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This paper deals with a bilevel approach of the location-allocation problem with dimensional facilities. We present a general model that allows us to consider very general shapes of domains for the dimensional facilities and we prove the…

Optimization and Control · Mathematics 2018-06-27 Lina Mallozzi , Justo Puerto , Moisés Rodríguez-Madrena

In a facility game one or more facilities are placed in a metric space to serve a set of selfish agents whose addresses are their private information. In a classical facility game, each agent wants to be as close to a facility as possible,…

Computer Science and Game Theory · Computer Science 2015-03-26 Yukun Cheng , Sanming Zhou

We study the multistage $K$-facility reallocation problem on the real line, where we maintain $K$ facility locations over $T$ stages, based on the stage-dependent locations of $n$ agents. Each agent is connected to the nearest facility at…

Data Structures and Algorithms · Computer Science 2019-05-30 Dimitris Fotakis , Loukas Kavouras , Panagiotis Kostopanagiotis , Philip Lazos , Stratis Skoulakis , Nikolas Zarifis

We study the distributed facility location games with candidate locations, where agents on a line are partitioned into groups. Both desirable and obnoxious facility location settings are discussed. In distributed location problems,…

Computer Science and Game Theory · Computer Science 2025-01-03 Feiyue Sun

The metric capacitated facility location is a well-studied problem for which, while constant factor approximations are known, no efficient relaxation with constant integrality gap is known. The question whether there is such a relaxation is…

Data Structures and Algorithms · Computer Science 2013-12-09 Stavros G. Kolliopoulos , Yannis Moysoglou

We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

We study a non-cooperative two-sided facility location game in which facilities and clients behave strategically. This is in contrast to many other facility location games in which clients simply visit their closest facility. Facility…

Computer Science and Game Theory · Computer Science 2024-06-14 Simon Krogmann , Pascal Lenzner , Alexander Skopalik

In this paper, we study the Facility Location Problem with Scarce Resources (FLPSR) under the assumption that agents' type follow a probability distribution. In the FLPSR, the objective is to identify the optimal locations for one or more…

Computer Science and Game Theory · Computer Science 2024-12-03 Gennaro Auricchio , Jie Zhang

This article describes a model and an exact solution method for facility location problems with decision-dependent uncertainties. The model allows characterizing the probability distribution of the random elements as a function of the…

Optimization and Control · Mathematics 2025-09-15 Giovanni Pantuso

We analyze the problem of locating a public facility on a line in a society where agents have either single-peaked or single-dipped preferences. We consider the domain analyzed in Alcalde-Unzu et al. (2024), where the type of preference of…

Theoretical Economics · Economics 2025-10-15 Oihane Gallo

We study Nash equilibria in strategic facility location games where clients are located in an arbitrary metric space. Specifically, there are $n$ clients, and the goal is to choose a facility from a set of given locations, so that the total…

Computer Science and Game Theory · Computer Science 2026-04-21 Yue Gruszecki , Elliot Anshelevich

We analyze the problem of locating a public facility in a domain of single-peaked and single-dipped preferences when the social planner knows the type of preference (single-peaked or single-dipped) of each agent. Our main result…

Theoretical Economics · Economics 2024-04-02 Jorge Alcalde-Unzu , Oihane Gallo , Marc Vorsatz

We study a variation of facility location problems (FLPs) that aims to improve the accessibility of agents to the facility within the context of mechanism design without money. In such a variation, agents have preferences on the ideal…

Computer Science and Game Theory · Computer Science 2024-09-16 Hau Chan , Jianan Lin , Chenhao Wang , Yanxi Xie

We initiate the study of matching roommates and rooms wherein the preferences of agents over other agents and rooms are complementary and represented by Leontief utilities. In this setting, 2n agents must be paired up and assigned to n…

Computer Science and Game Theory · Computer Science 2024-12-19 Hadi Hosseini , Shivika Narang , Sanjukta Roy

Classical stability theory for stochastic programming relies on the Wasserstein-Fortet-Mourier duality, which requires the ground cost to be a distance. When using problem-dependent costs instead of metrics, this duality no longer yields…

Optimization and Control · Mathematics 2026-03-10 Nils Peyrousset , Benoît Tran

We study Facility Location with Matching, a Facility Location problem where, given additional information about which pair of clients is compatible to be matched, we need to match as many clients as possible and assign each matched client…

Data Structures and Algorithms · Computer Science 2026-02-24 Fateme Abbasi , Martin Böhm , Jarosław Byrka , Matin Mohammadi , Yongho Shin

We consider strategy proof mechanisms for facility location which maximize equitability between agents. As is common in the literature, we measure equitability with the Gini index. We first prove a simple but fundamental impossibility…

Computer Science and Game Theory · Computer Science 2025-06-13 Toby Walsh

This paper studies the problem of minimizing group-level inequity in facility location games on the real line, where agents belong to different groups and may act strategically. We explore a fairness-oriented objective that minimizes the…

Computer Science and Game Theory · Computer Science 2026-02-03 Yuhang Guo , Houyu Zhou

We consider a selfish variant of the knapsack problem. In our version, the items are owned by agents, and each agent can misrepresent the set of items she owns---either by avoiding reporting some of them (understating), or by reporting…

Computer Science and Game Theory · Computer Science 2016-03-01 Itai Feigenbaum , Matthew P. Johnson

The facility location problem is an NP-hard optimization problem. Therefore, approximation algorithms are often used to solve large instances. Such algorithms often perform much better than worst-case analysis suggests. Therefore,…

Data Structures and Algorithms · Computer Science 2019-03-29 Stefan Klootwijk , Bodo Manthey
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