Related papers: A Multi-Stage Framework for Multimodal Controllabl…
The goal of this paper is to accelerate codec-based speech synthesis systems with minimum sacrifice to speech quality. We propose an enhanced inference method that allows for flexible trade-offs between speed and quality during inference…
Although humans engaged in face-to-face conversation simultaneously communicate both verbally and non-verbally, methods for joint and unified synthesis of speech audio and co-speech 3D gesture motion from text are a new and emerging field.…
This paper discusses the task of face-based speech synthesis, a kind of personalized speech synthesis where the synthesized voices are constrained to perceptually match with a reference face image. Due to the lack of TTS-quality…
Vocoders received renewed attention as main components in statistical parametric text-to-speech (TTS) synthesis and speech transformation systems. Even though there are vocoding techniques give almost accepted synthesized speech, their high…
We address the problem of human-in-the-loop control for generating prosody in the context of text-to-speech synthesis. Controlling prosody is challenging because existing generative models lack an efficient interface through which users can…
Accented text-to-speech (TTS) synthesis seeks to generate speech with an accent (L2) as a variant of the standard version (L1). Accented TTS synthesis is challenging as L2 is different from L1 in both in terms of phonetic rendering and…
This Ph.D. thesis focuses on developing a system for high-quality speech synthesis and voice conversion. Vocoder-based speech analysis, manipulation, and synthesis plays a crucial role in various kinds of statistical parametric speech…
Voice cloning is the task of learning to synthesize the voice of an unseen speaker from a few samples. While current voice cloning methods achieve promising results in Text-to-Speech (TTS) synthesis for a new voice, these approaches lack…
Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…
This paper proposes a new architecture for speaker adaptation of multi-speaker neural-network speech synthesis systems, in which an unseen speaker's voice can be built using a relatively small amount of speech data without transcriptions.…
Although Sequence-to-Sequence (S2S) architectures have become state-of-the-art in speech synthesis, capable of generating outputs that approach the perceptual quality of natural samples, they are limited by a lack of flexibility when it…
While most research on controllable text generation has focused on steering base Language Models, the emerging instruction-tuning and prompting paradigm offers an alternate approach to controllability. We compile and release ConGenBench, a…
In multi-speaker speech synthesis, data from a number of speakers usually tend to have great diversity due to the fact that the speakers may differ largely in ages, speaking styles, emotions, and so on. It is important but challenging to…
This paper proposes a dual-stage, low complexity, and reconfigurable technique to enhance the speech contaminated by various types of noise sources. Driven by input data and audio contents, the proposed dual-stage speech enhancement…
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…
In this paper, a text-to-rapping/singing system is introduced, which can be adapted to any speaker's voice. It utilizes a Tacotron-based multispeaker acoustic model trained on read-only speech data and which provides prosody control at the…
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions,…
Recent progress in multi-modal conditioned face synthesis has enabled the creation of visually striking and accurately aligned facial images. Yet, current methods still face issues with scalability, limited flexibility, and a…
This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…
Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D…