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Related papers: Virtual Memory for 3D Gaussian Splatting

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While the field of 3D scene reconstruction is dominated by NeRFs due to their photorealistic quality, 3D Gaussian Splatting (3DGS) has recently emerged, offering similar quality with real-time rendering speeds. However, both methods…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jonas Kulhanek , Songyou Peng , Zuzana Kukelova , Marc Pollefeys , Torsten Sattler

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Otto Seiskari , Jerry Ylilammi , Valtteri Kaatrasalo , Pekka Rantalankila , Matias Turkulainen , Juho Kannala , Esa Rahtu , Arno Solin

The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. However, 3DGS heavily depends on the initialized point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Kai Cheng , Xiaoxiao Long , Kaizhi Yang , Yao Yao , Wei Yin , Yuexin Ma , Wenping Wang , Xuejin Chen

3D Gaussian Splatting (3DGS) has emerged as a prominent 3D representation for high-fidelity and real-time rendering. Prior work has coupled physics simulation with Gaussians, but predominantly targets soft, deformable materials, leaving…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Bei Huang , Yixin Chen , Ruijie Lu , Gang Zeng , Hongbin Zha , Yuru Pei , Siyuan Huang

Dynamic urban scene modeling is a rapidly evolving area with broad applications. While current approaches leveraging neural radiance fields or Gaussian Splatting have achieved fine-grained reconstruction and high-fidelity novel view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yuru Xiao , Zihan Lin , Chao Lu , Deming Zhai , Kui Jiang , Wenbo Zhao , Wei Zhang , Junjun Jiang , Huanran Wang , Xianming Liu

We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Yuanxing Duan , Fangyin Wei , Qiyu Dai , Yuhang He , Wenzheng Chen , Baoquan Chen

Capturing and rendering three-dimensional (3D) objects in real time remain a significant challenge, yet hold substantial potential for applications in augmented reality, digital twin systems, remote collaboration and prototyping. We present…

Graphics · Computer Science 2025-10-09 Islomjon Shukhratov , Sergey Gorinsky

Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an immersive experience. But in return, it also poses a large…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zhiye Tang , Qiudan Zhang , Lei Zhang , Junhui Hou , You Yang , Xu Wang

We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Hanyang Yu , Xiaoxiao Long , Ping Tan

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

State-of-the-art novel view synthesis methods achieve impressive results for multi-view captures of static 3D scenes. However, the reconstructed scenes still lack "liveliness," a key component for creating engaging 3D experiences. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Thomas Wimmer , Michael Oechsle , Michael Niemeyer , Federico Tombari

Previous surface reconstruction methods either suffer from low geometric accuracy or lengthy training times when dealing with real-world complex dynamic scenes involving multi-person activities, and human-object interactions. To tackle the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Shuo Wang , Binbin Huang , Ruoyu Wang , Shenghua Gao

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Real-time path tracing is rapidly becoming the standard for rendering in entertainment and professional applications. In scientific visualization, volume rendering plays a crucial role in helping researchers analyze and interpret complex 3D…

Graphics · Computer Science 2025-08-05 David Bauer , Qi Wu , Hamid Gadirov , Kwan-Liu Ma

In volume visualization, users can interactively explore the three-dimensional data by specifying color and opacity mappings in the transfer function (TF) or adjusting lighting parameters, facilitating meaningful interpretation of the…

Graphics · Computer Science 2025-04-28 Kaiyuan Tang , Siyuan Yao , Chaoli Wang

The recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated remarkable potential in novel view synthesis tasks. The divide-and-conquer paradigm has enabled large-scale scene reconstruction, but significant challenges remain in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Yongchang Wu , Zipeng Qi , Zhenwei Shi , Zhengxia Zou

3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in 3D reconstruction, achieving high-quality results with real-time radiance field rendering. However, a key challenge is the substantial storage cost: reconstructing a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Haishan Wang , Mohammad Hassan Vali , Arno Solin

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

3D Gaussians have recently emerged as an effective scene representation for real-time splatting and accurate novel-view synthesis, motivating several works to adapt multi-view structure prediction networks to regress per-pixel 3D Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mehdi Hosseinzadeh , Shin-Fang Chng , Yi Xu , Simon Lucey , Ian Reid , Ravi Garg