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This study employs gamified experiments to investigate and refine the Schelling Model of Segregation, a framework that demonstrates how individual preferences can lead to systemic segregation. Using a movement selection algorithm derived…

Physics and Society · Physics 2025-01-15 Aleix Nicolás Olivé , Luce Prignano , Dimitri Marinelli , Emanuele Cozzo

While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct…

Sound · Computer Science 2024-07-31 Simon Rouard , Yossi Adi , Jade Copet , Axel Roebel , Alexandre Défossez

We propose Diffusion Inference-Time T-Optimization (DITTO), a general-purpose frame-work for controlling pre-trained text-to-music diffusion models at inference-time via optimizing initial noise latents. Our method can be used to optimize…

Sound · Computer Science 2024-06-04 Zachary Novack , Julian McAuley , Taylor Berg-Kirkpatrick , Nicholas J. Bryan

Drawing inspiration from the notion of cognitive incongruence associated with Stroop's famous experiment, from musical principles, and from the observation that music consumption on an individual basis is becoming increasingly ubiquitous,…

Audio and Speech Processing · Electrical Eng. & Systems 2018-11-19 Ishwarya Ananthabhotla , Joseph A. Paradiso

Existing methods for expressive music performance rendering rely on supervised learning over small labeled datasets, which limits scaling of both data volume and model size, despite the availability of vast unlabeled music, as in vision and…

Sound · Computer Science 2025-12-03 Hong-Jie You , Jie-Jing Shao , Xiao-Wen Yang , Lin-Han Jia , Lan-Zhe Guo , Yu-Feng Li

In this thesis, we present an articulated, empirical view on what human music making is, and on how this fundamentally relates to computation. The experimental evidence which we obtained seems to indicate that this view can be used as a…

Human-Computer Interaction · Computer Science 2025-02-13 Staas de Jong

We present a new approach for fast and controllable generation of symbolic music based on the simplex diffusion, which is essentially a diffusion process operating on probabilities rather than the signal space. This objective has been…

Sound · Computer Science 2024-05-22 Nicolas Jonason , Luca Casini , Bob L. T. Sturm

Music Information Retrieval (MIR) has seen a recent surge in deep learning-based approaches, which often involve encoding symbolic music (i.e., music represented in terms of discrete note events) in an image-like or language like fashion.…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-12 Huan Zhang , Emmanouil Karystinaios , Simon Dixon , Gerhard Widmer , Carlos Eduardo Cancino-Chacón

We introduce Self-Monitored Inference-Time INtervention (SMITIN), an approach for controlling an autoregressive generative music transformer using classifier probes. These simple logistic regression probes are trained on the output of each…

Sound · Computer Science 2025-02-04 Junghyun Koo , Gordon Wichern , Francois G. Germain , Sameer Khurana , Jonathan Le Roux

Music Information Retrieval (MIR) research is increasingly leveraging representation learning to obtain more compact, powerful music audio representations for various downstream MIR tasks. However, current representation evaluation methods…

Sound · Computer Science 2023-12-13 Christos Plachouras , Pablo Alonso-Jiménez , Dmitry Bogdanov

Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

Software Engineering · Computer Science 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

The ultimate purpose of generative music AI is music production. The studio-lab, a social form within the art-science branch of cross-disciplinarity, is a way to advance music production with AI music models. During a studio-lab experiment…

Sound · Computer Science 2026-05-18 Emmanuel Deruty , Maarten Grachten

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

Sound morphing is the process of gradually and smoothly transforming one sound into another to generate novel and perceptually hybrid sounds that simultaneously resemble both. Recently, diffusion-based text-to-audio models have produced…

Audio and Speech Processing · Electrical Eng. & Systems 2024-08-15 Purnima Kamath , Chitralekha Gupta , Suranga Nanayakkara

Position: (1) Partial solutions to machine intelligence can lead to systems which may be useful creating interesting and expressive musical works. (2) An appropriate general goal for this field is augmenting human expression. (3) The study…

Human-Computer Interaction · Computer Science 2017-07-26 Michael J. Lyons

In this paper, we introduce a tilting interface that controls direction based applications in ubiquitous environments. A tilt interface is useful for situations that require remote and quick interactions or that are executed in public…

Human-Computer Interaction · Computer Science 2019-08-14 Ayman Atia , Jiro Tanaka

We introduce anticipation: a method for constructing a controllable generative model of a temporal point process (the event process) conditioned asynchronously on realizations of a second, correlated process (the control process). We…

Sound · Computer Science 2024-07-29 John Thickstun , David Hall , Chris Donahue , Percy Liang

In daily life, we encounter a variety of sounds, both desirable and undesirable, with limited control over their presence and volume. Our work introduces "Listen, Chat, and Remix" (LCR), a novel multimodal sound remixer that controls each…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-12 Xilin Jiang , Cong Han , Yinghao Aaron Li , Nima Mesgarani

Generating music is an interesting and challenging problem in the field of machine learning. Mimicking human creativity has been popular in recent years, especially in the field of computer vision and image processing. With the advent of…

Sound · Computer Science 2020-11-03 Ashish Ranjan , Varun Nagesh Jolly Behera , Motahar Reza

Generic Hamiltonian systems have a mixed phase space, where classically disjoint regions of regular and chaotic motion coexist. We present an iterative method to construct an integrable approximation, which resembles the regular dynamics of…

Chaotic Dynamics · Physics 2013-12-06 Clemens Löbner , Steffen Löck , Arnd Bäcker , Roland Ketzmerick