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Related papers: EmbodieDreamer: Advancing Real2Sim2Real Transfer f…

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Imagine sitting at your desk, looking at objects on it. You do not know their exact distances from your eye in meters, but you can immediately reach out and touch them. Instead of an externally defined unit, your sense of distance is tied…

Robotics · Computer Science 2025-09-16 Levi Burner , Cornelia Fermüller , Yiannis Aloimonos

We present Swim2Real, a pipeline that calibrates a 16-parameter robotic fish simulator from swimming videos using vision-language model (VLM) feedback, requiring no hand-designed search stages. Calibrating soft aquatic robots is…

Robotics · Computer Science 2026-03-24 Kevin Qiu , Kyle Walker , Mike Y. Michelis , Marek Cygan , Josie Hughes

Scaling up robot learning is hindered by the scarcity of robotic demonstrations, whereas human videos offer a vast, untapped source of interaction data. However, bridging the embodiment gap between human hands and robot arms remains a…

Robotics · Computer Science 2026-04-14 Yifu Xu , Bokai Lin , Xinyu Zhan , Hongjie Fang , Yong-Lu Li , Cewu Lu , Lixin Yang

The field of robotics has made significant advances towards generalist robot manipulation policies. However, real-world evaluation of such policies is not scalable and faces reproducibility challenges, which are likely to worsen as policies…

Vision-Language-Action Models (VLAs) inherit their visual and linguistic capabilities from Vision-Language Models (VLMs), yet most VLAs are built from off-the-shelf VLMs that are not adapted to the embodied domain, limiting their downstream…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Yiyang Du , Zhanqiu Guo , Xin Ye , Liu Ren , Chenyan Xiong

Simulation to Real-World Transfer allows affordable and fast training of learning-based robots for manipulation tasks using Deep Reinforcement Learning methods. Currently, Sim2Real uses Asymmetric Actor-Critic approaches to reduce the rich…

Robotics · Computer Science 2024-10-17 Lingfeng Tao , Jiucai Zhang , Qiaojie Zheng , Xiaoli Zhang

Scale arbitrary super-resolution based on implicit image function gains increasing popularity since it can better represent the visual world in a continuous manner. However, existing scale arbitrary works are trained and evaluated on…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Zhiheng Li , Muheng Li , Jixuan Fan , Lei Chen , Yansong Tang , Jiwen Lu , Jie Zhou

Real2Sim2Real plays a critical role in robotic arm control and reinforcement learning, yet bridging this gap remains a significant challenge due to the complex physical properties of robots and the objects they manipulate. Existing methods…

Large language models leverage internet-scale text data, yet embodied AI remains constrained by the prohibitive costs of physical trajectory collection. Desktop environments -- particularly gaming -- offer a compelling alternative: they…

Artificial Intelligence · Computer Science 2026-03-04 Suhwan Choi , Jaeyoon Jung , Haebin Seong , Minchan Kim , Minyeong Kim , Yongjun Cho , Yoonshik Kim , Yubeen Park , Youngjae Yu , Yunsung Lee

Embodied intelligence aims to enable robots to learn, reason, and generalize robustly across complex real-world environments. However, existing approaches often struggle with partial observability, fragmented spatial reasoning, and…

Simulations are attractive environments for training agents as they provide an abundant source of data and alleviate certain safety concerns during the training process. But the behaviours developed by agents in simulation are often…

Robotics · Computer Science 2018-09-21 Xue Bin Peng , Marcin Andrychowicz , Wojciech Zaremba , Pieter Abbeel

The accuracy of face recognition systems has improved significantly in the past few years, thanks to the large amount of data collected and advancements in neural network architectures. However, these large-scale datasets are often…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Anjith George , Sebastien Marcel

Generalization in embodied AI is hindered by the "seeing-to-doing gap," which stems from data scarcity and embodiment heterogeneity. To address this, we pioneer "pointing" as a unified, embodiment-agnostic intermediate representation,…

Robotics · Computer Science 2026-04-07 Yifu Yuan , Haiqin Cui , Yaoting Huang , Yibin Chen , Fei Ni , Zibin Dong , Pengyi Li , Yan Zheng , Hongyao Tang , Jianye Hao

Generalist robot policies are trained on demonstrations collected across a wide variety of robots, scenes, and viewpoints. Yet it remains unclear how to best organize and scale such heterogeneous data so that it genuinely improves…

Robotics · Computer Science 2026-03-23 Jonathan Yang , Chelsea Finn , Dorsa Sadigh

Accurately manipulating articulated objects is a challenging yet important task for real robot applications. In this paper, we present a novel framework called Sim2Real$^2$ to enable the robot to manipulate an unseen articulated object to…

Robotics · Computer Science 2023-02-22 Liqian Ma , Jiaojiao Meng , Shuntao Liu , Weihang Chen , Jing Xu , Rui Chen

We present EgoRenderer, a system for rendering full-body neural avatars of a person captured by a wearable, egocentric fisheye camera that is mounted on a cap or a VR headset. Our system renders photorealistic novel views of the actor and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-25 Tao Hu , Kripasindhu Sarkar , Lingjie Liu , Matthias Zwicker , Christian Theobalt

Embodied action planning is a core challenge in robotics, requiring models to generate precise actions from visual observations and language instructions. While video generation world models are promising, their reliance on pixel-level…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yangcheng Yu , Xin Jin , Yu Shang , Xin Zhang , Haisheng Su , Wei Wu , Yong Li

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

Embodied AI represents a paradigm in AI research where artificial agents are situated within and interact with physical or virtual environments. Despite the recent progress in Embodied AI, it is still very challenging to learn the…

Robotics · Computer Science 2024-10-10 Xuetao Li , Fang Gao , Jun Yu , Shaodong Li , Feng Shuang

Robotic manipulation policies are advancing rapidly, but their direct evaluation in the real world remains costly, time-consuming, and difficult to reproduce, particularly for tasks involving deformable objects. Simulation provides a…

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