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In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

Software Engineering · Computer Science 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

Lifelike visualizations in design, cinematography, and gaming rely on precise physics simulations, typically requiring extensive computational resources and detailed physical input. This paper presents a method that can infer a system's…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Franciszek Szewczyk , Gilles Louppe , Matthia Sabatelli

Learning-based methods have shown promising performance for accelerating motion planning, but mostly in the setting of static environments. For the more challenging problem of planning in dynamic environments, such as multi-arm assembly…

Robotics · Computer Science 2025-06-13 Ruipeng Zhang , Chenning Yu , Jingkai Chen , Chuchu Fan , Sicun Gao

Learning visual representations from observing actions to benefit robot visuo-motor policy generation is a promising direction that closely resembles human cognitive function and perception. Motivated by this, and further inspired by…

Humans are excellent at understanding language and vision to accomplish a wide range of tasks. In contrast, creating general instruction-following embodied agents remains a difficult challenge. Prior work that uses pure language-only models…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Hao Liu , Lisa Lee , Kimin Lee , Pieter Abbeel

Vector graphics, known for their scalability and user-friendliness, provide a unique approach to visual content compared to traditional pixel-based images. Animation of these graphics, driven by the motion of their elements, offers enhanced…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Wenshuo Gao , Xicheng Lan , Luyao Zhang , Shuai Yang

Graph Neural Networks (GNNs) have achieved significant success across various applications. However, their complex structures and inner workings can be challenging for non-AI experts to understand. To address this issue, this study presents…

Human-Computer Interaction · Computer Science 2025-12-18 Yilin Lu , Chongwei Chen , Yuxin Chen , Kexin Huang , Marinka Zitnik , Qianwen Wang

One of the key challenges in visual imitation learning is collecting large amounts of expert demonstrations for a given task. While methods for collecting human demonstrations are becoming easier with teleoperation methods and the use of…

Robotics · Computer Science 2021-07-20 Sarah Young , Jyothish Pari , Pieter Abbeel , Lerrel Pinto

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

Embedding data visualizations in video can enhance the communication of complex information. However, this process is often labor-intensive, requiring designers to adjust visualizations frame by frame manually. In this work, we present…

Human-Computer Interaction · Computer Science 2026-01-01 Yi He , Yuqi Liu , Chenpu Li , Ruoyan Chen , Chuer Chen , Shengqi Dang , Nan Cao

Multimodal datasets contain an enormous amount of relational information, which grows exponentially with the introduction of new modalities. Learning representations in such a scenario is inherently complex due to the presence of multiple…

Machine Learning · Computer Science 2019-09-24 Devanshu Arya , Stevan Rudinac , Marcel Worring

Existing interactive visualization tools for deep learning are mostly applied to the training, debugging, and refinement of neural network models working on natural images. However, visual analytics tools are lacking for the specific…

Computer Vision and Pattern Recognition · Computer Science 2020-09-07 Xinyi Huang , Suphanut Jamonnak , Ye Zhao , Boyu Wang , Minh Hoai , Kevin Yager , Wei Xu

Multimodal large language models (MLLMs) have made significant progress in vision-language understanding, yet effectively aligning different modalities remains a fundamental challenge. We present a framework that unifies multimodal…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Wanpeng Zhang , Yicheng Feng , Hao Luo , Yijiang Li , Zihao Yue , Sipeng Zheng , Zongqing Lu

Image and video inpainting is a classic problem in computer vision and computer graphics, aiming to fill in the plausible and realistic content in the missing areas of images and videos. With the advance of deep learning, this problem has…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Weize Quan , Jiaxi Chen , Yanli Liu , Dong-Ming Yan , Peter Wonka

Novice learners find motion as a continuous process of change challenging to understand. In this paper, we present a pedagogical approach based on agent-based, visual programming to address this issue. Integrating Logo programming with…

Physics Education · Physics 2013-05-14 Pratim Sengupta , Amy Voss Farris , Mason Wright

In recent years, narrative visualization has gained much attention. Researchers have proposed different design spaces for various narrative visualization genres and scenarios to facilitate the creation process. As users' needs grow and…

Human-Computer Interaction · Computer Science 2023-03-23 Qing Chen , Shixiong Cao , Jiazhe Wang , Nan Cao

This paper presents an interactive technique to explain visual patterns in network visualizations to analysts who do not understand these visualizations and who are learning to read them. Learning a visualization requires mastering its…

Human-Computer Interaction · Computer Science 2024-08-05 Xinhuan Shu , Alexis Pister , Junxiu Tang , Fanny Chevalier , Benjamin Bach

In the animation industry, cartoon videos are usually produced at low frame rate since hand drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop computational models that can automatically interpolate…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Li Siyao , Shiyu Zhao , Weijiang Yu , Wenxiu Sun , Dimitris N. Metaxas , Chen Change Loy , Ziwei Liu

Teachers have tried to teach their students by introducing text books along with verbal instructions in traditional education system. However, teaching and learning methods could be changed for developing Information and Communication…

Computers and Society · Computer Science 2014-11-10 Md Baharul Islam , Arif Ahmed , Md Kabirul Islam , Abu Kalam Shamsuddin

Graphs are ubiquitous data structures for representing interactions between entities. With an emphasis on the use of graphs to represent chemical molecules, we explore the task of learning to generate graphs that conform to a distribution…

Machine Learning · Computer Science 2019-03-08 Qi Liu , Miltiadis Allamanis , Marc Brockschmidt , Alexander L. Gaunt