Related papers: OmniPart: Part-Aware 3D Generation with Semantic D…
In this paper, we introduce a new task: Zero-Shot 3D Reasoning Segmentation for parts searching and localization for objects, which is a new paradigm to 3D segmentation that transcends limitations for previous category-specific 3D semantic…
In this work, we present a novel framework built to simplify 3D asset generation for amateur users. To enable interactive generation, our method supports a variety of input modalities that can be easily provided by a human, including…
We introduce Uni4D, a unified framework for large scale open vocabulary 3D retrieval and controlled 4D generation based on structured three level alignment across text, 3D models, and image modalities. Built upon the Align3D 130 dataset,…
Image composition and generation are processes where the artists need control over various parts of the generated images. However, the current state-of-the-art generation models, like Stable Diffusion, cannot handle fine-grained part-level…
While proprietary systems such as Seedance-2.0 have achieved remarkable success in omni-capable video generation, open-source alternatives significantly lag behind. Most academic models remain heavily fragmented, and the few existing…
Existing deep learning-based approaches for monocular 3D object detection in autonomous driving often model the object as a rotated 3D cuboid while the object's geometric shape has been ignored. In this work, we propose an approach for…
We introduce the Quartet of Diffusions, a structure-aware point cloud generation framework that explicitly models part composition and symmetry. Unlike prior methods that treat shape generation as a holistic process or only support part…
We present Style3D, a novel approach for generating stylized 3D objects from a content image and a style image. Unlike most previous methods that require case- or style-specific training, Style3D supports instant 3D object stylization. Our…
The controllability of 3D object generation methods is achieved through input text. Existing text-to-3D object generation methods primarily focus on generating a single object based on a single object description. However, these methods…
Users frequently seek to fabricate objects whose outer surfaces consist of regions with different surface attributes, such as color or material. Manufacturing such objects in a single piece is often challenging or even impossible. The…
Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifically designed to assist human imagination in 3D creation --…
3D scene understanding is fundamental for embodied AI and robotics, supporting reliable perception for interaction and navigation. Recent approaches achieve zero-shot, open-vocabulary 3D semantic mapping by assigning embedding vectors to 2D…
Most existing 3D assembly methods treat the problem as pure pose estimation, rearranging observed parts via rigid transformations. In contrast, human assembly naturally couples structural reasoning with holistic shape inference. Inspired by…
Existing 3D reconstruction methods utilize guidances such as 2D images, 3D point clouds, shape contours and single semantics to recover the 3D surface, which limits the creative exploration of 3D modeling. In this paper, we propose a novel…
Reliable 3D segmentation is critical for understanding complex scenes with dense layouts and multi-scale objects, as commonly seen in industrial environments. In such scenarios, heavy occlusion weakens geometric boundaries between objects,…
We propose Segment Any Mesh, a novel zero-shot mesh part segmentation method that overcomes the limitations of shape analysis-based, learning-based, and contemporary approaches. Our approach operates in two phases: multimodal rendering and…
Recent advancements in deep learning for 3D models have propelled breakthroughs in generation, detection, and scene understanding. However, the effectiveness of these algorithms hinges on large training datasets. We address the challenge by…
Recent advances in multimodal large language models (LLMs) have led to significant progress in understanding, generation, and retrieval tasks. However, current solutions often treat these tasks in isolation or require training LLMs from…
We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…
Current 3D scene understanding methods are limited by offline-collected multi-view data or pre-constructed 3D geometry. In this paper, we present ExtractAnything3D (EA3D), a unified online framework for open-world 3D object extraction that…