Related papers: Video Perception Models for 3D Scene Synthesis
The visual world is fundamentally compositional. Visual scenes are defined by the composition of objects and their relations. Hence, it is essential for computer vision systems to reflect and exploit this compositionality to achieve robust…
Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…
Despite exciting recent results showing vision-language systems' capacity to reason about images using natural language, their capacity for video reasoning remains under-explored. We motivate framing video reasoning as the sequential…
Novel view synthesis from a single image has recently attracted a lot of attention, and it has been primarily advanced by 3D deep learning and rendering techniques. However, most work is still limited by synthesizing new views within…
With recent developments in Embodied Artificial Intelligence (EAI) research, there has been a growing demand for high-quality, large-scale interactive scene generation. While prior methods in scene synthesis have prioritized the naturalness…
Can we synthesize 3D humans interacting with scenes without learning from any 3D human-scene interaction data? We propose GenZI, the first zero-shot approach to generating 3D human-scene interactions. Key to GenZI is our distillation of…
The challenge of graphically rendering high frame-rate videos on low compute devices can be addressed through periodic prediction of future frames to enhance the user experience in virtual reality applications. This is studied through the…
In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we…
Content creation, central to applications such as virtual reality, can be a tedious and time-consuming. Recent image synthesis methods simplify this task by offering tools to generate new views from as little as a single input image, or by…
Large Vision-Language Models (LVLMs) have made significant strides in the field of video understanding in recent times. Nevertheless, existing video benchmarks predominantly rely on text prompts for evaluation, which often require complex…
Driving video generation has achieved much progress in controllability, video resolution, and length, but fails to support fine-grained object-level controllability for diverse driving videos, while preserving the spatiotemporal…
Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…
Visual commonsense understanding requires Vision Language (VL) models to not only understand image and text but also cross-reference in-between to fully integrate and achieve comprehension of the visual scene described. Recently, various…
Despite large-scale pretraining endowing models with language and vision reasoning capabilities, improving their spatial reasoning capability remains challenging due to the lack of data grounded in the 3D world. While it is possible for…
Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…
Large-scale pre-trained video diffusion models have exhibited remarkable capabilities in diverse video generation. However, existing solutions face several challenges in generating long videos with rich human-scene interactions (HSI),…
The vision-based semantic scene completion task aims to predict dense geometric and semantic 3D scene representations from 2D images. However, the presence of dynamic objects in the scene seriously affects the accuracy of the model…
Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…
Humans can intuitively compose and arrange scenes in the 3D space for photography. However, can advanced AI image generators plan scenes with similar 3D spatial awareness when creating images from text or image prompts? We present GenSpace,…
Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…