Related papers: Teaching Sustainable Creative Technologies
Sketching is a natural and effective visual communication medium commonly used in creative processes. Recent developments in deep-learning models drastically improved machines' ability in understanding and generating visual content. An…
We developed a pilot course focused on mathematical modeling within the tertiary education framework, with a distinct emphasis on sustainability and sustainable development. While an applicable textbook exists for this liberal arts course,…
This workshop report from "Shaping the Digital Future of ErUM Research: Sustainability & Ethics" (Aachen, 2025) reviews progress on sustainability measures in data-intensive ErUM-Data research since the 2023 call-to-action on resource-aware…
Teaching applied ethics in computer science has shifted from a perspective of teaching about professional codes of conduct and an emphasis on risk management towards a broader understanding of the impacts of computing on humanity and the…
This paper proposes a cognitive-Affective-Systemic (CAS) framework that integrates cognition, emotion, and systemic understanding to cultivate sustainability awareness through art. Drawing from eco-aesthetics, affect theory, complexity…
Emerging methods and tools are changing the ways participants in global creative networks become aware of each other and proceed to interact. Some web-based resources intended to spark new collaborations in creative networks have been…
Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…
The age of Artificial Intelligence (AI) is marked by its transformative "generative" capabilities, distinguishing it from prior iterations. This burgeoning characteristic of AI has enabled it to produce new and original content, inherently…
Growing awareness of the environmental impact of digital technologies has led to several isolated initiatives to promote sustainable practices. However, despite these efforts, the environmental footprint of generative AI, particularly in…
This note presents reflections drawn from my recent experiences in teaching a course on mathematics and sustainability, with a particular emphasis on raising awareness of the topic and its broader implications. The lectures were structured…
Recent generative AI advances present new possibilities for supporting visual art creation, but how such promise might assist novice artists during early-stage processes requires investigation. How novices adopt or resist these tools can…
Manually re-drawing an image in a certain artistic style takes a professional artist a long time. Doing this for a video sequence single-handedly is beyond imagination. We present two computational approaches that transfer the style from…
The remarkable ecological success of humans is often attributed to our ability to develop complex cultural artefacts that enable us to cope with environmental challenges. The evolution of complex culture (cumulative cultural evolution) is…
As generative AI systems become widely adopted, they enable unprecedented creation levels of synthetic data across text, images, audio, and video modalities. While research has addressed the energy consumption of model training and…
This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…
This major component of the research described in this thesis is 3D computer graphics, specifically the realistic physics-based softbody simulation and haptic responsive environments. Minor components include advanced human-computer…
Mixed Reality (MR) is becoming ubiquitous as it finds its applications in education, healthcare, and other sectors beyond leisure. While MR end devices, such as headsets, have low energy intensity, the total number of devices and resource…
This is a case study of teaching 3D design and 3D printing in a project-based computing course for undergraduate math majors. This article discusses content organization, implementation, project grading, and includes a personal reflection.…
Currently, data-intensive scientific applications require vast amounts of compute resources to deliver world-leading science. The climate emergency has made it clear that unlimited use of resources (e.g., energy) for scientific discovery is…
Technology integration in educational settings has led to the development of novel sensor-based tools that enable students to measure and interact with their environment. Although reports from using such tools can be positive, evaluations…