Related papers: A framework for 3D interaction techniques
Industry 4.0 or Industrial IoT both describe new paradigms for seamless interaction between humans and machines. Both concepts rely on intelligent, inter-connected cyber-physical production systems that are able to control the process flow…
Software developers usually start coding an application with no formal architecture in mind and relying on intuition and experience instead of on well-known design patters. A different approach is recommended for the development of IoT…
Number of IoT devices is constantly increasing which results in greater complexity of computations and high data velocity. One of the approach to process sensor data is dataflow programming. It enables the development of reactive software…
This article is a brief guide to the field of algorithmic information theory (AIT), its underlying philosophy, and the most important concepts. AIT arises by mixing information theory and computation theory to obtain an objective and…
The Internet of Things describes a network of physical devices interacting and producing vast streams of sensor data. At present there are a number of general challenges which exist while developing solutions for use cases involving the…
This paper describes a global framework that enables contactless human machine interaction using computer vision and machine learning techniques. The main originality of our framework is that only a very simple image acquisition device, as…
IoT is changing the way Internet is used due to the availability of a large amount of data timely collected from every-day life objects. Designing applications in this new scenario poses new challenges. This extended abstract discusses them…
We present HIC (Human-system Interaction Container), a general framework for the integration of advanced interaction in the software development process. We show how this framework allows to reconcile the software development methods (such…
An interactive robot framework accomplishes long-horizon task planning and can easily generalize to new goals and distinct tasks, even during execution. However, most traditional methods require predefined module design, making it hard to…
The Internet of Things (IoT) is the science of connecting multiple devices that coordinate to provide the service in question. IoT environments are complex, dynamic, rapidly changing and resource constrained. Therefore, proactively adapting…
How can interactions with A.I. systems be designed? This paper explores the design space for A.I. interaction to develop tools for designers to think about tangible and physical A.I. interactions. Our proposed framework consists of two…
Machine learning has been applied to a number of creative, design-oriented tasks. However, it remains unclear how to best empower human users with these machine learning approaches, particularly those users without technical expertise. In…
This work relates to context-awareness of things that belong to IoT networks. Preferences understood as a priority in selection are considered, and dynamic preference models for such systems are built. Preference models are based on formal…
As research in the Internet of Thing area progresses, and a multitude of proposals exist to solve a variety of problems, the need for a general principled software engineering approach for the systematic development of IoT systems and…
Artificial intelligence (AI) in its various forms finds more and more its way into complex distributed systems. For instance, it is used locally, as part of a sensor system, on the edge for low-latency high-performance inference, or in the…
The practice of programming is undergoing a revolution with the introduction of AI assisted development (copilots) and the creation of new programming languages that are designed explicitly for tooling, analysis, and automation. Integrated…
Numerous systems for dissemination, retrieval, and archiving of documents have been developed in the past. Those systems often focus on one of these aspects and are hard to extend and combine. Typically, the transmission protocols, query…
As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive…
A single vendor cannot provide complete IIoT end-to-end solutions because cooperation is required from multiple parties. Interoperability is a key architectural quality. Composability of capabilities, information and configuration is the…
The Internet of Things, or the IoT is a vision for a ubiquitous society wherein people and "Things" are connected in an immersively networked computing environment, with the connected "Things" providing utility to people/enterprises and…