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Recent approaches in music generation rely on disentangled representations, often labeled as structure and timbre or local and global, to enable controllable synthesis. Yet the underlying properties of these embeddings remain underexplored.…

A fundamental problem in robotic perception is matching identical objects or data, with applications such as loop closure detection, place recognition, object tracking, and map fusion. While the problem becomes considerably more challenging…

Robotics · Computer Science 2021-12-01 Parker C. Lusk , Ronak Roy , Kaveh Fathian , Jonathan P. How

Embedding acoustic information into fixed length representations is of interest for a whole range of applications in speech and audio technology. Two novel unsupervised approaches to generate acoustic embeddings by modelling of acoustic…

Computation and Language · Computer Science 2021-02-08 Yanpei Shi , Thomas Hain

Consumer-grade music recordings such as those captured by mobile devices typically contain distortions in the form of background noise, reverb, and microphone-induced EQ. This paper presents a deep learning approach to enhance low-quality…

Sound · Computer Science 2022-04-29 Nikhil Kandpal , Oriol Nieto , Zeyu Jin

Music performance synthesis aims to synthesize a musical score into a natural performance. In this paper, we borrow recent advances in text-to-speech synthesis and present the Deep Performer -- a novel system for score-to-audio music…

Sound · Computer Science 2022-02-22 Hao-Wen Dong , Cong Zhou , Taylor Berg-Kirkpatrick , Julian McAuley

Audio effects (AFXs) are essential tools in music production, frequently applied in chains to shape timbre and dynamics. The order of AFXs in a chain plays a crucial role in determining the final sound, particularly when non-linear (e.g.,…

Sound · Computer Science 2025-07-30 Aogu Wada , Tomohiko Nakamura , Hiroshi Saruwatari

Most machine learning models for audio tasks are dealing with a handcrafted feature, the spectrogram. However, it is still unknown whether the spectrogram could be replaced with deep learning based features. In this paper, we answer this…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-20 Zhaoyang Bu , Hanhaodi Zhang , Xiaohu Zhu

We present a data-driven approach to automate audio signal processing by incorporating stateful third-party, audio effects as layers within a deep neural network. We then train a deep encoder to analyze input audio and control effect…

Audio and Speech Processing · Electrical Eng. & Systems 2021-05-12 Marco A. Martínez Ramírez , Oliver Wang , Paris Smaragdis , Nicholas J. Bryan

Chord recognition systems depend on robust feature extraction pipelines. While these pipelines are traditionally hand-crafted, recent advances in end-to-end machine learning have begun to inspire researchers to explore data-driven methods…

Machine Learning · Computer Science 2016-12-16 Filip Korzeniowski , Gerhard Widmer

This paper introduces Open-Amp, a synthetic data framework for generating large-scale and diverse audio effects data. Audio effects are relevant to many musical audio processing and Music Information Retrieval (MIR) tasks, such as modelling…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-25 Alec Wright , Alistair Carson , Lauri Juvela

Labeling and maintaining a commercial sound effects library is a time-consuming task exacerbated by databases that continually grow in size and undergo taxonomy updates. Moreover, sound search and taxonomy creation are complicated by…

Sound · Computer Science 2022-08-22 Alison B. Ma , Alexander Lerch

Machine hearing of the environmental sound is one of the important issues in the audio recognition domain. It gives the machine the ability to discriminate between the different input sounds that guides its decision making. In this work we…

Sound · Computer Science 2022-07-20 Peter Ochieng , Dennis Kaburu

Audio source separation is a difficult machine learning problem and performance is measured by comparing extracted signals with the component source signals. However, if separation is motivated by the ultimate goal of re-mixing then…

Sound · Computer Science 2015-05-05 Andrew J. R Simpson , Gerard Roma , Mark D. Plumbley

We propose a unified model for three inter-related tasks: 1) to \textit{separate} individual sound sources from a mixed music audio, 2) to \textit{transcribe} each sound source to MIDI notes, and 3) to\textit{ synthesize} new pieces based…

Sound · Computer Science 2021-08-10 Liwei Lin , Qiuqiang Kong , Junyan Jiang , Gus Xia

With the rapid advancement of generative audio models, distinguishing between human-composed and generated music is becoming increasingly challenging. As a response, models for detecting fake music have been proposed. In this work, we…

Sound · Computer Science 2025-07-15 Tomasz Sroka , Tomasz Wężowicz , Dominik Sidorczuk , Mateusz Modrzejewski

Computational analysis of performed music is a key component of music information research, as performance shapes much of the music we hear. Music performance analysis studies the acoustic variations introduced by performers and how these…

Sound · Computer Science 2026-05-06 Corentin Guichaoua , Daniel Bedoya , Elaine Chew

Audio representation learning based on deep neural networks (DNNs) emerged as an alternative approach to hand-crafted features. For achieving high performance, DNNs often need a large amount of annotated data which can be difficult and…

Machine Learning · Computer Science 2020-07-09 Xavier Favory , Konstantinos Drossos , Tuomas Virtanen , Xavier Serra

We investigate applying audio manipulations using pretrained neural network-based autoencoders as an alternative to traditional signal processing methods, since the former may provide greater semantic or perceptual organization. To…

Audio and Speech Processing · Electrical Eng. & Systems 2023-04-11 Scott H. Hawley , Christian J. Steinmetz

Machine hearing or listening represents an emerging area. Conventional approaches rely on the design of handcrafted features specialized to a specific audio task and that can hardly generalized to other audio fields. For example,…

Computer Vision and Pattern Recognition · Computer Science 2018-12-13 Imad Rida , Romain Hérault , Gilles Gasso

In the pursuit of developing expressive music performance models using artificial intelligence, this paper introduces DExter, a new approach leveraging diffusion probabilistic models to render Western classical piano performances. In this…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-24 Huan Zhang , Shreyan Chowdhury , Carlos Eduardo Cancino-Chacón , Jinhua Liang , Simon Dixon , Gerhard Widmer