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Related papers: 2D Instance Editing in 3D Space

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We propose a system that learns to detect objects and infer their 3D poses in RGB-D images. Many existing systems can identify objects and infer 3D poses, but they heavily rely on human labels and 3D annotations. The challenge here is to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-02 Mihir Prabhudesai , Shamit Lal , Hsiao-Yu Fish Tung , Adam W. Harley , Shubhankar Potdar , Katerina Fragkiadaki

Recent advancements in 3D scene editing have been propelled by the rapid development of generative models. Existing methods typically utilize generative models to perform text-guided editing on 3D representations, such as 3D Gaussian…

Graphics · Computer Science 2025-05-27 Yansong Qu , Dian Chen , Xinyang Li , Xiaofan Li , Shengchuan Zhang , Liujuan Cao , Rongrong Ji

Radiance Fields (RFs) have emerged as a crucial technology for 3D scene representation, enabling the synthesis of novel views with remarkable realism. However, as RFs become more widely used, the need for effective editing techniques that…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Yiren Lu , Jing Ma , Yu Yin

Camera localization in 3D LiDAR maps has gained increasing attention due to its promising ability to handle complex scenarios, surpassing the limitations of visual-only localization methods. However, existing methods mostly focus on…

Robotics · Computer Science 2024-10-28 Huai Yu , Kuangyi Chen , Wen Yang , Sebastian Scherer , Gui-Song Xia

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

With the help of Score Distillation Sampling (SDS) and the rapid development of neural 3D representations, some methods have been proposed to perform 3D editing such as adding additional geometries, or overwriting textures. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yige Chen , Teng Hu , Yizhe Tang , Siyuan Chen , Ang Chen , Ran Yi

Text-driven 3D scene editing has gained significant attention owing to its convenience and user-friendliness. However, existing methods still lack accurate control of the specified appearance and location of the editing result due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Jingyu Zhuang , Di Kang , Yan-Pei Cao , Guanbin Li , Liang Lin , Ying Shan

Cross-modal systems trained on 2D visual inputs are presented with a dimensional shift when processing 3D scenes. An in-scene camera bridges the dimensionality gap but requires learning a control module. We introduce a new method that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jason Armitage , Rico Sennnrich

We propose a novel framework for fine-grained object recognition that learns to recover object variation in 3D space from a single image, trained on an image collection without using any ground-truth 3D annotation. We accomplish this by…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Sunghun Joung , Seungryong Kim , Minsu Kim , Ig-Jae Kim , Kwanghoon Sohn

Text-driven 3D scene editing has recently attracted increasing attention. Most existing methods follow a render-edit-optimize pipeline, where multi-view images are rendered from a 3D scene, edited with 2D image editors, and then used to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Pufan Li , Bi'an Du , Shenghe Zheng , Junyi Yao , Wei Hu

Existing GAN inversion and editing methods work well for aligned objects with a clean background, such as portraits and animal faces, but often struggle for more difficult categories with complex scene layouts and object occlusions, such as…

Computer Vision and Pattern Recognition · Computer Science 2022-06-17 Gaurav Parmar , Yijun Li , Jingwan Lu , Richard Zhang , Jun-Yan Zhu , Krishna Kumar Singh

Multi-object editing aims to modify multiple objects or regions in complex scenes while preserving structural coherence. This task faces significant challenges in scenarios involving overlapping or interacting objects: (1) Inaccurate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Hongyang Zhu , Haipeng Liu , Bo Fu , Yang Wang

Scene image editing is crucial for entertainment, photography, and advertising design. Existing methods solely focus on either 2D individual object or 3D global scene editing. This results in a lack of a unified approach to effectively…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qihang Zhang , Yinghao Xu , Chaoyang Wang , Hsin-Ying Lee , Gordon Wetzstein , Bolei Zhou , Ceyuan Yang

We present a technique for a complete 3D reconstruction of small objects moving in front of a textured background. It is a particular variation of multibody structure from motion, which specializes to two objects only. The scene is captured…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Petr Hruby , Tomas Pajdla

This paper introduces V$^2$Edit, a novel training-free framework for instruction-guided video and 3D scene editing. Addressing the critical challenge of balancing original content preservation with editing task fulfillment, our approach…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yanming Zhang , Jun-Kun Chen , Jipeng Lyu , Yu-Xiong Wang

Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly under occlusions--remains challenging. Existing methods often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hui Shan , Keyang Luo , Ming Li , Sizhe Zheng , Yanwei Fu , Zhen Chen , Xiangru Huang

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

Recent research has demonstrated that the combination of pretrained diffusion models with neural radiance fields (NeRFs) has emerged as a promising approach for text-to-3D generation. Simply coupling NeRF with diffusion models will result…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Lu Yu , Wei Xiang , Kang Han

Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Yubin Hu , Sheng Ye , Wang Zhao , Matthieu Lin , Yuze He , Yu-Hui Wen , Ying He , Yong-Jin Liu

Generating high-quality 3D objects from textual descriptions remains a challenging problem due to computational cost, the scarcity of 3D data, and complex 3D representations. We introduce Geometry Image Diffusion (GIMDiffusion), a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Slava Elizarov , Ciara Rowles , Simon Donné