Related papers: Teaching Sustainable Creative Technologies
Art is a variety of human activities that include the production of visual, auditory, or performing objects that express the creativity, creative concepts, or technological abilities of the artist, intended primarily for their beauty or…
Achieving the UN Sustainable Development Goals (SDGs) demands adequate levels of awareness and actions to address sustainability challenges. Software systems will play an important role in moving towards these targets. Sustainability skills…
It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…
Recommendation systems based on image recognition could prove a vital tool in enhancing the experience of museum audiences. However, for practical systems utilizing wearable cameras, a number of challenges exist which affect the quality of…
This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…
Cultural heritage, a testament to human history and civilization, has gained increasing recognition for its significance in preservation and dissemination. The integration of immersive technologies has transformed how cultural heritage is…
Technologies related to artificial intelligence (AI) have a strong impact on the changes of research and creative practices in visual arts. The growing number of research initiatives and creative applications that emerge in the intersection…
The discourse about sustainable technology has emerged from the acknowledgment of the environmental collapse we are facing. In this paper, we argue that addressing this crisis requires more than the development of sustainable alternatives…
This pictorial presents an ongoing research programme comprising three practice-based Design Research projects conducted through 2024, exploring the affordances of diffusion-based AI image generation systems, specifically Stable Diffusion.…
The purpose of this study is to discuss instructional design and technology (IDT) model strategies for developing learning and teaching environments, based on philosophical approaches to educational technology theory. The study begins with…
Targeting sustainability in our industrial society requires integrating specific criteria in the design process of products and processes. A paradigm shift is necessary in the economical, social and political systems to ensure the natural…
The ubiquitous use of the tools of artificial intelligence (AI) in techno-science, in higher education and in other existing and potential fields of measurement application generates new challenges for teaching measurement science and…
Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…
Topological materials are at the forefront of quantum materials research, offering tremendous potential for next-generation energy and information devices. However, current investigation of these materials remains largely focused on…
Recent advancements in artificial intelligence (AI) have broadened the applicability of AI-generated images across various sectors, including the creative industry and design. However, their utilization in educational contexts, particularly…
The emergence of the digital media and computational tools has widened the doors for creativity. The cutting edge in the digital arts and role of new technologies can be explored for the possible creativity. This gives an opportunity to…
The integration of generative AI in visual art has revolutionized not only how visual content is created but also how AI interacts with and reflects the underlying domain knowledge. This survey explores the emerging realm of diffusion-based…
Text-guided synthesis of images has made a giant leap towards becoming a mainstream phenomenon. With text-to-image generation systems, anybody can create digital images and artworks. This provokes the question of whether text-to-image…
As belief around the potential of computational social science grows, fuelled by recent advances in machine learning, data scientists are ostensibly becoming the new experts in education. Scholars engaged in critical studies of education…
While material innovation can enable sustainable development, environmental and social impacts of emerging materials are often assessed only after design choices are "locked in." Here, we argue for a shift in perspective: life cycle…