Related papers: 3D Gaussian Splatting Driven Multi-View Robust Phy…
Physical adversarial camouflage poses a severe security threat to autonomous driving systems by mapping adversarial textures onto 3D objects. Nevertheless, current methods remain brittle in complex dynamic scenarios, failing to generalize…
Camera-based object detection systems play a vital role in autonomous driving, yet they remain vulnerable to adversarial threats in real-world environments. Existing 2D and 3D physical attacks, due to their focus on texture optimization,…
As 3D Gaussian Splatting (3DGS) gains rapid adoption in safety-critical tasks for efficient novel-view synthesis from static images, how might an adversary tamper images to cause harm? We introduce ComplicitSplat, the first attack that…
With 3D Gaussian Splatting (3DGS) being increasingly used in safety-critical applications, how can an adversary manipulate the scene to cause harm? We introduce CLOAK, the first attack that leverages view-dependent Gaussian appearances -…
Physical adversarial attacks in object detection have attracted increasing attention. However, most previous works focus on hiding the objects from the detector by generating an individual adversarial patch, which only covers the planar…
This study introduces a novel approach to neural rendering, specifically tailored for adversarial camouflage, within an extensive 3D rendering framework. Our method, named FPA, goes beyond traditional techniques by faithfully simulating…
To perform adversarial attacks in the physical world, many studies have proposed adversarial camouflage, a method to hide a target object by applying camouflage patterns on 3D object surfaces. For obtaining optimal physical adversarial…
We propose a novel 3D deepfake generation framework based on 3D Gaussian Splatting that enables realistic, identity-preserving face swapping and reenactment in a fully controllable 3D space. Compared to conventional 2D deepfake approaches…
3D Gaussian Splatting (3DGS) is increasingly recognized as a powerful paradigm for real-time, high-fidelity 3D reconstruction. However, its per-scene optimization pipeline limits scalability and generalization, and prevents efficient…
Adversarial camouflage is a widely used physical attack against vehicle detectors for its superiority in multi-view attack performance. One promising approach involves using differentiable neural renderers to facilitate adversarial…
Prior works on physical adversarial camouflage against vehicle detectors mainly focus on the effectiveness and robustness of the attack. The current most successful methods optimize 3D vehicle texture at a pixel level. However, this results…
3D Gaussian Splatting (3DGS) has emerged as a powerful paradigm for real-time and high-fidelity 3D reconstruction from posed images. However, recent studies reveal its vulnerability to adversarial corruptions in input views, where…
Physical adversarial attacks pose a significant practical threat as it deceives deep learning systems operating in the real world by producing prominent and maliciously designed physical perturbations. Emphasizing the evaluation of…
Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…
The advancement of deep object detectors has greatly affected safety-critical fields like autonomous driving. However, physical adversarial camouflage poses a significant security risk by altering object textures to deceive detectors.…
Recently we have witnessed progress in hiding road vehicles against object detectors through adversarial camouflage in the digital world. The extension of this technique to the physical world is crucial for testing the robustness of…
3D scene representation methods like Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have significantly advanced novel view synthesis. As these methods become prevalent, addressing their vulnerabilities becomes critical. We…
An adversary can fool deep neural network object detectors by generating adversarial noises. Most of the existing works focus on learning local visible noises in an adversarial "patch" fashion. However, the 2D patch attached to a 3D object…
Recent advances in 3D Gaussian Splatting (3DGS) deliver high-quality rendering, yet the Gaussian representation exposes a new attack surface, the resource-targeting attack. This attack poisons training images, excessively inducing Gaussian…
The creation of high-fidelity, digital versions of human heads is an important stepping stone in the process of further integrating virtual components into our everyday lives. Constructing such avatars is a challenging research problem, due…