Related papers: Real-Time ESFP: Estimating, Smoothing, Filtering, …
Arthroscopy is a minimally invasive surgical procedure used to diagnose and treat joint problems. The clinical workflow of arthroscopy typically involves inserting an arthroscope into the joint through a small incision, during which…
Fast 3D clothed human reconstruction from monocular video remains a significant challenge in computer vision, particularly in balancing computational efficiency with reconstruction quality. Current approaches are either focused on static…
3D Gaussian Splatting offers expressive scene reconstruction, modeling a broad range of visual, geometric, and semantic information. However, efficient real-time map reconstruction with data streamed from multiple robots and devices remains…
While dynamic Neural Radiance Fields (NeRF) have shown success in high-fidelity 3D modeling of talking portraits, the slow training and inference speed severely obstruct their potential usage. In this paper, we propose an efficient…
Division-of-focal-plane (DoFP) polarization imaging technical recently has been applied in many fields. However, the images captured by such sensors cannot be used directly because they suffer from instantaneous field-of-view errors and low…
We present Motion 3-to-4, a feed-forward framework for synthesising high-quality 4D dynamic objects from a single monocular video and an optional 3D reference mesh. While recent advances have significantly improved 2D, video, and 3D content…
Massive frame redundancy and limited context window make efficient frame selection crucial for long-video understanding with large vision-language models (LVLMs). Prevailing approaches, however, adopt a flat sampling paradigm which treats…
We propose an approach to reconstruct dense three-dimensional (3D) model of tissue surface from stereo optical videos in real-time, the basic idea of which is to first extract 3D information from video frames by using stereo matching, and…
This work addresses the problem of novel view synthesis in diverse scenes from small collections of RGB images. We propose ERUPT (Efficient Rendering with Unposed Patch Transformer) a state-of-the-art scene reconstruction model capable of…
In this work we develop a generalizable and efficient Neural Radiance Field (NeRF) pipeline for high-fidelity free-viewpoint human body synthesis under settings with sparse camera views. Though existing NeRF-based methods can synthesize…
The goal of this paper is to encode a 3D scene into an extremely compact representation from 2D images and to enable its transmittance, decoding and rendering in real-time across various platforms. Despite the progress in NeRFs and Gaussian…
Existing video prediction methods mainly rely on observing multiple historical frames or focus on predicting the next one-frame. In this work, we study the problem of generating consecutive multiple future frames by observing one single…
Estimating a scene reconstruction and the camera motion from in-body videos is challenging due to several factors, e.g. the deformation of in-body cavities or the lack of texture. In this paper we present Endo-Depth-and-Motion, a pipeline…
Online reconstruction based on RGB-D sequences has thus far been restrained to relatively slow camera motions (<1m/s). Under very fast camera motion (e.g., 3m/s), the reconstruction can easily crumble even for the state-of-the-art methods.…
This paper presents a novel 3D human pose estimation approach using a single stream of asynchronous events as input. Most of the state-of-the-art approaches solve this task with RGB cameras, however struggling when subjects are moving fast.…
Recently, Transformer-based methods have achieved impressive results in single image super-resolution (SISR). However, the lack of locality mechanism and high complexity limit their application in the field of super-resolution (SR). To…
We describe an end-to-end method for recovering 3D human body mesh from single images and monocular videos. Different from the existing methods try to obtain all the complex 3D pose, shape, and camera parameters from one coupling feature,…
Procedure step recognition (PSR) aims to identify all correctly completed steps and their sequential order in videos of procedural tasks. The existing state-of-the-art models rely solely on detecting assembly object states in individual…
Simultaneous Localization and Mapping (SLAM) has been crucial across various domains, including autonomous driving, mobile robotics, and mixed reality. Dense visual SLAM, leveraging RGB-D camera systems, offers advantages but faces…
Video generation models have advanced significantly, yet they still struggle to synthesize complex human movements due to the high degrees of freedom in human articulation. This limitation stems from the intrinsic constraints of pixel-only…