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Related papers: OmniPart: Part-Aware 3D Generation with Semantic D…

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Recent advances in 3D-native generative models have accelerated asset creation for games, film, and design. However, most methods still rely primarily on image or text conditioning and lack fine-grained, cross-modal controls, which limits…

Simulation-ready physical 3D assets have emerged as a promising direction owing to their broad applicability in downstream tasks. However, most existing 3D generation methods either neglect physical properties or are limited to a single…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Ziang Cao , Yinghao Liu , Haitian Li , Runmao Yao , Fangzhou Hong , Zhaoxi Chen , Liang Pan , Ziwei Liu

Deep learning has achieved remarkable results in 3D shape analysis by learning global shape features from the pixel-level over multiple views. Previous methods, however, compute low-level features for entire views without considering…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Zhizhong Han , Xinhai Liu , Yu-Shen Liu , Matthias Zwicker

Generating complete 3D objects under partial occlusions (i.e., amodal scenarios) is a practically important yet challenging problem, as large portions of object geometry are unobserved in real-world scenarios. Existing approaches either…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Junwei Zhou , Yu-Wing Tai

We present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning. Our method represents each shape as a graph of ``slots,'' where each slot is a region of contact…

Graphics · Computer Science 2022-07-25 Kai Wang , Paul Guerrero , Vladimir Kim , Siddhartha Chaudhuri , Minhyuk Sung , Daniel Ritchie

3D recognition is the foundation of 3D deep learning in many emerging fields, such as autonomous driving and robotics.Existing 3D methods mainly focus on the recognition of a fixed set of known classes and neglect possible unknown classes…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Weng Tingyu , Xiao Jun , Jiang Haiyong

Autonomous driving has seen remarkable advancements, largely driven by extensive real-world data collection. However, acquiring diverse and corner-case data remains costly and inefficient. Generative models have emerged as a promising…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Tao Tang , Enhui Ma , xia zhou , Letian Wang , Tianyi Yan , Xueyang Zhang , Kun Zhan , Peng Jia , XianPeng Lang , Jia-Wang Bian , Kaicheng Yu , Xiaodan Liang

Fine-grained 3D part segmentation is crucial for enabling embodied AI systems to perform complex manipulation tasks, such as interacting with specific functional components of an object. However, existing interactive segmentation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Bojun Zhang , Hangjian Ye , Hao Zheng , Jianzheng Huang , Zhengyu Lin , Zhenhong Guo , Feng Zheng

It is desirable to enable robots capable of automatic assembly. Structural understanding of object parts plays a crucial role in this task yet remains relatively unexplored. In this paper, we focus on the setting of furniture assembly from…

Robotics · Computer Science 2022-07-07 Rufeng Zhang , Tao Kong , Weihao Wang , Xuan Han , Mingyu You

Establishing dense correspondences between shapes is a crucial task in computer vision and graphics, while prior approaches depend on near-isometric assumptions and homogeneous subject types (i.e., only operate for human shapes). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Qinfeng Xiao , Guofeng Mei , Bo Yang , Liying Zhang , Jian Zhang , Kit-lun Yick

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D generation framework that addresses these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Yushi Lan , Shangchen Zhou , Zhaoyang Lyu , Fangzhou Hong , Shuai Yang , Bo Dai , Xingang Pan , Chen Change Loy

Data-driven generative modeling has made remarkable progress by leveraging the power of deep neural networks. A reoccurring challenge is how to enable a model to generate a rich variety of samples from the entire target distribution, rather…

Graphics · Computer Science 2019-09-04 Nadav Schor , Oren Katzir , Hao Zhang , Daniel Cohen-Or

Existing methodologies in open vocabulary 3D semantic segmentation primarily concentrate on establishing a unified feature space encompassing 3D, 2D, and textual modalities. Nevertheless, traditional techniques such as global feature…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Ziyi Wang , Yanbo Wang , Xumin Yu , Jie Zhou , Jiwen Lu

Image-to-3D generation faces inherent semantic ambiguity under occlusion, where partial observation alone is often insufficient to determine object category. In this work, we formalize text-driven amodal 3D generation, where text prompts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jiayin Zhu , Guoji Fu , Xiaolu Liu , Qiyuan He , Yicong Li , Angela Yao

Sequential assembly with geometric primitives has drawn attention in robotics and 3D vision since it yields a practical blueprint to construct a target shape. However, due to its combinatorial property, a greedy method falls short of…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Jungtaek Kim , Hyunsoo Chung , Jinhwi Lee , Minsu Cho , Jaesik Park

Part-aware panoptic segmentation is a problem of computer vision that aims to provide a semantic understanding of the scene at multiple levels of granularity. More precisely, semantic areas, object instances, and semantic parts are…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Shishir Muralidhara , Sravan Kumar Jagadeesh , René Schuster , Didier Stricker

We present MRGAN, a multi-rooted adversarial network which generates part-disentangled 3D point-cloud shapes without part-based shape supervision. The network fuses multiple branches of tree-structured graph convolution layers which produce…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Rinon Gal , Amit Bermano , Hao Zhang , Daniel Cohen-Or

3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jiawei Weng , Saining Zhang , Zhenxin Diao , Peishuo Li , Henghaofan Zhang , Junhao Chen , Hao Zhao

3D generative models have been recently successful in generating realistic 3D objects in the form of point clouds. However, most models do not offer controllability to manipulate the shape semantics of component object parts without…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Amaya Dharmasiri , Dinithi Dissanayake , Mohamed Afham , Isuru Dissanayake , Ranga Rodrigo , Kanchana Thilakarathna
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