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Related papers: Haptic Biofeedback for Wakeful Rest: Does Stimulat…

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Navigating peripersonal space requires reaching targets in both horizontal (e.g., desks) and vertical (e.g., shelves) layouts with high precision. We developed a haptic glove to aid peri-personal target navigation and investigated the…

Human-Computer Interaction · Computer Science 2025-10-13 Mahdis Tajdari , Jason Forsyth , Sol Lim

Physical interactions with socially assistive robots (SARs) positively affect user wellbeing. However, haptic experiences when touching a SAR are typically limited to perceiving the robot's movements or shell texture, while other modalities…

Human-Computer Interaction · Computer Science 2024-10-11 Jacqueline Borgstedt , Shaun Macdonald , Karola Marky , Frank E. Pollick , Stephen A. Brewster

Telerobotics has shown promise in helping workers safely manipulate building components on construction sites; however, its primary reliance on visual feedback limits efficiency in situations with stiff contact or poor visibility. Reliable…

Human-Computer Interaction · Computer Science 2023-02-03 Yijie Gong , Haliza Mat Husin , Ecda Erol , Valerio Ortenzi , Katherine J. Kuchenbecker

Combining interconnected wearables provides fascinating opportunities like augmenting exergaming with virtual coaches, feedback on the execution of sports activities, or how to improve on them. Breathing rhythm is a particularly interesting…

Sleep is the primary mean of recovery from accumulated fatigue and thus plays a crucial role in fostering people's mental and physical well-being. Sleep quality monitoring systems are often implemented using wearables that leverage their…

Human-Computer Interaction · Computer Science 2023-08-15 Nouran Abdalazim , Leonardo Alchieri , Lidia Alecci , Silvia Santini

Conventional methods for diagnosing Social Anxiety Disorder (SAD), such as clinical interviews and self-reported questionnaires, often face accessibility barriers and subjective biases, underscoring the need for objective physiological…

Human-Computer Interaction · Computer Science 2025-12-02 Nilesh Kumar Sahu , Snehil Gupta , Haroon R. Lone

Clinical myoelectric prostheses lack the sensory feedback and sufficient dexterity required to complete activities of daily living efficiently and accurately. Providing haptic feedback of relevant environmental cues to the user or imbuing…

Robotics · Computer Science 2023-02-01 Neha Thomas , Alexandra J. Miller , Hasan Ayaz , Jeremy D. Brown

This paper introduces SmartBelt, a wearable microphone array on a belt that performs sound source localization and returns the direction of arrival with respect to the user waist. One of the haptic motors on the belt then vibrates in the…

Robotics · Computer Science 2022-03-01 Simon Michaud , Benjamin Moffett , Ana Tapia Rousiouk , Victoria Duda , François Grondin

Haptic feedback is critical in a broad range of human-machine/computer-interaction applications. However, the high cost and low portability/wearability of haptic devices remain unresolved issues, severely limiting the adoption of this…

Human-Computer Interaction · Computer Science 2024-10-28 Panagiotis Kourtesis , Ferran Argelaguet , Sebastian Vizcay , Maud Marchal , Claudio Pacchierotti

Serious games for health are designed with specific health objectives and are increasingly being used in mental health interventions. Leveraging sensor equipped handheld devices such as smartphones and smartwatches, these games can provide…

Human-Computer Interaction · Computer Science 2025-11-26 Md Mosharaf Hossan , Rifat Ara Tasnim , Farjana Z Eishita

Mindfulness is the state of paying attention to the present moment on purpose and meditation is the technique to obtain this state. This study aims to develop a robot assistant that facilitates mindfulness training by means of a Brain…

Human-Computer Interaction · Computer Science 2020-08-13 Maryam Alimardani , Linda Kemmeren , Kazuki Okumura , Kazuo Hiraki

Vibration transmission is essential in the design of comfortable vehicle seats but knowledge is lacking on 3D trunk and head motion and the role of seat back and posture. We hypothesized that head motion is reduced when participants upper…

Signal Processing · Electrical Eng. & Systems 2022-07-06 Mojtaba Mirakhorlo , Nick Kluft , Barys Shyrokau , Riender Happee

Gait rehabilitation interventions targeting paretic propulsion can improve walking speed and function in individuals post-stroke. Previous work has demonstrated that real-time biofeedback targeting anterior ground reaction forces (AGRFs)…

Human-Computer Interaction · Computer Science 2026-01-21 Cameron A. Nurse , Kelly Breen , Matthew McGuire , Sara Prokup , Arun Jayaraman , Quentin Sanders

The purpose of the present study was to determine the effects of a plantar pressure-based, tongue-placed tactile biofeedback on postural control mechanisms during quiet standing. To this aim, sixteen young healthy adults were asked to stand…

While user's perception & performance are predominantly examined independently in virtual reality, the Action-Specific Perception (ASP) theory postulates that the performance of an individual on a task modulates this individual's spatial &…

Human-Computer Interaction · Computer Science 2022-09-07 Panagiotis Kourtesis , Sebastian Vizcay , Maud Marchal , Claudio Pacchierotti , Ferran Argelaguet

We investigate how vibrotactile wrist feedback can enhance spatial guidance for handheld tool movement in optical see-through augmented reality (AR). While AR overlays are widely used to support surgical tasks, visual occlusion, lighting…

Human-Computer Interaction · Computer Science 2026-01-21 Yue Yang , Christoph Leuze , Brian Hargreaves , Bruce Daniel , Fred M Baik

We present an open-access dataset of over 8000 acoustic impulse from 160 microphones spread across the body and affixed to wearable accessories. The data can be used to evaluate audio capture and array processing systems using wearable…

Audio and Speech Processing · Electrical Eng. & Systems 2019-12-12 Ryan M. Corey , Naoki Tsuda , Andrew C. Singer

Proprioception is comprised of sensory input from several sources including muscle spindles, joint capsule, ligaments and skin. The purpose of the present experiment was to investigate whether the central nervous system was able to…

Medical Physics · Physics 2007-05-23 Nicolas Vuillerme , Olivier Chenu , Jacques Demongeot , Yohan Payan

We propose a haptic system that applies forces or skin deformation to the user's arm, rather than at the fingertips, for believable interaction with virtual objects as an alternative to complex thimble devices. Such a haptic system would be…

Robotics · Computer Science 2019-11-21 Mine Sarac , Allison M. Okamura , Massimiliano Di Luca

This research delves into the utilization of smartwatch sensor data and heart rate monitoring to discern individual emotions based on body movement and heart rate. Emotions play a pivotal role in human life, influencing mental well-being,…

Human-Computer Interaction · Computer Science 2024-08-14 Zikri Kholifah Nur , Rifki Wijaya , Gia Septiana Wulandari