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Kernel methods have proven to be powerful techniques for pattern analysis and machine learning (ML) in a variety of domains. However, many of their original or advanced implementations remain in Matlab. With the incredible rise and adoption…

Machine Learning · Computer Science 2020-05-28 Pradeep Reddy Raamana

The Kieker observability framework is a tool that provides users with the means to design a custom observability pipeline for their application. Originally tailored for Java, supporting Python with Kieker is worthwhile. Python's popularity…

Software Engineering · Computer Science 2025-08-06 Daphné Larrivain , Shinhyung Yang , Wilhelm Hasselbring

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

Using programmable network devices to aid in-network machine learning has been the focus of significant research. However, most of the research was of a limited scope, providing a proof of concept or describing a closed-source algorithm. To…

Networking and Internet Architecture · Computer Science 2022-05-19 Changgang Zheng , Mingyuan Zang , Xinpeng Hong , Riyad Bensoussane , Shay Vargaftik , Yaniv Ben-Itzhak , Noa Zilberman

This paper addresses the challenges of data scarcity and high acquisition costs in training robust object detection models for complex industrial environments, such as offshore oil platforms. Data collection in these hazardous settings…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Pedro Antonio Rabelo Saraiva , Enzo Ferreira de Souza , Joao Manoel Herrera Pinheiro , Thiago H. Segreto , Ricardo V. Godoy , Marcelo Becker

Procedural content generation (PCG) is a growing field, with numerous applications in the video game industry and great potential to help create better games at a fraction of the cost of manual creation. However, much of the work in PCG is…

Artificial Intelligence · Computer Science 2023-07-20 Michael Beukman , Manuel Fokam , Marcel Kruger , Guy Axelrod , Muhammad Nasir , Branden Ingram , Benjamin Rosman , Steven James

Agent-based simulations, especially those including communication, are complex to model and execute. To help researchers deal with this complexity and to encourage modular and maintainable research software, the Python-based framework mango…

Multiagent Systems · Computer Science 2023-11-30 Rico Schrage , Jens Sager , Jan Philipp Hörding , Stefanie Holly

Data-driven modeling is an approach in energy systems modeling that has been gaining popularity. In data-driven modeling, machine learning methods such as linear regression, neural networks or decision-tree based methods are being applied.…

Machine Learning · Computer Science 2023-01-05 Sandra Wilfling

Aggregate programming is a field-based coordination paradigm with over a decade of exploration and successful applications across domains including sensor networks, robotics, and IoT, with implementations in various programming languages,…

Software Engineering · Computer Science 2026-04-01 Gianluca Aguzzi , Davide Domini , Nicolas Farabegoli , Mirko Viroli

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Linear recurrent neural networks (LRNNs) provide a structured approach to sequence modeling that bridges classical linear dynamical systems and modern deep learning, offering both expressive power and theoretical guarantees on stability and…

Performing long-term experimentation or large-scale data collection for machine learning in the field of soft robotics is challenging, due to the hardware robustness and experimental flexibility required. In this work, we propose a modular…

Robotics · Computer Science 2024-09-06 Kiyn Chin , Carmel Majidi , Abhinav Gupta

Probabilistic relational models provide a well-established formalism to combine first-order logic and probabilistic models, thereby allowing to represent relationships between objects in a relational domain. At the same time, the field of…

Artificial Intelligence · Computer Science 2024-10-03 Malte Luttermann , Ralf Möller , Mattis Hartwig

Urban modeling is essential for city planning, scene synthesis, and gaming. Existing image-based methods generate diverse layouts but often lack geometric continuity and scalability, while graph-based methods capture structural relations…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Mengyuan Niu , Xinxin Zhuo , Ruizhe Wang , Yuyue Huang , Junyan Yang , Qiao Wang

Large language models (LLMs) are increasingly deployed as agents, expected to decompose goals, invoke tools, and verify results in dynamic environments. Realizing these capabilities requires access to agentic data-structured interaction…

Artificial Intelligence · Computer Science 2025-10-22 Abhigya Verma , Seganrasan Subramanian , Nandhakumar Kandasamy , Naman Gupta

Image generation from scene description is a cornerstone technique for the controlled generation, which is beneficial to applications such as content creation and image editing. In this work, we aim to synthesize images from scene…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Hung-Yu Tseng , Hsin-Ying Lee , Lu Jiang , Ming-Hsuan Yang , Weilong Yang

Electronic quizzes are used extensively for summative and formative assessment. Current Learning Management Systems (LMS) allow instructors to create quizzes through a Graphical User Interface. Despite having a smooth learning curve,…

Computers and Society · Computer Science 2020-09-09 Carlos Andujar

We present MapReader, a free, open-source software library written in Python for analyzing large map collections (scanned or born-digital). This library transforms the way historians can use maps by turning extensive, homogeneous map sets…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Kasra Hosseini , Daniel C. S. Wilson , Kaspar Beelen , Katherine McDonough

Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Robots are frequently tasked to gather relevant sensor data in unknown terrains. A key challenge for classical path planning algorithms used for autonomous information gathering is adaptively replanning paths online as the terrain is…

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