Related papers: Comparing Learning Paradigms for Egocentric Video …
Egocentric human mesh recovery (HMR) from monocular head-mounted cameras is increasingly important for AR/VR applications, but remains challenging due to the lack of reliable ground-truth (GT) annotations based on parametric human body…
We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…
Self-supervised methods have achieved remarkable success in transfer learning, often achieving the same or better accuracy than supervised pre-training. Most prior work has done so by increasing pre-training computation by adding complex…
Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary…
Multi-Modal Self-Supervised Learning from videos has been shown to improve model's performance on various downstream tasks. However, such Self-Supervised pre-training requires large batch sizes and a large amount of computation resources…
We present a video summarization approach for egocentric or "wearable" camera data. Given hours of video, the proposed method produces a compact storyboard summary of the camera wearer's day. In contrast to traditional keyframe selection…
Egocentric videos capture how humans manipulate objects and tools, providing diverse motion cues for learning object manipulation. Unlike the costly, expert-driven manual teleoperation commonly used in training Vision-Language-Action models…
We introduce Mistake Attribution (MATT), a new task for fine-grained understanding of human mistakes in egocentric videos. While prior work detects whether a mistake occurs, MATT attributes the mistake to what part of the instruction is…
This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices provide diverse, multi-modal sensor inputs, including…
Learning an egocentric action recognition model from video data is challenging due to distractors (e.g., irrelevant objects) in the background. Further integrating object information into an action model is hence beneficial. Existing…
Previous methods on estimating detailed human depth often require supervised training with `ground truth' depth data. This paper presents a self-supervised method that can be trained on YouTube videos without known depth, which makes…
Existing video self-supervised learning methods mainly rely on trimmed videos for model training. However, trimmed datasets are manually annotated from untrimmed videos. In this sense, these methods are not really self-supervised. In this…
Accurately perceiving location and scene is crucial for autonomous driving and mobile robots. Recent advances in deep learning have made it possible to learn egomotion and depth from monocular images in a self-supervised manner, without…
This research aims to comprehensively explore building a multimodal foundation model for egocentric video understanding. To achieve this goal, we work on three fronts. First, as there is a lack of QA data for egocentric video understanding,…
Although considerable advancements have been attained in self-supervised depth estimation from monocular videos, most existing methods often treat all objects in a video as static entities, which however violates the dynamic nature of…
The proliferation of video content on platforms like YouTube and Vimeo presents significant challenges in efficiently locating relevant information. Automatic video summarization aims to address this by extracting and presenting key content…
Video understanding tasks take many forms, from action detection to visual query localization and spatio-temporal grounding of sentences. These tasks differ in the type of inputs (only video, or video-query pair where query is an image…
Long-form egocentric video understanding provides rich contextual information and unique insights into long-term human behaviors, holding significant potential for applications in embodied intelligence, long-term activity analysis, and…
Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert…
We propose a self-supervised learning framework that uses unlabeled monocular video sequences to generate large-scale supervision for training a Visual Odometry (VO) frontend, a network which computes pointwise data associations across…