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This technical report describes the implementation of Toychain: a simple, lightweight blockchain implemented in Python, designed for ease of deployment and practicality in robotics research. It can be integrated with various software and…

Robot learning is witnessing a significant increase in the size, diversity, and complexity of pre-collected datasets, mirroring trends in domains such as natural language processing and computer vision. Many robot learning methods treat…

Robotics · Computer Science 2025-08-19 Marius Memmel , Jacob Berg , Bingqing Chen , Abhishek Gupta , Jonathan Francis

Despite recent efforts to collect multi-task, multi-embodiment datasets, to design recipes for training Vision-Language-Action models (VLAs), and to showcase these models on different robot platforms, generalist cross-embodiment robot…

This paper presents a new software framework for HRI experimentation with the sixth version of the common NAO robot produced by the United Robotics Group. Embracing the common demand of researchers for better performance and new features…

Robotics · Computer Science 2024-03-22 Antonio Bono , Kenji Brameld , Luigi D'Alfonso , Giuseppe Fedele

Understanding decision-making in clinical environments is of paramount importance if we are to bring the strengths of machine learning to ultimately improve patient outcomes. Several factors including the availability of public data, the…

Machine Learning · Computer Science 2022-03-15 Alex J. Chan , Ioana Bica , Alihan Huyuk , Daniel Jarrett , Mihaela van der Schaar

This paper introduces EvoCraft, a framework for Minecraft designed to study open-ended algorithms. We introduce an API that provides an open-source Python interface for communicating with Minecraft to place and track blocks. In contrast to…

Artificial Intelligence · Computer Science 2020-12-10 Djordje Grbic , Rasmus Berg Palm , Elias Najarro , Claire Glanois , Sebastian Risi

Assistive robot manipulators must be able to autonomously pick and place a wide range of novel objects to be truly useful. However, current assistive robots lack this capability. Additionally, assistive systems need to have an interface…

Robotics · Computer Science 2019-07-10 Dian Wang , Colin Kohler , Andreas ten Pas , Alexander Wilkinson , Maozhi Liu , Holly Yanco , Robert Platt

Safe learning is central to AI-enabled robots where a single failure may lead to catastrophic results. Barrier-based method is one of the dominant approaches for safe robot learning. However, this method is not scalable, hard to train, and…

Machine Learning · Computer Science 2024-06-21 Wei Xiao , Tsun-Hsuan Wang , Daniela Rus

Task And Motion Planning (TAMP) is the problem of finding a solution to an automated planning problem that includes discrete actions executable by low-level continuous motions. This field is gaining increasing interest within the robotics…

Robotics · Computer Science 2024-08-13 Elisa Tosello , Alessandro Valentini , Andrea Micheli

We present pyCub, an open-source physics-based simulation of the humanoid robot iCub, along with exercises to teach students the basics of humanoid robotics. Compared to existing iCub simulators (iCub SIM, iCub Gazebo), which require C++…

Robotics · Computer Science 2026-03-05 Lukas Rustler , Matej Hoffmann

This paper addresses a synchronization problem that arises when a team of aerial robots (ARs) need to communicate while performing assigned tasks in a cooperative scenario. Each robot has a limited communication range and flies within a…

Robotics · Computer Science 2019-02-15 J. M. Díaz-Báñez , L. E. Caraballo , M. A. Lopez , S. Bereg , I. Maza , A. Ollero

The development of visual analytics (VA) systems has traditionally been a labor-intensive process, balancing design methodologies with complex software engineering practices. In domain-specific fields like urban VA, this challenge is…

Human-Computer Interaction · Computer Science 2026-04-23 Lucas Alexandre , João Rulff , Talisson Souza , Gustavo Moreira , Daniel de Oliveira , Claudio Silva , Fabio Miranda , Marcos Lage

This paper introduces ARCLE, an environment designed to facilitate reinforcement learning research on the Abstraction and Reasoning Corpus (ARC). Addressing this inductive reasoning benchmark with reinforcement learning presents these…

Artificial Intelligence · Computer Science 2024-07-31 Hosung Lee , Sejin Kim , Seungpil Lee , Sanha Hwang , Jihwan Lee , Byung-Jun Lee , Sundong Kim

We present a novel redirected walking controller based on alignment that allows the user to explore large and complex virtual environments, while minimizing the number of collisions with obstacles in the physical environment. Our…

Graphics · Computer Science 2023-07-06 Niall L. Williams , Aniket Bera , Dinesh Manocha

Robotic grasping is a fundamental skill across all domains of robot applications. There is a large body of research for grasping objects in table-top scenarios, where finding suitable grasps is the main challenge. In this work, we are…

Robotics · Computer Science 2025-05-13 Martin Rudorfer , Jiří Hartvich , Vojtěch Vonásek

When facing the problem of autonomously learning multiple tasks with reinforcement learning systems, researchers typically focus on solutions where just one parametrised policy per task is sufficient to solve them. However, in complex…

This paper presents the slurk software, a lightweight interaction server for setting up dialog data collections and running experiments. Slurk enables a multitude of settings including text-based, speech and video interaction between two or…

Computation and Language · Computer Science 2022-02-03 Jana Götze , Maike Paetzel-Prüsmann , Wencke Liermann , Tim Diekmann , David Schlangen

Robot learning has emerged as a promising tool for taming the complexity and diversity of the real world. Methods based on high-capacity models, such as deep networks, hold the promise of providing effective generalization to a wide range…

While the exploration for embodied AI has spanned multiple decades, it remains a persistent challenge to endow agents with human-level intelligence, including perception, learning, reasoning, decision-making, control, and generalization…

Robotics · Computer Science 2024-02-07 Zhiyuan Xu , Kun Wu , Junjie Wen , Jinming Li , Ning Liu , Zhengping Che , Jian Tang

High-quality visualizations are an essential part of robotics research, enabling clear communication of results through figures, animations, and demonstration videos. While Blender is a powerful and freely available 3D graphics platform,…

Robotics · Computer Science 2026-01-01 Peter Messina , Daniel Rakita