Related papers: Multiplicative Modular Nim (MuM)
Arithmetic functions in Number Theory meet the Sprague-Grundy function from Combinatorial Game Theory. We study a variety of 2-player games induced by standard arithmetic functions, such as Euclidian division, divisors, remainders and…
Sums of the form $\sum_{N_m=q}^{n}{\cdots \sum_{N_1=q}^{N_2}{a_{(m);N_m}\cdots a_{(1);N_1}}}$ where the $a_{(k);N_k}$'s are same or distinct sequences appear quite often in mathematics. We will refer to them as recurrent sums. In this…
We introduce a new simple game, which is referred to as the complementary weighted multiple majority game (C-WMMG for short). C-WMMG models a basic cooperation rule, the complementary cooperation rule, and can be taken as a sister model of…
Many formal languages include binders as well as operators that satisfy equational axioms, such as commutativity. Here we consider the nominal language, a general formal framework which provides support for the representation of binders,…
Let $G$ be a group with identity $e$, $R$ be a commutative $G$-graded ring with unity $1$ and $M$ be a $G$-graded unital $R$-module. In this article, we introduce the concept of graded $1$-absorbing prime submodule. A proper graded…
We introduce the notion of universal memcomputing machines (UMMs): a class of brain-inspired general-purpose computing machines based on systems with memory, whereby processing and storing of information occur on the same physical location.…
By treating combinatorial games as dynamical systems, we are able to address a longstanding open question in combinatorial game theory, namely, how the introduction of a "pass" move into a game affects its behavior. We consider two well…
An attempt is made to find a comprehensive mathematical framework in which to investigate the problems of well-posedness and asymptotic analysis for fully nonlinear evolutionary game theoretic models. The model should be rich enough to…
We consider the linear lambda-calculus extended with the sup type constructor, which provides an additive conjunction along with a non-deterministic destructor. The sup type constructor has been introduced in the context of quantum…
In this paper, we study an impartial game called Delete Nim. In this game, there are two heaps of stones. The player chooses one of the heaps and delete the other heap. Next, she takes away one stone from the chosen heap and optionally…
Wythoff's Game is a variation of Nim in which players may take an equal number of stones from each pile or make valid Nim moves. W. A. Wythoff proved that the set of P-Positions (losing position), $C$, for Wythoff's Game is given by $C :=…
We consider a generalization of the classical game of $NIM$ called hypergraph $NIM$. Given a hypergraph $\cH$ on the ground set $V = \{1, \ldots, n\}$ of $n$ piles of stones, two players alternate in choosing a hyperedge $H \in \cH$ and…
Poset games have been the object of mathematical study for over a century, but little has been written on the computational complexity of determining important properties of these games. In this introduction we develop the fundamentals of…
In this note, we use integral binary cubic forms to study the rational cube sum problem. We prove (unconditionally) that for any positive integer $d$, infinitely many primes in each of the residue classes $ 1 \pmod {9d}$ as well as $ -1…
A persistence module $M$, with coefficients in a field $\mathbb{F}$, is a finite-dimensional linear representation of an equioriented quiver of type $A_n$ or, equivalently, a graded module over the ring of polynomials $\mathbb{F}[x]$. It is…
We show that the value of a general two-prover quantum game cannot be computed by a semi-definite program ofvpolynomial size (unless P=NP), a method that has been successful in more restricted quantum games. More precisely, we show that…
Given two finite sets of integers $S\subseteq\NNN\setminus\{0\}$ and $D\subseteq\NNN\setminus\{0,1\}$,the impartial combinatorial game $\IMARK(S,D)$ is played on a heap of tokens. From a heap of $n$ tokens, each player can moveeither to a…
Non-local games (NLGs) provide a versatile framework for probing quantum correlations and for benchmarking the power of entanglement. In finite dimensions, the standard method for playing several games in parallel requires a tensor product…
The game of Nim, which has been well known for many years, has numerous variations. One such variation is Circular Nim, where piles of stones are arranged on a circumference, and players take stones from consecutive adjacent piles in one…
In this paper, we consider combinatorial game rulesets based on data structures normally covered in an undergraduate Computer Science Data Structures course: arrays, stacks, queues, priority queues, sets, linked lists, and binary trees. We…