Related papers: A framework for 3D interaction techniques
Practical implementations of high-level languages must provide access to libraries and system services that have APIs specified in a low-level language (usually C). An important characteristic of such mechanisms is the foreign-interface…
Pioneered by the foundational information theory by Claude Shannon and the visionary framework of machine intelligence by Alan Turing, the convergent evolution of information and communication technologies (IT/CT) has created an unbroken…
Human-data interaction (HDI) presents fundamentally different challenges from traditional data management. HDI systems must meet latency, correctness, and consistency needs that stem from usability rather than query semantics; failing to…
The prevailing net-centric environment demands and enables modeling and simulation to combine efforts from numerous disciplines. Software techniques and methodology, in particular service-oriented architecture, provide such an opportunity.…
The current computer programmings encapsulate attributes and behaviours into objects, but miss the mechanism to support the connection among objects. A programming paradigm is presented to connect all objects. The connection supports…
This article presents a model for describing the architecture of software-intensive systems, based on the use of multiple, concurrent views. This use of multiple views allows to address separately the concerns of the various stakeholders of…
Our machines, products, utilities, and environments have long been monitored by embedded software systems. Our professional, commercial, social and personal lives are also subject to monitoring as they are mediated by software systems. Data…
Major benefits of wireless sensor nodes of IoT like low cost and easy deployment are advocating their usage in variety of applications. Some of them are health monitoring, agriculture, environmental and habitant monitoring, and water…
Even the best information retrieval model cannot always identify the most useful answers to a user query. This is in particular the case with web search systems, where it is known that users tend to minimise their effort to access relevant…
This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…
Textual interaction networks (TINs) are an omnipresent data structure used to model the interplay between users and items on e-commerce websites, social networks, etc., where each interaction is associated with a text description.…
To study implementations and optimisations of interaction net systems we propose a calculus to allow us to reason about nets, a concrete data-structure that is in close correspondence with the calculus, and a low-level language to create…
The design and development process for the Internet of Things (IoT) applications is more complicated than that for desktop, mobile, or web applications. First, IoT applications require both software and hardware to work together across…
Large language models (LLMs) are increasingly deployed as agents, expected to decompose goals, invoke tools, and verify results in dynamic environments. Realizing these capabilities requires access to agentic data-structured interaction…
This paper presents Matrix, an advanced AI-powered framework designed for real-time 3D object generation in Augmented Reality (AR) environments. By integrating a cutting-edge text-to-3D generative AI model, multilingual speech-to-text…
Physical skill acquisition, from sports techniques to surgical procedures, requires instruction and feedback. In the absence of a human expert, Physical Task Guidance (PTG) systems can offer a promising alternative. These systems integrate…
Multimodal interfaces are becoming increasingly important with the advent of mobile devices, accessibility considerations, and novel software technologies that combine diverse interaction media. This article investigates systems support for…
Services are autonomous, self-describing, technology-neutral software units that can be described, published, discovered, and composed into software applications at runtime. Designing software services and composing services in order to…
We develop an interface-modeling framework for quality and resource management that captures configurable working points of hardware and software components in terms of functionality, resource usage and provision, and quality indicators…
Software systems have traditionally been designed for human interaction, emphasizing graphical user interfaces, usability, and cognitive alignment with end users. However, recent advances in large language model (LLM)-based agents are…