Related papers: Robust Phase-Shifting Profilometry for Arbitrary M…
We present an inverse image-formation module that can enhance the robustness of existing visual SLAM pipelines for casually captured scenarios. Casual video captures often suffer from motion blur and varying appearances, which degrade the…
Slow motion videos are becoming increasingly popular, but capturing high-resolution videos at extremely high frame rates requires professional high-speed cameras. To mitigate this problem, current techniques increase the frame rate of…
Accurate computational ptychographic phase reconstructions are enabled by fast direct-electron cameras with high dynamic ranges used for four-dimensional scanning transmission electron microscopy (4D-STEM). The availability of open software…
High-throughput computational imaging requires efficient processing algorithms to retrieve multi-dimensional and multi-scale information. In computational phase imaging, phase retrieval (PR) is required to reconstruct both amplitude and…
Purpose: This study aims to propose a model-based reconstruction algorithm for simultaneous multi-slab diffusion MRI acquired with blipped-CAIPI gradients (blipped-SMSlab), which can also incorporate distortion correction. Methods: We…
A feature-mapping framework for inverse reconstruction of density-based topology optimization results is proposed. Unlike SIMP, whose voxelized outputs are hard to interpret or reuse, the method represents designs with high-level geometric…
Existing shape estimation methods for deformable object manipulation suffer from the drawbacks of being off-line, model dependent, noise-sensitive or occlusion-sensitive, and thus are not appropriate for manipulation tasks requiring high…
Filtered backprojection (FBP) algorithm is a popular choice for complicated trajectory SAR image formation processing due to its inherent nonlinear motion compensation capability. However, how to efficiently autofocus the defocused FBP…
Non-rigid structure-from-motion (NRSfM), a promising technique for addressing the mapping challenges in monocular visual deformable simultaneous localization and mapping (SLAM), has attracted growing attention. We introduce a novel method,…
Arbitrary scale super-resolution (ASSR) aims to super-resolve low-resolution images to high-resolution images at any scale using a single model, addressing the limitations of traditional super-resolution methods that are restricted to…
We consider sparse signal reconstruction via minimization of the smoothly clipped absolute deviation (SCAD) penalty, and develop one-step replica-symmetry-breaking (1RSB) extensions of approximate message passing (AMP), termed 1RSB-AMP.…
Atmospheric turbulence causes fluctuations in the local refractive index of air that accumulatively disturb a wave's phase and amplitude distribution as it propagates. This impairs the effective range of laser weapons as well as the…
The primary challenge in accelerating image super-resolution lies in reducing computation while maintaining performance and adaptability. Motivated by the observation that high-frequency regions (e.g., edges and textures) are most critical…
Transformer-based methods have recently achieved significant success in 3D human pose estimation, owing to their strong ability to model long-range dependencies. However, relying solely on the global attention mechanism is insufficient for…
Reconstructing 3D geometry and appearance from a sparse set of fixed cameras is a foundational task with broad applications, yet it remains fundamentally constrained by the limited viewpoints. We show that this bound can be broken by…
In this paper, we present an advanced approach to solving the inverse rig problem in blendshape animation, using high-quality corrective blendshapes. Our algorithm introduces novel enhancements in three key areas: ensuring high data…
The estimation of phase errors from digital-holography data is critical for applications such as imaging or wave-front sensing. Conventional techniques require multiple i.i.d. data and perform poorly in the presence of high noise or large…
Feature extraction, matching, structure from motion (SfM), and novel view synthesis (NVS) have traditionally been treated as separate problems with independent optimization objectives. We present GloSplat, a framework that performs…
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling patterns of framed renderers, sampling and…
While 3D Gaussian Splatting (3DGS) achieves real-time photorealistic rendering, its performance degrades significantly when training images contain transient objects that violate multi-view consistency. Existing methods face a circular…