English
Related papers

Related papers: EmbodieDreamer: Advancing Real2Sim2Real Transfer f…

200 papers

The large demand for simulated data has made the reality gap a problem on the forefront of robotics. We propose a method to traverse the gap by tuning available simulation parameters. Through the optimisation of physics engine parameters,…

Robotics · Computer Science 2020-03-04 Jack Collins , Ross Brown , Jurgen Leitner , David Howard

The field of Embodied AI predominantly relies on simulation for training and evaluation, often using either fully synthetic environments that lack photorealism or high-fidelity real-world reconstructions captured with expensive hardware. As…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Gunjan Chhablani , Xiaomeng Ye , Muhammad Zubair Irshad , Zsolt Kira

Robot manipulation in the real world is fundamentally constrained by the visual sim2real gap, where depth observations collected in simulation fail to reflect the complex noise patterns inherent to real sensors. In this work, inspired by…

Robotics · Computer Science 2025-12-09 Xiujian Liang , Jiacheng Liu , Mingyang Sun , Qichen He , Cewu Lu , Jianhua Sun

We introduce real-is-sim, a new approach to integrating simulation into behavior cloning pipelines. In contrast to real-only methods, which lack the ability to safely test policies before deployment, and sim-to-real methods, which require…

Learning motor control for muscle-driven musculoskeletal models is hindered by the computational cost of biomechanically accurate simulation and the scarcity of validated, open full-body models. Here we present MuscleMimic, an open-source…

Character image animation aims to synthesize high-fidelity videos by transferring motion from a driving sequence to a static reference image. Despite recent advancements, existing methods suffer from two fundamental challenges: (1)…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Mingshuang Luo , Shuang Liang , Zhengkun Rong , Yuxuan Luo , Tianshu Hu , Ruibing Hou , Hong Chang , Yong Li , Yuan Zhang , Mingyuan Gao

We propose SplitNet, a method for decoupling visual perception and policy learning. By incorporating auxiliary tasks and selective learning of portions of the model, we explicitly decompose the learning objectives for visual navigation into…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Daniel Gordon , Abhishek Kadian , Devi Parikh , Judy Hoffman , Dhruv Batra

We present Sym2Real, a fully data-driven framework that provides a principled way to train low-level adaptive controllers in a highly data-efficient manner. Using only about 10 trajectories, we achieve robust control of both a quadrotor and…

Robotics · Computer Science 2025-09-22 Easop Lee , Samuel A. Moore , Boyuan Chen

Automation holds the potential to assist surgeons in robotic interventions, shifting their mental work load from visuomotor control to high level decision making. Reinforcement learning has shown promising results in learning complex…

To solve tasks in complex environments, robots need to learn from experience. Deep reinforcement learning is a common approach to robot learning but requires a large amount of trial and error to learn, limiting its deployment in the…

Robotics · Computer Science 2022-06-29 Philipp Wu , Alejandro Escontrela , Danijar Hafner , Ken Goldberg , Pieter Abbeel

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video…

Artificial Intelligence · Computer Science 2026-05-14 Qinchuan Cheng , Zhantao Gong , Pengzhan Sun , Angela Yao , Xulei Yang , Shijie Li

The advent of Chat-GPT has led to a surge of interest in Embodied AI. However, many existing Embodied AI models heavily rely on massive interactions with training environments, which may not be practical in real-world situations. To this…

Artificial Intelligence · Computer Science 2024-01-03 Fang Gao , XueTao Li , Jun Yu , Feng Shaung

Simulators are indispensable for research in autonomous systems such as self-driving cars, autonomous robots, and drones. Despite significant progress in various simulation aspects, such as graphical realism, an evident gap persists between…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Stefanos Pasios , Nikos Nikolaidis

This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yue Fan , Xiaojian Ma , Rongpeng Su , Jun Guo , Rujie Wu , Xi Chen , Qing Li

The scalability of embodied intelligence is fundamentally constrained by the scarcity of real-world interaction data. While simulation platforms provide a promising alternative, existing approaches often suffer from a substantial visual and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Zhengqing Gao , Ziwen Li , Xin Wang , Jiaxin Huang , Zhenyang Ren , Mingkai Shao , Hanlue Zhang , Tianyu Huang , Yongkang Cheng , Yandong Guo , Runqi Lin , Yuanyuan Wang , Tongliang Liu , Kun Zhang , Mingming Gong

Learned world models hold significant potential for robotic manipulation, as they can serve as simulator for real-world interactions. While extensive progress has been made in 2D video-based world models, these approaches often lack…

Robotics · Computer Science 2025-10-13 Chuanrui Zhang , Zhengxian Wu , Guanxing Lu , Yansong Tang , Ziwei Wang

Embodied AI is a crucial frontier in robotics, capable of planning and executing action sequences for robots to accomplish long-horizon tasks in physical environments. In this work, we introduce EmbodiedGPT, an end-to-end multi-modal…

Robotics · Computer Science 2023-09-15 Yao Mu , Qinglong Zhang , Mengkang Hu , Wenhai Wang , Mingyu Ding , Jun Jin , Bin Wang , Jifeng Dai , Yu Qiao , Ping Luo

We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yu Zhang , Kaiyuan Shen , Yang Li

Reinforcement learning for training end-to-end autonomous driving models in closed-loop simulations is gaining growing attention. However, most simulation environments differ significantly from real-world conditions, creating a substantial…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Chaojun Ni , Guosheng Zhao , Xiaofeng Wang , Zheng Zhu , Wenkang Qin , Xinze Chen , Guanghong Jia , Guan Huang , Wenjun Mei

Autonomous learning of dexterous, long-horizon robotic skills has been a longstanding pursuit of embodied AI. Recent advances in robotic reinforcement learning (RL) have demonstrated remarkable performance and robustness in real-world…

‹ Prev 1 3 4 5 6 7 10 Next ›