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We introduce Infinigen Indoors, a Blender-based procedural generator of photorealistic indoor scenes. It builds upon the existing Infinigen system, which focuses on natural scenes, but expands its coverage to indoor scenes by introducing a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Alexander Raistrick , Lingjie Mei , Karhan Kayan , David Yan , Yiming Zuo , Beining Han , Hongyu Wen , Meenal Parakh , Stamatis Alexandropoulos , Lahav Lipson , Zeyu Ma , Jia Deng

modAL is a modular active learning framework for Python, aimed to make active learning research and practice simpler. Its distinguishing features are (i) clear and modular object oriented design (ii) full compatibility with scikit-learn…

Machine Learning · Computer Science 2018-12-13 Tivadar Danka , Peter Horvath

Recent work has focused on generating synthetic imagery to increase the size and variability of training data for learning visual tasks in urban scenes. This includes increasing the occurrence of occlusions or varying environmental and…

Computer Vision and Pattern Recognition · Computer Science 2018-10-03 Alexandra Carlson , Katherine A. Skinner , Ram Vasudevan , Matthew Johnson-Roberson

We provide $89$ challenging simulation environments that range in difficulty. The difficulty of solving a task is linked not only to the number of dimensions in the action space but also to the size and shape of the distribution of…

Artificial Intelligence · Computer Science 2018-04-23 Glen Berseth , Xue Bin Peng , Michiel van de Panne

Generating realistic building layouts for automatic building design has been studied in both the computer vision and architecture domains. Traditional approaches from the architecture domain, which are based on optimization techniques or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jiachen Liu , Yuan Xue , Haomiao Ni , Rui Yu , Zihan Zhou , Sharon X. Huang

Computational models have emerged as powerful tools for multi-scale energy modeling research at the building and urban scale, supporting data-driven analysis across building and urban energy systems. However, these models require large…

Artificial Intelligence · Computer Science 2026-04-09 Jackson Eshbaugh , Chetan Tiwari , Jorge Silveyra

Automated front-end engineering drastically reduces development cycles and minimizes manual coding overhead. While Generative AI has shown promise in translating designs to code, current solutions often produce monolithic scripts, failing…

Information Retrieval · Computer Science 2025-12-23 Chong Liu , Ming Zhang , Fei Li , Hao Zhou , Xiaoshuang Chen , Ye Yuan

As space exploration advances, underground environments are becoming increasingly attractive due to their potential to provide shelter, easier access to resources, and enhanced scientific opportunities. Although such environments exist on…

Robotics · Computer Science 2025-10-31 Gabriel Manuel Garcia , Antoine Richard , Miguel Olivares-Mendez

Generation and analysis of time-series data is relevant to many quantitative fields ranging from economics to fluid mechanics. In the physical sciences, structures such as metastable and coherent sets, slow relaxation processes, collective…

Terrains are visually important and commonly used in computer graphics. While many algorithms for their generation exist, it is difficult to assess the realism of a generated terrain. This paper presents a first step in the direction of…

Procedural 3D Terrain generation has become a necessity in open world games, as it can provide unlimited content, through a functionally infinite number of different areas, for players to explore. In our approach, we use Generative…

Image and Video Processing · Electrical Eng. & Systems 2020-10-14 Emmanouil Panagiotou , Eleni Charou

We present MixingBoard, a platform for quickly building demos with a focus on knowledge grounded stylized text generation. We unify existing text generation algorithms in a shared codebase and further adapt earlier algorithms for…

Computation and Language · Computer Science 2020-07-06 Xiang Gao , Michel Galley , Bill Dolan

Large language models possess impressive capabilities in generating programs (e.g., Python) from natural language descriptions to execute robotic tasks. However, these generated programs often contain errors that violate externally given…

Artificial Intelligence · Computer Science 2025-11-10 Yunhao Yang , Neel P. Bhatt , William Ward , Zichao Hu , Joydeep Biswas , Ufuk Topcu

Tuning hyperparameters for machine learning algorithms is a tedious task, one that is typically done manually. To enable automated hyperparameter tuning, recent works have started to use techniques based on Bayesian optimization. However,…

Machine Learning · Computer Science 2020-05-26 Sandeep Singh Sandha , Mohit Aggarwal , Igor Fedorov , Mani Srivastava

This paper aims for a new generation task: non-stationary multi-texture synthesis, which unifies synthesizing multiple non-stationary textures in a single model. Most non-stationary textures have large scale variance and can hardly be…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Xudong Xie , Zhen Zhu , Zijie Wu , Zhiliang Xu , Yingying Zhu

Traditional methods for deep NLG adopt pipeline approaches comprising stages such as constructing syntactic input, predicting function words, linearizing the syntactic input and generating the surface forms. Though easier to visualize,…

Computation and Language · Computer Science 2019-11-11 Ratish Puduppully , Yue Zhang , Manish Shrivastava

In high performance domains like image processing, physics simulation or machine learning, program performance is critical. Programmers called performance engineers are responsible for the challenging task of optimising programs. Two major…

Programming Languages · Computer Science 2022-12-26 Thomas Koehler

Deep learning-based vision is characterized by intricate frameworks that often necessitate a profound understanding, presenting a barrier to newcomers and limiting broad adoption. With many researchers grappling with the constraints of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Fabi Prezja

In traditional human living environment landscape design, the establishment of three-dimensional models is an essential step for designers to intuitively present the spatial relationships of design elements, as well as a foundation for…

Human-Computer Interaction · Computer Science 2024-04-26 Ran Chen , Zeke Lian , Yueheng He , Xiao Ling , Fuyu Yang , Xueqi Yao , Xingjian Yi , Jing Zhao

We present a Python package for ground-state preparation based on the probabilistic imaginary-time evolution algorithm, with particular focus on its state-vector-based implementation. A standard shot-based simulation is also supported, and…

Quantum Physics · Physics 2026-05-19 Pascal Sievers , Satoshi Ejima