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Related papers: A framework for 3D interaction techniques

200 papers

Industry 4.0 or Industrial IoT both describe new paradigms for seamless interaction between humans and machines. Both concepts rely on intelligent, inter-connected cyber-physical production systems that are able to control the process flow…

Software developers usually start coding an application with no formal architecture in mind and relying on intuition and experience instead of on well-known design patters. A different approach is recommended for the development of IoT…

Software Engineering · Computer Science 2020-03-18 Fabrizio Borelli , Gabriela Biondi , Flávio Horita , Carlos Kamienski

Number of IoT devices is constantly increasing which results in greater complexity of computations and high data velocity. One of the approach to process sensor data is dataflow programming. It enables the development of reactive software…

Networking and Internet Architecture · Computer Science 2020-05-25 Tomasz Szydlo , Joanna Sendorek , Robert Brzoza-Woch , Mateusz Windak

This article is a brief guide to the field of algorithmic information theory (AIT), its underlying philosophy, and the most important concepts. AIT arises by mixing information theory and computation theory to obtain an objective and…

Information Theory · Computer Science 2009-09-29 Marcus Hutter

The Internet of Things describes a network of physical devices interacting and producing vast streams of sensor data. At present there are a number of general challenges which exist while developing solutions for use cases involving the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-25 Morgan K. Geldenhuys , Jonathan Will , Benjamin J. J. Pfister , Martin Haug , Alexander Scharmann , Lauritz Thamsen

This paper describes a global framework that enables contactless human machine interaction using computer vision and machine learning techniques. The main originality of our framework is that only a very simple image acquisition device, as…

Human-Computer Interaction · Computer Science 2019-07-12 Frederic Magoules , Qinmeng Zou

IoT is changing the way Internet is used due to the availability of a large amount of data timely collected from every-day life objects. Designing applications in this new scenario poses new challenges. This extended abstract discusses them…

Software Engineering · Computer Science 2023-07-26 Henry Muccini , Barbara Russo , Eugenio Zimeo

We present HIC (Human-system Interaction Container), a general framework for the integration of advanced interaction in the software development process. We show how this framework allows to reconcile the software development methods (such…

Human-Computer Interaction · Computer Science 2008-07-17 Jérôme Lard , Frédéric Landragin , Olivier Grisvard , David Faure

An interactive robot framework accomplishes long-horizon task planning and can easily generalize to new goals and distinct tasks, even during execution. However, most traditional methods require predefined module design, making it hard to…

Robotics · Computer Science 2025-02-11 Boyi Li , Philipp Wu , Pieter Abbeel , Jitendra Malik

The Internet of Things (IoT) is the science of connecting multiple devices that coordinate to provide the service in question. IoT environments are complex, dynamic, rapidly changing and resource constrained. Therefore, proactively adapting…

Software Engineering · Computer Science 2017-09-26 Asmaa Achtaich , Nissrine Souissi , Raul Mazo , Camille Salinesi , Ounsa Roudies

How can interactions with A.I. systems be designed? This paper explores the design space for A.I. interaction to develop tools for designers to think about tangible and physical A.I. interactions. Our proposed framework consists of two…

Human-Computer Interaction · Computer Science 2023-11-14 Lunshi Zhou , Alexandra Bremers , Wendy Ju

Machine learning has been applied to a number of creative, design-oriented tasks. However, it remains unclear how to best empower human users with these machine learning approaches, particularly those users without technical expertise. In…

Human-Computer Interaction · Computer Science 2019-03-26 Matthew Guzdial , Mark Riedl

This work relates to context-awareness of things that belong to IoT networks. Preferences understood as a priority in selection are considered, and dynamic preference models for such systems are built. Preference models are based on formal…

Software Engineering · Computer Science 2014-07-14 Radoslaw Klimek , Leszek Kotulski

As research in the Internet of Thing area progresses, and a multitude of proposals exist to solve a variety of problems, the need for a general principled software engineering approach for the systematic development of IoT systems and…

Software Engineering · Computer Science 2016-01-22 Franco Zambonelli

Artificial intelligence (AI) in its various forms finds more and more its way into complex distributed systems. For instance, it is used locally, as part of a sensor system, on the edge for low-latency high-performance inference, or in the…

Software Engineering · Computer Science 2022-12-29 Hans-Martin Heyn , Eric Knauss , Patrizio Pelliccione

The practice of programming is undergoing a revolution with the introduction of AI assisted development (copilots) and the creation of new programming languages that are designed explicitly for tooling, analysis, and automation. Integrated…

Software Engineering · Computer Science 2024-06-17 Mark Marron

Numerous systems for dissemination, retrieval, and archiving of documents have been developed in the past. Those systems often focus on one of these aspects and are hard to extend and combine. Typically, the transmission protocols, query…

Digital Libraries · Computer Science 2007-05-23 Lukas C. Faulstich

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive…

Human-Computer Interaction · Computer Science 2026-04-09 Junlong Chen , Jens Grubert , Per Ola Kristensson

A single vendor cannot provide complete IIoT end-to-end solutions because cooperation is required from multiple parties. Interoperability is a key architectural quality. Composability of capabilities, information and configuration is the…

Computers and Society · Computer Science 2016-02-22 K. Eric Harper , Thijmen de Gooijer , Karen Smiley

The Internet of Things, or the IoT is a vision for a ubiquitous society wherein people and "Things" are connected in an immersively networked computing environment, with the connected "Things" providing utility to people/enterprises and…

Computers and Society · Computer Science 2016-04-11 Prasant Misra , Yogesh Simmhan , Jay Warrior