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We introduce the first learning-based dense matching algorithm, termed Equirectangular Projection-Oriented Dense Kernelized Feature Matching (EDM), specifically designed for omnidirectional images. Equirectangular projection (ERP) images,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Dongki Jung , Jaehoon Choi , Yonghan Lee , Somi Jeong , Taejae Lee , Dinesh Manocha , Suyong Yeon

Vision-based pose estimation of articulated robots with unknown joint angles has applications in collaborative robotics and human-robot interaction tasks. Current frameworks use neural network encoders to extract image features and…

Robotics · Computer Science 2025-05-05 Raktim Gautam Goswami , Prashanth Krishnamurthy , Yann LeCun , Farshad Khorrami

Polarization-based vision has gained increasing attention for providing richer physical cues beyond RGB images. While achieving single-shot capture is highly desirable for practical applications, existing Division-of-Focal-Plane (DoFP)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Shuangfan Zhou , Chu Zhou , Heng Guo , Youwei Lyu , Boxin Shi , Zhanyu Ma , Imari Sato

Hand pose estimation is a fundamental task in many human-robot interaction-related applications. However, previous approaches suffer from unsatisfying hand landmark predictions in real-world scenes and high computation burden. This paper…

Robotics · Computer Science 2021-10-13 Shan An , Xiajie Zhang , Dong Wei , Haogang Zhu , Jianyu Yang , Konstantinos A. Tsintotas

We present a new multi-stream 3D mesh reconstruction network (MSMR-Net) for hand pose estimation from a single RGB image. Our model consists of an image encoder followed by a mesh-convolution decoder composed of connected graph convolution…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Uri Wollner , Guy Ben-Yosef

Modeling and re-rendering dynamic 3D scenes is a challenging task in 3D vision. Prior approaches build on NeRF and rely on implicit representations. This is slow since it requires many MLP evaluations, constraining real-world applications.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Ang Cao , Justin Johnson

Monocular depth estimation and ego-motion estimation are significant tasks for scene perception and navigation in stable, accurate and efficient robot-assisted endoscopy. To tackle lighting variations and sparse textures in endoscopic…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Liangjing Shao , Linxin Bai , Chenkang Du , Xinrong Chen

Existing methods of multi-person video 3D human Pose and Shape Estimation (PSE) typically adopt a two-stage strategy, which first detects human instances in each frame and then performs single-person PSE with temporal model. However, the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Zhongwei Qiu , Yang Qiansheng , Jian Wang , Haocheng Feng , Junyu Han , Errui Ding , Chang Xu , Dongmei Fu , Jingdong Wang

Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Shenghao Zhang , Runtao Liu , Christopher Schroers , Yang Zhang

Video is complex due to large variations in motion and rich content in fine-grained visual details. Abstracting useful information from such information-intensive media requires exhaustive computing resources. This paper studies a two-step…

Computer Vision and Pattern Recognition · Computer Science 2022-01-12 Zhaofan Qiu , Ting Yao , Yan Shu , Chong-Wah Ngo , Tao Mei

Standard video action recognition models often process typically resized full frames, suffering from spatial redundancy and high computational costs. To address this, we introduce MoCrop, a motion-aware adaptive cropping module designed for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Binhua Huang , Wendong Yao , Shaowu Chen , Guoxin Wang , Qingyuan Wang , Soumyabrata Dev

Two-Photon Microscopy (TPM) can provide three-dimensional morphological and functional contrast in vivo. Through proper staining, TPM can be utilized to create virtual, H&E equivalent images and thus can improve throughput in…

Most current video MLLMs rely on uniform frame sampling and image-level encoders, resulting in inefficient data processing and limited motion awareness. To address these challenges, we introduce EMA, an Efficient Motion-Aware video MLLM…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Zijia Zhao , Yuqi Huo , Tongtian Yue , Longteng Guo , Haoyu Lu , Bingning Wang , Weipeng Chen , Jing Liu

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts joint positions and an analytical inverse-kinematics (IK) stage recovers joint rotations. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Kehong Gong , Zhengyu Wen , Dao Thien Phong , Mingxi Xu , Weixia He , Qi Wang , Ning Zhang , Zhengyu Li , Guanli Hou , Dongze Lian , Xiaoyu He , Mingyuan Zhang , Hanwang Zhang

Existing monocular 3D pose estimation methods primarily rely on joint positional features, while overlooking intrinsic directional and angular correlations within the skeleton. As a result, they often produce implausible poses under joint…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Ming Xu , Xu Zhang

This paper presents GSWorld, a robust, photo-realistic simulator for robotics manipulation that combines 3D Gaussian Splatting with physics engines. Our framework advocates "closing the loop" of developing manipulation policies with…

Robotics · Computer Science 2025-10-24 Guangqi Jiang , Haoran Chang , Ri-Zhao Qiu , Yutong Liang , Mazeyu Ji , Jiyue Zhu , Zhao Dong , Xueyan Zou , Xiaolong Wang

The problem of object pose and shape estimation has seen key advancements lately. Encoder-decoder (e.g., SAM3D, LRM, CRISP) and diffusion-based models (e.g., InstantMesh, Zero123, SceneComplete) have shown category-agnostic shape encoding…

Robotics · Computer Science 2026-05-27 Pavan Karke , Kushal Shah , Gaurav Singh , Md Faizal Karim , K Madhava Krishna , Rajat Talak

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

Temporal human action detection aims to identify and localize action segments within untrimmed videos, serving as a pivotal task in video understanding. Despite the progress achieved by prior architectures like CNN and Transformer models,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Yicheng Qiu , Keiji Yanai
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