

Humans build viewpoint-independent cognitive maps through navigation, enabling intuitive reasoning about object permanence and spatial relations. We argue that multimodal large language models (MLLMs), despite extensive video training, lack…

Machine Learning · Computer Science 2025-12-02 Jacob Thompson , Emiliano Garcia-Lopez , Yonatan Bisk

Recent advances in embodied AI highlight the potential of vision language models (VLMs) as agents capable of perception, reasoning, and interaction in complex environments. However, top-performing systems rely on large-scale models that are…

Although LLMs demonstrate proficiency in several text-based reasoning and planning tasks, their implementation in robotics control is constrained by significant deficiencies: (1) LLM agents are designed to work mainly with textual inputs…

Artificial Intelligence · Computer Science 2025-10-17 Shuang Ao , Flora D. Salim , Simon Khan

Humans can perceive and reason about spatial relationships from sequential visual observations, such as egocentric video streams. However, how pretrained models acquire such abilities, especially high-level reasoning, remains unclear. This…

Artificial Intelligence · Computer Science 2025-04-18 Baining Zhao , Ziyou Wang , Jianjie Fang , Chen Gao , Fanhang Man , Jinqiang Cui , Xin Wang , Xinlei Chen , Yong Li , Wenwu Zhu

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

Artificial Intelligence · Computer Science 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in…

Large vision-language models (LVLMs) are increasingly deployed in interactive applications such as virtual and augmented reality, where a first-person (egocentric) view captured by head-mounted cameras serves as key input. While this view…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Insu Lee , Wooje Park , Jaeyun Jang , Minyoung Noh , Kyuhong Shim , Byonghyo Shim

Embodied AI depends on interactive 3D environments that support meaningful activities for diverse users, yet assessing their functional affordances remains a core challenge. We introduce SceneTeract, a framework that verifies 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Léopold Maillard , Francis Engelmann , Tom Durand , Boxiao Pan , Yang You , Or Litany , Leonidas Guibas , Maks Ovsjanikov

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

A recent trend in vision-language models (VLMs) has been to enhance their spatial cognition for embodied domains. Despite progress, existing evaluations have been limited both in paradigm and in coverage, hindering rapid, iterative model…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yanpeng Zhao , Wentao Ding , Hongtao Li , Baoxiong Jia , Zilong Zheng

Vision-language models (VLMs) have shown strong perception and reasoning abilities for instruction-following embodied agents. However, despite these abilities and their generalization performance, they still face limitations in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jinsik Bang , Jaeyeon Bae , Donggyu Lee , Siyeol Jung , Taehwan Kim

Multimodal Large Language Models (MLLMs) have shown significant advancements, providing a promising future for embodied agents. Existing benchmarks for evaluating MLLMs primarily utilize static images or videos, limiting assessments to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Zhili Cheng , Yuge Tu , Ran Li , Shiqi Dai , Jinyi Hu , Shengding Hu , Jiahao Li , Yang Shi , Tianyu Yu , Weize Chen , Lei Shi , Maosong Sun

Embodied scene understanding serves as the cornerstone for autonomous agents to perceive, interpret, and respond to open driving scenarios. Such understanding is typically founded upon Vision-Language Models (VLMs). Nevertheless, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Yunsong Zhou , Linyan Huang , Qingwen Bu , Jia Zeng , Tianyu Li , Hang Qiu , Hongzi Zhu , Minyi Guo , Yu Qiao , Hongyang Li

The realization of Artificial General Intelligence (AGI) necessitates Embodied AI agents capable of robust spatial perception, effective task planning, and adaptive execution in physical environments. However, current large language models…

Embodied decision-making enables agents to translate high-level goals into executable actions through continuous interactions within the physical world, forming a cornerstone of general-purpose embodied intelligence. Large language models…

Artificial Intelligence · Computer Science 2025-10-15 Zixing Lei , Sheng Yin , Yichen Xiong , Yuanzhuo Ding , Wenhao Huang , Yuxi Wei , Qingyao Xu , Yiming Li , Weixin Li , Yunhong Wang , Siheng Chen

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Ziyu Zhu , Xilin Wang , Yixuan Li , Zhuofan Zhang , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Wei Liang , Qian Yu , Zhidong Deng , Siyuan Huang , Qing Li

Embodied navigation requires agents to integrate perception, reasoning, and action for robust interaction in complex 3D environments. Existing approaches often suffer from incoherent and unstable reasoning traces that hinder generalization…

Robotics · Computer Science 2025-09-16 Qingxiang Liu , Ting Huang , Zeyu Zhang , Hao Tang